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10 changes: 9 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -7,6 +7,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased]

## [0.5.1] - 2026-09-23

Corrections from building a game on 0.5.0: what an explosion pushes, what its
filter means, and the mass ratios joints tolerate, plus a shorter way to set a
shape's friction and restitution. Nothing existing changes; package validation
against 0.5.0 reports no difference.

### Added

- **`ShapeDefinition.Friction` and `ShapeDefinition.Restitution`**, shortcuts for
Expand Down Expand Up @@ -658,7 +665,8 @@ rather than left standing:
follow Box3D and are documented rather than corrected.
- Single precision only. Box3D's large-world mode changes the ABI and would need
a separate package.
[Unreleased]: https://github.com/Miguel249/Box3D.NET/compare/v0.5.0...HEAD
[Unreleased]: https://github.com/Miguel249/Box3D.NET/compare/v0.5.1...HEAD
[0.5.1]: https://github.com/Miguel249/Box3D.NET/compare/v0.5.0...v0.5.1
[0.5.0]: https://github.com/Miguel249/Box3D.NET/compare/v0.4.0...v0.5.0
[0.4.0]: https://github.com/Miguel249/Box3D.NET/compare/v0.3.0...v0.4.0
[0.3.0]: https://github.com/Miguel249/Box3D.NET/compare/v0.2.0...v0.3.0
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2 changes: 1 addition & 1 deletion Directory.Build.props
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Expand Up @@ -71,7 +71,7 @@

<!-- Package metadata. -->
<PropertyGroup>
<VersionPrefix>0.5.0</VersionPrefix>
<VersionPrefix>0.5.1</VersionPrefix>
<Authors>Box3D.NET contributors</Authors>
<Company>Box3D.NET</Company>
<Product>Box3D.NET</Product>
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2 changes: 1 addition & 1 deletion Directory.Build.targets
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Expand Up @@ -62,7 +62,7 @@
VersionPrefix, not in the one after it.
-->
<EnablePackageValidation>true</EnablePackageValidation>
<PackageValidationBaselineVersion>0.4.0</PackageValidationBaselineVersion>
<PackageValidationBaselineVersion>0.5.0</PackageValidationBaselineVersion>

<!--
A break recorded in CompatibilitySuppressions.xml is keyed by the pair of
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