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Use the engine's projection for projected coordinates - #33

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wf9a5m75 merged 1 commit into
developfrom
feat/map-projected-coordinates
Nov 12, 2026
Merged

wf9a5m75 merged 1 commit into
developfrom
feat/map-projected-coordinates

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Summary

Override the projected-coordinate conversion so it uses this engine's actual projection instead of the Web Mercator default.

Depends on the core feat/map-projected-coordinates PR.

Commits

  • Project into the 2D map's spatial reference

ArcGISMapView2DHolder reports the map's spatial reference as its
coordinate system and converts with GeometryEngine.projectOrNull. The 3D
scene keeps the core default (globe display).
@wf9a5m75
wf9a5m75 merged commit c1337a2 into develop Nov 12, 2026
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