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A 2D grid-based puzzle game built with Unity and C#, featuring custom A* pathfinding, tap/swipe movement, object-pushing puzzles, undo mechanics, multiple levels, and persistent player profiles.
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A 2D grid-based puzzle game built with Unity and C#, featuring custom A* pathfinding, tap/swipe movement, object-pushing puzzles, undo mechanics, multiple levels, and persistent player profiles.