Fix character crosshair layering under UI panels#347
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liamcooper wants to merge 1 commit into
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Use MEDIUM strata instead of HIGH so the reticle remains visible over gameplay HUD without drawing over talents and similar windows.
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Summary
HIGHtoMEDIUM(level 100) so it stays under UI windows like talents and the character sheet.Test plan
/reloadafter toggling the option to verify apply/refresh still works