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LokiusV
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Daggerfall-Unity-VR
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Bundled WISA directly with DFUVR
Build solution
#37:
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Update README.md
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#36:
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Weapons on Both Hands
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Weapons on Both Hands
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Mouse Scroll (#21)
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Holding trigger holds the mouse click on the game UI. Mouse is tracke…
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#31:
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Remove weapons on death (#18)
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Do not allow the player to hit themselves. Only trigger haptic if the…
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Fix 3d Model Not Changing When Changing Weapons (#15)
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Independent Sheaths
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Update SpawnHands.cs
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Added the ability for slots to run c# code when pressed
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Added body slot support
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Update Dev.txt
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Weapons on Both Hands
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Remove Weapons on Death
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Do not allow the player to hit themselves
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Fix 3d Model Not Changing When Changing Weapons
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Fix 3d Model Not Changing When Changing Weapons
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Creating Settings class
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Fix 3d Model Not Changing When Changing Weapons
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