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v1.9.2 - #39

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LukeZurg22 wants to merge 60 commits into
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v1.9.2
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v1.9.2#39
LukeZurg22 wants to merge 60 commits into
masterfrom
v1.9.2

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@LukeZurg22

@LukeZurg22 LukeZurg22 commented Aug 4, 2026

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Added

  • LocKey wrapper for Localization Key strings. KeyLists were adjusted to accommodate. YAML syntax untouched.
  • Means to override [de]serializer fields in the YAML Prototype Loader. Mostly for replacing with expanded finished builders.
  • Voronoi 2D Image Generator!
  • Separate load order file handling. Load Paths can be disabled completely, which solves one half Loading Efficiency and Sound #38 plus a Sound Manager that works like the Texture Manager..
  • Dedicated Sound Loader, solving the other half of Loading Efficiency and Sound #38 .
  • Added Handle string wrapper and Yaml Serialization.
  • Added Yaml Serialization handling for the System.FileInfo type.
  • Texture Manager as a Service in the SSLGame virtual LoadServices() call, which makes dealing with textures a lot easier.

Fixed

Tuned

  • Entity Inheritance / Cloning in Entity Registry & Manager
  • Game Loaders no longer require properties to be overwritten to change extensions. Extensions are now instead provided through the primary constructor for loaders.
  • Texture Loading, which is more succinct and now properly handles caching.

Note:

@LukeZurg22 LukeZurg22 added this to the Kuiperbilt milestone Aug 4, 2026
@LukeZurg22 LukeZurg22 self-assigned this Aug 4, 2026
@LukeZurg22
LukeZurg22 marked this pull request as draft August 4, 2026 11:08
@LukeZurg22 LukeZurg22 added the addition New feature or request label Aug 4, 2026
@LukeZurg22 LukeZurg22 removed this from the Kuiperbilt milestone Aug 7, 2026
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Fully-Annotated JSON Support Loading Efficiency and Sound Fix Registrar Self-Reflection Commands

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