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Add game and junit tests to AP
- #562
#562
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SirEndii
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staled/dev/0.8-1.19.2
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Add game and junit tests to AP
#562
SirEndii
wants to merge 81 commits into
staled/dev/0.8-1.19.2
IntelligenceModding/AdvancedPeripherals:staled/dev/0.8-1.19.2
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Commits on Jul 19, 2023
Start writing some new tests, this not even near finished. The plan is to code test the most code which does not need a running minecraft instance. For other parts of the project, gametests will be…
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Commits on Jul 20, 2023
Merge branch '1.19.2' into dev/tests
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Commits on Jul 27, 2023
Merge branch '1.19.2' into dev/tests
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Commits on Jul 30, 2023
Merge branch '1.19.2' into dev/tests
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Commits on Aug 11, 2023
Merge branch '1.19.2' into dev/tests
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Commits on Aug 28, 2023
Merge branch '1.19.2' into dev/tests
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Commits on Feb 23, 2024
Merge branch 'refs/heads/dev/1.19.2' into feat/tests
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Add some testing game tests, next step is trying to run tests on computers with CC's testing api
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Remove unused imports
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Commits on Feb 24, 2024
Add the CC testing framework utilities
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Commits on Apr 26, 2024
Merge branch 'refs/heads/dev/1.19.2' into feat/tests
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Commits on Apr 30, 2024
Merge branch 'refs/heads/dev/1.19.2' into feat/tests
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Commits on May 2, 2024
Merge branch 'refs/heads/dev/1.19.2' into feat/tests
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Implemented(Copied) the needed classes for the computer game tests from the CC repository and adapted it to our needs
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Added needed junit and hamcrest libraries to the minecraft classpath so they are included in the runtime when we run the tests
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Added jqwik database to gitignore
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Commits on May 3, 2024
Fixed game tests for `runGameTestClient`
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Rename var old -> oldClasspath, oldVal -> minecraftClasspath
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Remove some not needed stuff in the build.gradle
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Created a test using kotlin for the environmental detector. This was just a test, there is a bug loading the structures what I need to fix.
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Commits on May 5, 2024
Remove CC tests and complete the environment detector test
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Add game test action
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Satisfy checkstyle
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Fixed if statement
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Commits on May 6, 2024
Added a prototype test for the ME Bridge. Used to know how the ME System handles the game tests. We need to wait a bit using `sleep` in the test lua script so the system has enough time to boot up
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Commits on May 7, 2024
Added documentation on how to create tests.
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Commits on May 8, 2024
Some styling changes to the lua scripts
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Polished andesite
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eq -> assert and space fixing in the docs
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Finished the me crafting test and started implementing a test for me storage related function where I need to fix a bug in AP first
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Merge branch 'refs/heads/dev/1.19.2' into feat/tests
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Finished the me storage test
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Commits on May 10, 2024
Added me transfer tests to test the integrity of our item export and import tests
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Commits on May 11, 2024
Add game tests for Block Reader peripheral
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Fix inconsistency in the code style for assert/eq on isTileEntity
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tablelength -> tableLength
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Merge pull request #610 from dogboy21/blockreader-tests
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Commits on May 21, 2024
Merge branch 'refs/heads/dev/1.19.2' into feat/tests
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Merge remote-tracking branch 'refs/remotes/origin/dev/1.19.2' into feat/tests
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increase sleep for the `isItemCrafting` function in the mecrafting peripheral test
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Implement tests for NBT Storage peripheral
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Implement tests for Redstone Integrator peripheral
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Implement tests for Geo Scanner peripheral
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Add missing comment in Geo Scanner test
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Add test for Mana Flowers in the Botania Mod Integration
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Add todo comment for missing getScanCooldown function on Geo Scanner
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Uncomment tests for currently unavailable Botania methods
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Add test for Mana Pools in the Botania Mod Integration
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Add test for Mana Spreaders in the Botania Mod Integration
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Add test for Beacons in the Minecraft Mod (lol) Integration
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Add test for Note Blocks in the Minecraft Mod Integration
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Fix style for object key accessors
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Fix RS Integrator test flakiness
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Readd test for isOnEnchantedSoil on Botania Flowers now that the method works correctly
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Merge pull request #612 from dogboy21/peripheral-tests
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Revert "Implement game tests for more peripherals"
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Merge pull request #615 from IntelligenceModding/revert-612-peripheral-tests
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Revert "Revert "Implement game tests for more peripherals""
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Merge pull request #616 from IntelligenceModding/revert-615-revert-612-peripheral-tests
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Some documentation additions
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Commits on Jun 1, 2024
Fixed the orientation of RS Blocks when they are loaded from a structure block. #BlameRS
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Begone
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Backported changes from the CC: Tweaked Gametest framework present in the 1.20.x branch
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Add gradle task to start automated client tests
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Add docs on client tests
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Merge pull request #622 from dogboy21/cctest-backport
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Commits on Jun 3, 2024
Added client test for the Chat Box peripheral
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Fix NPE on client test start with existing world
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Add Chat Box event test
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Fix runGameTestClient task also running common tests
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Clean and fix runGameTestClient task
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Merge pull request #628 from dogboy21/clienttests
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Energy Detector tests
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Merge branch 'dev/0.8' into feat/tests
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snake case peripheral types, some ae2 test fixes
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Merge branch 'dev/0.8' into feat/tests
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Adapted some me bridge tests to the new me bridge peripheral
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Commits on Sep 10, 2024
Using powah for the energy detector test to prevent a crashing NPE with mekanism
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increase the timeoutticks for the energy detector test
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Commits on Sep 11, 2024
Test our `isFluidCrafting` and `getFluid` function
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Mekanism Environment detector radiation test
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