Blender 5.1 support: fix vertex colors import and bump max version in README#711
Open
Dragorn421 wants to merge 3 commits into
Open
Blender 5.1 support: fix vertex colors import and bump max version in README#711Dragorn421 wants to merge 3 commits into
Dragorn421 wants to merge 3 commits into
Conversation
Lilaa3
requested changes
May 29, 2026
Lilaa3
approved these changes
May 29, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
While testing 5.1.2 I found out that for some reason vertex colors were no longer imported correctly. I still don't know why the deprecated vertex_colors API breaks in how fast64 uses it (I can't replicate it with simpler code)
With that fix oot seems to be working fine on all fronts so bumping the recommended blender version range max to 5.1.2 (the last of the 5.1 releases it seems for now). Testing for other games welcome.