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Draw large polygon sets as raster tiles (PolygonTiler) - #17
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The polygon controller gets ios-sdk-core's PolygonTiler: from 2,000 polygons or 50,000 vertices they are drawn into raster tiles on the local tile server and shown as one raster layer (mc-polygon-tiles), upserted into the raster layer controller so the app's raster layers and the marker tiles are left alone. Taps still resolve against the original shapes. The content update asks the tiler to show the tiles again when the tile server has moved.
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何をするか
多数のポリゴン(既定: 2,000 個以上または頂点 50,000 以上)を、ネイティブの図形ではなくラスタータイルとして描きます(
PolygonTilingOptions/PolygonTiler)。web・Android・iOS で同じ設計です。このリポジトリで変えたこと
develop の取り込み
このブランチは push 済みだったので、rebase せず
origin/developを merge commit で取り込みました。xcodebuild test(シミュレータ): 406 件 pass(develop の穴の結合の fixture を含む)。scripts/api-surface.sh check: 変えたモジュールは全部 ok、ベースラインの更新は不要。マージの順番
この機能は複数のリポジトリにまたがります。ios-sdk-core → 各 ios-for- → ios-sdk(親)* の順にマージが要ります。
この PR は大きな機能なので、マージするかはレビューのうえで判断してください。