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Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
[pheasant_drop_table]
type = "all"
drops = [
{ id = "raw_pheasant" },
]
Original file line number Diff line number Diff line change
Expand Up @@ -13,31 +13,47 @@ max_hit_melee = 10
respawn_delay = 5
combat_exp = false
examine = "A brightly coloured game bird."
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_1_tail_2]
id = 7445
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_2_tails]
id = 7446
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_2_tails_2]
id = 13246
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_3_tails]
id = 13247
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_3_tails_2]
id = 13248
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_4_tails]
id = 13249
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"

[pheasant_4_tails_2]
id = 13250
clone = "pheasant_1_tail"
drop_table = "pheasant"
combat_def = "chicken"
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,9 @@ id = 12336

[rat_black_knights_fortress]
id = 2682
drop_table = "rat"
combat_def = "rat"
hitpoints = 20

[arthur_black_knights_fortress_basement]
id = 3778
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ combat_def = "man"
max_hit_crush = 50
respawn_delay = 50
examine = "Guards prisoners for the black knights."
hunt_mode = "cowardly"

[black_knight_void_stares_back]
id = 12317
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,25 @@ id = 11695
[black_knight_guardian_kinshra_workshop]
id = 11696
examine = "A Black Knight with lots of combat experience."
drop_table = "empty"
combat_def = "black_knight"
hitpoints = 750
att = 356
str = 356
def = 1
max_hit_crush = 370
hunt_mode = "cowardly"

[black_knight_guardian_kinshra_workshop_2]
id = 11697
drop_table = "empty"
combat_def = "black_knight"
hitpoints = 750
att = 356
str = 356
def = 1
max_hit_crush = 370
hunt_mode = "cowardly"

[black_knight_doorkeeper_2]
id = 11690
Expand Down
6 changes: 6 additions & 0 deletions data/area/asgarnia/burthorpe/burthorpe.anims.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
[archer_defend]
id = 404
[archer_death]
id = 9055
[archer_attack]
id = 426
10 changes: 10 additions & 0 deletions data/area/asgarnia/burthorpe/burthorpe.combat.toml
Original file line number Diff line number Diff line change
Expand Up @@ -7,3 +7,13 @@ death_anim = "human_death"
range = 1
anim = "claws_chop"
target_hit = { offense = "slash", max = 60 }

[archer]
attack_speed = 4
defend_anim = "archer_defend"
death_anim = "archer_death"

[archer.range]
range = 7

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projectile = "bronze_arrow"?

target_hit = { offense = "range", max = 40 }
anim = "archer_attack"
7 changes: 7 additions & 0 deletions data/area/asgarnia/burthorpe/burthorpe.npcs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -98,6 +98,7 @@ def = 3
combat_def = "man"
respawn_delay = 25
examine = "A servant for Prince Anlaf."
drop_table = "bones"

[eohric]
id = 1080
Expand Down Expand Up @@ -143,17 +144,22 @@ examine = "Commander of the Imperial Guard."
[archer_burthorpe_clean]
id = 1073
clone = "archer_burthorpe"
drop_table = "archer_burthorpe"
combat_def = "archer"

[archer_burthorpe_beard]
id = 1074
clone = "archer_burthorpe"
drop_table = "archer_burthorpe"
combat_def = "archer"

[archer_burthorpe]
id = 1075
hitpoints = 500
def = 40
range = 40
examine = "A Burthorpe Castle Archer."
combat_def = "archer"

[imperial_soldier]
id = 1063
Expand Down Expand Up @@ -217,6 +223,7 @@ combat_def = "white_knight"
attack_bonus = 30
respawn_delay = 50
examine = "The knight seems to be watching something."
drop_table = "white_knight"

[helemos]
id = 797
Expand Down
5 changes: 5 additions & 0 deletions data/area/asgarnia/dwarven_mines/dwarven_mine.drops.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
[dwarf_gang_member_drop_table]
type = "all"
drops = [
{ id = "bones" },
]
21 changes: 21 additions & 0 deletions data/area/asgarnia/dwarven_mines/dwarven_mine.npcs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,35 @@ examine = "He looks quite independent in an aggressive and business like way."
id = 1795
categories = ["dwarves"]
examine = "A short stout menacing fellow."
drop_table = "dwarf_gang_member"
combat_def = "dwarf"
hitpoints = 400
att = 40
str = 40
def = 35
max_hit_crush = 50

[dwarf_gang_member_2]
id = 1796
categories = ["dwarves"]
examine = "A short stout menacing fellow."
drop_table = "dwarf_gang_member"
combat_def = "dwarf"
hitpoints = 250
att = 80
str = 30
def = 25
max_hit_crush = 40

[dwarf_gang_member_3]
id = 1797
drop_table = "dwarf_gang_member"
combat_def = "dwarf"
hitpoints = 250
att = 30
str = 60
def = 57
max_hit_crush = 70

[cart_conductor]
id = 2186
Expand Down
1 change: 1 addition & 0 deletions data/area/asgarnia/entrana/entrana.npcs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@ def = 3
combat_def = "man"
respawn_delay = 25
examine = "A holy man."
drop_table = "bones"

