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db_weaponobject
McBen edited this page Dec 29, 2012
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1 revision
| Name | Pos | Size | Type | Comment |
|---|---|---|---|---|
| guid | 0000 | 04 | DWORD | item - ID |
| dbtype | 0004 | 04 | DWORD | =2 |
| outputlanguage | 0008 | 04 | INT | |
| name | 000c | 04 | DWORD | =0 |
| name_plural | 0010 | 04 | DWORD | =0 |
| imageid | 0014 | 04 | DWORD | reference to imageobject.db |
| maxheap | 001c | 04 | DWORD | max items count on stack |
| note | 0020 | 04 | DWORD | =0 |
| shortnote | 0024 | 04 | DWORD | =0 |
| mode | 0028 | 04 | DWORD | |
| pricestype | 002c | 04 | DWORD | |
| selltype | 0030 | 04 | DWORD | |
| cost | 0034 | 04 | DWORD | Price if sold to a trade *10 (215 = 21Gold) |
| buyunit | 0038 | 04 | DWORD | |
| rare | 0040 | 04 | DWORD | base quality (0 white, 1 green, etc) |
| generaterate | 0044 | 04 | FLOAT | |
| maxworldcount | 0048 | 04 | FLOAT | |
| limitvoc | 004c | 04 | INT | |
| limitrace | 0050 | 04 | INT | |
| limitsex | 0054 | 04 | INT | |
| limitlv | 0058 | 04 | DWORD | minimum player level |
| limitstr | 005c | 04 | DWORD | |
| limitsta | 0060 | 04 | DWORD | |
| limitint | 0064 | 04 | DWORD | |
| limitmnd | 0068 | 04 | DWORD | |
| limitagi | 006c | 04 | DWORD | |
| livetimetype | 0070 | 04 | BOOL | |
| livetime | 0074 | 04 | DWORD | |
| 007c | 04 | INT | ||
| 0080 | 04 | INT | ||
| 0084 | 04 | DWORD | ||
| specialmoneycost | 0088 | 04 | DWORD | |
| 0090 | 04 | DWORD | =2 | |
| itemtype | 0094 | 04 | DWORD | |
| incmagic_onuse | 0098 | 04 | DWORD | call magic skill on use |
| disappearrate | 00a4 | 04 | DWORD | =0 |
| dissolutionrate | 00a8 | 04 | FLOAT | |
| srcrecipe | 00ac | 04 | DWORD | recipe which create this item recipeobject.db |
| weapontype | 00b0 | 04 | DWORD | 0-20 -> 1-Sword; 2-Dagger; 6-2h-Sword; 11-Bow |
| weaponpos | 00b4 | 04 | DWORD | 0-6 -> 0-MainHand; 1-OffHand; 2-Einhand; 3-twoHand; 4-Munition; 5-Ranged weapon; 6-Craft-Tool |
| eqtype1 | 00b8 | 04 | DWORD | Attribute to change 1 |
| eqtype2 | 00bc | 04 | DWORD | Attribute to change 2 |
| eqtype3 | 00c0 | 04 | DWORD | Attribute to change 3 |
| eqtype4 | 00c4 | 04 | DWORD | Attribute to change 4 |
| eqtype5 | 00c8 | 04 | DWORD | Attribute to change 5 |
| eqtype6 | 00cc | 04 | DWORD | Attribute to change 6 |
| eqtype7 | 00d0 | 04 | DWORD | Attribute to change 7 |
| eqtype8 | 00d4 | 04 | DWORD | Attribute to change 8 |
| eqtype9 | 00d8 | 04 | DWORD | Attribute to change 9 |
| eqtype10 | 00dc | 04 | DWORD | Attribute to change 10 |
| eqtypevalue1 | 00e0 | 04 | DWORD | value for attribute1 |
| eqtypevalue2 | 00e4 | 04 | DWORD | value for attribute2 |
| eqtypevalue3 | 00e8 | 04 | INT | value for attribute3 |
| eqtypevalue4 | 00ec | 04 | INT | value for attribute4 |
