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GameFrameX
GameFrameX.Server.Source
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fix(utility): 补充 ActorId、LNumber、FP 正确性修复回归测试
- #931
#931
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AlianBlank
merged 8 commits into
main
GameFrameX/GameFrameX.Server.Source:main
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feature/auto-server-source-worker-run-12738-20261031T0900
GameFrameX/GameFrameX.Server.Source:feature/auto-server-source-worker-run-12738-20261031T0900
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Nov 1, 2026
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fix(utility): 补充 ActorId、LNumber、FP 正确性修复回归测试
#931
AlianBlank
merged 8 commits into
main
GameFrameX/GameFrameX.Server.Source:main
from
feature/auto-server-source-worker-run-12738-20261031T0900
GameFrameX/GameFrameX.Server.Source:feature/auto-server-source-worker-run-12738-20261031T0900
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Commits
Commits on Oct 31, 2026
fix(localization): 新增 Utility 正确性修复所需本地化键
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fix(utility): ActorId 生成与解析补齐服务器ID上界与布局校验
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doc(utility): 声明 GetNextUniqueIntId 仅进程内唯一
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fix(utility): LNumber 除法修复负大被除数溢出并对除零抛异常
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fix(utility): FP 除零按符号返回极值并修正零向量归一化
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fix(utility): 修复热更宿主过渡标志竞态与退役键碰撞
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fix(utility): 敏感词检测支持重初始化并统一小写折叠
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fix(utility): 补充 ActorId、LNumber、FP 正确性修复回归测试
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