Add VoiceBridge: real-time AI voice changer to a virtual game mic - #1
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MRZ-OW wants to merge 2 commits into
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Add VoiceBridge: real-time AI voice changer to a virtual game mic#1MRZ-OW wants to merge 2 commits into
MRZ-OW wants to merge 2 commits into
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High-level design + implementation of a real-time neural voice-conversion pipeline that turns a physical mic into a cloned-voice virtual microphone for games on Windows (sub-300ms target, RVC/Seed-VC backends; not a pitch shifter). - docs/DESIGN.md: full architecture, latency budget, streaming algorithm - engine.py: chunking + context window + equal-power crossfade streaming - audio_io.py: non-blocking duplex pipeline (queues + worker thread, VB-CABLE) - backends/: passthrough (works today) + rvc + seedvc integration seams - record.py/train.py: guided voice-clone recording and training orchestration - gui.py/cli.py: control panel + CLI; config.py: typed YAML config - tests/: 16 pure-Python unit tests for the DSP/streaming/config (all passing) https://claude.ai/code/session_01Tic4oPjP417WDdfPXW1bFx
effortLevel: xhigh (highest persistable level) + CLAUDE_CODE_EFFORT_LEVEL=max env var (highest-priority lever, accepts session-only 'max'). https://claude.ai/code/session_01Tic4oPjP417WDdfPXW1bFx
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High-level design + implementation of a real-time neural voice-conversion
pipeline that turns a physical mic into a cloned-voice virtual microphone for
games on Windows (sub-300ms target, RVC/Seed-VC backends; not a pitch shifter).
https://claude.ai/code/session_01Tic4oPjP417WDdfPXW1bFx