[francis]
id = 2327
Expand Down
104 changes: 103 additions & 1 deletion data/area/asgarnia/falador/falador.drops.toml
Original file line number Diff line number Diff line change
Expand Up @@ -134,6 +134,7 @@ drops = [
{ id = "bones" },
{ table = "guard_burthorpe_secondary" },
{ table = "medium_clue_scroll", roll = 128 },
{ table = "guard_charms", members = true },
]

[guard_burthorpe_secondary]
Expand Down Expand Up @@ -204,4 +205,105 @@ roll = 20
drops = [
{ id = "water_rune", min = 5, max = 10, chance = 19 },
{ id = "water_talisman" },
]
]

[guard_charms]
roll = 100000
drops = [
{ id = "gold_charm", chance = 7000 },
{ id = "green_charm", chance = 793 },
{ id = "crimson_charm", chance = 437 },
{ id = "blue_charm", chance = 163 },
]

[white_knight_drop_table]
type = "all"
drops = [
{ id = "bones" },
{ table = "white_knight_secondary" },
]

[white_knight_secondary]
roll = 1246
drops = [
{ id = "coins", min = 1, max = 200, chance = 64 },
{ id = "iron_bar", min = 1, max = 2, chance = 64 },
{ id = "water_rune", min = 20, max = 47, chance = 32 },
{ id = "body_rune", min = 9, max = 24, chance = 32 },
{ id = "mind_rune", amount = 5, chance = 32 },
{ id = "chaos_rune", min = 2, max = 5, chance = 32 },
{ id = "nature_rune", min = 4, max = 7, chance = 32 },
{ id = "blood_rune", min = 2, max = 3, chance = 32 },
{ id = "cosmic_rune", amount = 2, chance = 32 },
{ id = "iron_longsword", chance = 32 },
{ id = "steel_sword", chance = 32 },
{ id = "mithril_arrow", amount = 5, chance = 32 },
{ id = "adamant_arrow", amount = 2, chance = 32 },
{ id = "steel_med_helm", chance = 32 },
{ id = "rune_javelin", amount = 5, chance = 32 },
{ id = "grimy_guam", chance = 32 },
{ id = "grimy_marrentill", chance = 32 },
{ id = "grimy_tarromin", chance = 32 },
{ id = "grimy_harralander", chance = 32 },
{ id = "grimy_ranarr", chance = 32 },
{ id = "grimy_irit", chance = 32 },
{ id = "grimy_avantoe", chance = 32 },
{ id = "grimy_kwuarm", chance = 32 },
{ id = "grimy_cadantine", chance = 32 },
{ id = "grimy_lantadyme", chance = 32 },
{ id = "grimy_dwarf_weed", chance = 32 },
{ id = "potato_seed", amount = 4, chance = 32 },
{ id = "tomato_seed", amount = 2, chance = 32 },
{ id = "cabbage_seed", amount = 3, chance = 32 },
{ id = "onion_seed", amount = 3, chance = 32 },
{ id = "sweetcorn_seed", chance = 32 },
{ id = "watermelon_seed", amount = 2, chance = 32 },
{ id = "pot_of_flour", chance = 32 },
{ id = "iron_ore", chance = 32 },
{ id = "law_rune", min = 2, max = 3, chance = 6 },
{ id = "uncut_sapphire", chance = 6 },
{ id = "uncut_emerald", chance = 2 },
{ id = "uncut_ruby", chance = 2 },
{ id = "uncut_diamond", chance = 2 },
{ id = "nature_talisman", chance = 2 },
{ id = "loop_half_of_a_key", chance = 2 },
{ id = "tooth_half_of_a_key", chance = 2 },
]

[jeff_drop_table]
type = "all"
drops = [
{ id = "bones" },
{ table = "jeff_secondary" },
{ table = "easy_clue_scroll", roll = 170 },
]

[jeff_secondary]
roll = 1024
drops = [
{ id = "bronze_arrow", amount = 7, chance = 32 },
{ id = "bronze_bolts", min = 2, max = 12, chance = 32 },
{ id = "chaos_rune", amount = 2, chance = 32 },
{ id = "earth_rune", amount = 4, chance = 32 },
{ id = "fire_rune", amount = 6, chance = 32 },
{ id = "mind_rune", amount = 9, chance = 32 },
{ id = "grimy_guam", chance = 32 },
{ id = "grimy_marrentill", chance = 32 },
{ id = "grimy_tarromin", chance = 32 },
{ id = "grimy_harralander", chance = 32 },
{ id = "grimy_ranarr", chance = 32 },
{ id = "grimy_irit", chance = 32 },
{ id = "grimy_avantoe", chance = 32 },
{ id = "grimy_kwuarm", chance = 32 },
{ id = "grimy_cadantine", chance = 32 },
{ id = "grimy_lantadyme", chance = 32 },
{ id = "grimy_dwarf_weed", chance = 32 },
{ id = "coins", amount = 3, chance = 32 },
{ id = "earth_talisman", chance = 32 },
{ id = "bronze_med_helm", chance = 32 },
{ id = "copper_ore", chance = 32 },
{ id = "iron_dagger", chance = 32 },
{ id = "sling", chance = 32 },
{ id = "cabbage", chance = 32 },
{ id = "fishing_bait", chance = 32 },
]
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