Migrant wave time changes - #7566
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August 13, 2026 16:50
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Code-wise it looks completely fine! I'm not sure about gameplay though, I believe the down waves are intended to open these options even if there aren't enough people for a full-sized wave. That, and the additional time between waves might be intentional to stop powerful waves from showing up too frequently, though I do believe we can balance that in other ways. It's probably best to get gameplay maintainer approval for this.
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About The Pull Request
Removes "down" migrant waves, as they would clog up the migration tab for way too long. Increases the time for picking up a migration to 1 minute + decreases time between waves to 30 seconds
Why It's Good For The Game
The tab is barely used due to being a massive time-waster, pr aims to fix that. Time to pick up a wave is increased so the waves won't get missed (like for eg. antag waves that would go unnoticed due to the short time window).
Changelog
🆑
del: Removes down migrant waves
qol: Switched up migration times for a lesser time waste
/:cl:
Pre-Merge Checklist