Life Long Student Dev. Building worlds for Firestar.
Veteran game developer who shipped on 173+ titles (Destiny 2, Saints Row: The Third, Darksiders II, and many more at Bungie, Bethesda, and beyond). Now independent, crafting high-signal tools and experiences with the same rigor that once powered AAA β but smaller, sharper, and built to last.
Public face β Polished, useful tools that ship:
- diamond-brain β Standalone knowledge cache + legal intelligence. 116 pure-Python methods, zero dependencies.
- NEON-RUSH β 100% procedural three-perspective arcade racer with boss rush mechanics.
- recbar β Lightweight OBS recording companion (indicator, mic VU, chapters, mobile remote).
- diamond-drill β Ultra-fast forensic disk recovery in Rust.
- md-reader-pro β AI-powered markdown reader.
- And other focused experiments in terminal craft, vision tools, and developer leverage.
The deeper forge (private until ready):
- The Creation Game β A 30-minute collaborative art ritual with Professor Artie, Chaos Dials (including Time Warp), and Echo Layers.
- The Diamond Lattice Fire Axe β A mythic, multi-stance tool and philosophy for transformation through precision and memory.
- The Museum of Knowledge β Eternal, versioned, cryptographically anchored archive of everything worth keeping.
- Time Warp Fortress, Firestar tools, and other long-game work.
I build for the long game. Small, fractal, forever-giving presents that compound. Nothing fractured. Nothing low-signal when it faces the world. The same fire that once powered blockbuster games now forges precise instruments and living worlds.
Everything serves the same north star: creating spaces worthy of Firestar.
- X: @tunclon
- Email: rc@ryans.games
- The real work happens in the forges.
This profile is the public face of the forge. The kingdom is larger than what shows here.



