I'm a multidisciplinary hardware and embedded systems engineer working across electronics, robotics, bionics, firmware, and mechanical design.
If it has wires, gears, signal noise, or moves in a slightly cursed manner, I'll probably build it, rebuild it, and debug it at 2 AM.
I work as a technician at Safety Logistics Kft., where I handle manufacturing, electronics development, and some software tooling — which is a polite way of saying I do a bit of everything.
Most of these are ongoing experiments rather than finished products. Progress is real, documentation is... catching up.
A personal side-project/business around DIY open-hardware and kits.
The idea: accessible electronics learning without the usual complexity tax.
The reality: big plans, slow progress — but it's getting there.
A fully 3D-printed prosthetic arm driven by EMG signals and servo mechanisms.
Modular and open-source in intent — currently more of a working prototype than a polished project.
An EMG acquisition band for gesture control and prosthetics.
Functional enough to be interesting, unfinished enough to be humbling.
Microcontrollers — Raspberry Pi Pico, ESP32, STM32, NXP
Languages — Python, C / Embedded C
CAD — Fusion 360, Krita
Game / Visualisation — Unreal Engine 4, Raylib, Blender
AI / Computer Vision — YOLO training and dataset annotation
(Rust and Zig are on the list. They're just... further down the list.)
- Mechanical engineering fundamentals
- How not to overengineer everything
(status: ongoing, prognosis unclear)
Email: zavoczkiattila@mechaxil.com
Website: https://mechaxil.com
I don't choose my projects.
They choose me.
Usually at 1 AM.

