- 👀 I’m interested in Computer Science, Network, Mathematics, Physics, Philosophy, and more.
- 🔭 I’m currently working 4 different projects that will be linked into one : Engine-3D, Flakkari, LplKernel, LplPlugin
- 🌱 I’m currently learning too much
- 💞️ I’m currently collaborating on EngineSquared
- 📫 How to reach me, on Discord at _gigabird
My favorite quote :
The owl of Minerva takes its flight only when the shades of night are gathering.
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Engine-3D - 3D rendering engine using rasterization in C with CSFML. Features real-time object rendering, camera controls, texture mapping, and z-buffer implementation.
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Flakkari - UDP/TCP multiplayer game server and client library with multi-threaded architecture, game state synchronization, and dynamic game loading from remote repositories.
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LplKernel - Custom operating system kernel implementing protected mode, paging, GDT/IDT, and interrupt handling with integrated VSCode debugging support.
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LplPlugin - Low-latency real-time simulation engine using zero-copy architecture from NIC to GPU with ECS and CUDA physics kernels achieving sub-100μs kernel-to-userspace latency.