| eqtypevalue5 | 00f0 | 04 | INT | value for attribute5 |
| eqtypevalue6 | 00f4 | 04 | DWORD | value for attribute6 |
| eqtypevalue7 | 00f8 | 04 | DWORD | value for attribute7 |
| eqtypevalue8 | 00fc | 04 | DWORD | value for attribute8 |
| eqtypevalue9 | 0100 | 04 | DWORD | value for attribute9 |
| eqtypevalue10 | 0104 | 04 | DWORD | value for attribute10 |
| eqtypeonattackmagicrate | 0108 | 04 | DWORD | |
| eqtypeonattackmagicrank | 010c | 04 | DWORD | =0 |
| eqtypeonattackmagicid | 0110 | 04 | DWORD | =0 |
| dropability1 | 0114 | 04 | DWORD | random stat on drop 1 |
| dropabilityrate1 | 0118 | 04 | DWORD | Percent chance for stat 1 (x/10) |
| dropability2 | 011c | 04 | DWORD | random stat on drop 2 |
| dropabilityrate2 | 0120 | 04 | DWORD | Percent chance for stat 2 (x/10) |
| dropability3 | 0124 | 04 | DWORD | random stat on drop 3 |
| dropabilityrate3 | 0128 | 04 | DWORD | Percent chance for stat 3 (x/10) |
| dropability4 | 012c | 04 | DWORD | random stat on drop 4 |
| dropabilityrate4 | 0130 | 04 | DWORD | Percent chance for stat 4 (x/10) |
| dropability5 | 0134 | 04 | DWORD | random stat on drop 5 |
| dropabilityrate5 | 0138 | 04 | DWORD | Percent chance for stat 5 (x/10) |
| dropability6 | 013c | 04 | DWORD | random stat on drop 6 |
| dropabilityrate6 | 0140 | 04 | DWORD | Percent chance for stat 6 (x/10) |
| holebase | 0148 | 04 | DWORD | |
| holerange | 014c | 04 | DWORD | |
| maxattrcount | 0150 | 04 | DWORD | |
| durable | 0174 | 04 | DWORD | Max Durability |
| manufacturelv | 0180 | 00 | BYTE | |
| manufacturetype | 0180 | 04 | DWORD | |
| suitid | 0188 | 04 | DWORD | Item-Set ID (reference to suitobject.db) |
| attackrange | 018c | 04 | DWORD | |
| attackspeed | 0190 | 04 | DWORD | |
| usetype | 0194 | 04 | DWORD | '=1 can be used; =2 can be used and triggers 'srvscript' |
| srvscript | 0198 | 80 | STRING | see 'usetype' above |
| cliscript | 0218 | 04 | DWORD | =0, client script on use |
| checkusescript | 0298 | bd | STRING | script which tests if item is ready to use |
| isstandardcost | 0355 | 04 | BOOL | |
| cardid | 0368 | 04 | DWORD | =0 |
| imageefficacytype | 036c | 04 | DWORD | |
| refinetableid | 03ac | 04 | DWORD | PLUS effect: reference to eqrefineabilityobject.db (index= refinetableid+PLUS-1) |
| isfixdurable | 0475 | 04 | BOOL | Max durability is fixed |
| starvalue | 04a8 | 04 | DWORD | =0 |
| runelimetlv | 04ac | 04 | DWORD | |
| selectbaseattrcount | 04b8 | 04 | DWORD | |
| baseattrcount | 04bc | 04 | DWORD | |
| itemuniquetype | 0540 | 04 | DWORD | =0 |
| ddmg | 0694 | 04 | INT | phys damage |
| dmdmg | 0698 | 04 | DWORD | magic damage |
| bodymaxcount | 06ac | 04 | DWORD | =0 |
| refinelv | 06bc | 04 | DWORD | |
| addpowerquality | 06c0 | 04 | DWORD | |
| ========================== |