This project is the beginning of a level viewer, and eventually, level editor for Gex 2: Enter the Gecko. The engine is currently set up to work with the PC build and its files.
Open up the level viewer, and pick a level file (.dfx). Make sure its matching graphics file (.vfx) is in the same directory, as the program will automatically load it up at the same time.
To move around, use WASD. To look around, right click in the window and move your cursor, or use the mouse wheel at any time.
Ctrl+X: Toggle Wireframe
- ON: enable vertex colors and textures
- OFF: disable vertex colors and textures
This project is built using CMAKE. The project can be generated and re-generated with the provided batch file. C++20 is used.