A Unity-based 2d-Platformer game focused on puzzels and physics based movement.
Features:
- Player Blob movement system
- Enemy AI (very basic)
- Weapons/Limb system
- Inventory / UI
- Puzzles
Tech:
- Unity (C#)
My Contributions Jameson:
- Programmed Player Movement, Player Limb Shooting, Puzzel Mechanics, and Player Dashing.
- Designed The Top Floor/Lvl3