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2 Players: Quick Draw and Tug of War, player 1 on OK, a fairer computer - #197
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Bobydeluxe's Quick Draw and Tug of War join Pong, Air Hockey, Tanks and Light Cycles. Player 1 acts with OK and player 2 with EXE; alone, EXE works as OK, one key either way. The computer now thinks at a player's pace in every game: it decides every so often, misjudges a little and moves slower, more so on easy. Every screen shows its keys in plain words, and each game's page lists each player's keys. Back pauses, Quit game asks first, Home saves and quits. The menu scrolls, and a key still being mashed when a match ends doesn't pick Rematch. Old saves keep their tallies: the file is the same, longer by the new games. In Air Hockey a mallet pressing the puck into a corner now gives way, so the puck can't stay stuck there. The other nine mini-games of the pull request don't fit: they would need about 11.6 KB more room in NumPlay.nwa. With these two it keeps 2.1 KB free, the Chinese one 1.6 KB, Matrices 2.7 KB. make test plays every game on a computer: the rules, bots against bots at every level, 300 random sessions and the old saves.
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From Bobydeluxe's #191. Quick Draw and Tug of War join Pong, Air Hockey, Tanks and Light Cycles, player 1 acts with OK, and the computer plays fairer. The other nine new games don't fit in NumPlay (about 12 KB more). Old saves keep their tallies.