Releases: FaiThiX/rustplusplus
Releases · FaiThiX/rustplusplus
v1.25.0
What's Changed
- feat: add whitelist support and configurable in-game command access mode by @FaiThiX in #16
- Validate and normalize tracker player input (Steam/BattleMetrics IDs + URLs) by @FaiThiX in #17
- Update rustlabs by @FaiThiX in #19
- feat: migrate static data to SQLite and persist runtime timers/events across restarts by @FaiThiX in #18
- Remove staticFiles as they are no longer needed by @FaiThiX in #21
- Feat/minor random fixes by @FaiThiX in #22
- translated everything using codex by @FaiThiX in #23
Full Changelog: v1.24.3...v1.25.0
v1.24.3 (Rust Shipshape Update, March 2026)
IF YOU MISSING THE DEEP SEA SETTINGS IN THE #SETTINGS CHANNEL YOU NEED TO DO /reset settings IN YOUR DISCORD SERVER
What's Changed
- Add German translations for deep sea features by @HaxXorHardy in #3
- add automatic translate with deepl by @FaiThiX in #5
- Deepsea changes by @FaiThiX in #7
New Contributors
- @HaxXorHardy made their first contribution in #3
Full Changelog: v1.24.2...v1.24.3
v1.24.2
IF YOU MISSING THE DEEP SEA SETTINGS IN THE #SETTINGS CHANNEL YOU NEED TO DO /reset settings IN YOUR DISCORD SERVER
Release Notes (Feb 13, 2026)
Deep Sea Command Improvements
- Refactored
getCommandDeepSea()insrc/structures/RustPlus.jsto be more compact and easier to follow. - Removed unnecessary
stringsarray flow and simplified Deep Sea presence checks. - Fixed timer logic by correctly ordering
wasOnMap/isOnMapusage before time calculations. - Kept response behavior consistent for:
- active Deep Sea status
- not active status
- time since last Deep Sea + respawn estimate
Chat Message Update
- Added a location-free Deep Sea announcement:
Deep Sea detected on the map!
v1.24.1
v1.24.0
YOU NEED TO DO /reset settings IN YOUR DISCORD SERVER TO GET THE LATEST DEEP SEA SETTINGS OPTIONS
Release: Deep Sea Support & Event Tracking Improvements
This release expands support for the latest Rust naval content by completing Deep Sea integration and tightening event tracking behavior.
Added
- Deep Sea detection notifications.
- Deep Sea command support (Discord + in-game).
- Deep Sea status/info output in event info flows.
- Missing localization strings for Deep Sea flows.
Changed
- Improved Deep Sea map-state handling and status timing output.
- Added/updated keyword routing for Deep Sea command recognition.
Fixed
- Event history consistency for Deep Sea and Traveling Vendor event categories.
Maintenance
- Package version updated.
v1.23.3
Improved map grid accuracy
Reworked grid calculations to use a dynamic grid size based on the actual map size instead of a fixed diameter.
This removes map size correction hacks and fixes inaccurate grid positions (e.g. A0 / drifting grids), resulting in precise and consistent map coordinates.
Full Changelog: v1.23.2...v1.23.3
v1.23.2
Full Changelog: v1.23.1...v1.23.2
v1.23.1
Full Changelog: v1.22.0...v1.23.1
What's Changed
- Market rework by @FaiThiX in #1
- Feature/Fix: Implement Atomic Write Pattern for Instance File Integrity by @FaiThiX in #2
New Contributors
Full Changelog: v1.23.0...v1.23.1