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Fix real-stack journey for full-page game details - #1232
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The game card now opens /games/:id instead of a dialog, so the journey waited for a dialog Download button that no longer exists. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015Cn1mSE6XssBjmbjKPa2wY
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Merge Risk: ⚪ Minimal · up to
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Code Review ✅ Approved🟢 Low risk · This only updates a real-stack test's download-button locator for the full-page game UI; application behavior and interfaces are unchanged. Updates the Real stack journey test helper to click the game page's VerificationRules No rules evaluated Functional validation Not enabledFor more verification details, comment OptionsAuto-apply is off → Gitar will not commit updates to this branch. Comment with these commands to change the behavior for this request:
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📊 Automated PR Analysis
SummaryFixes a broken Playwright test helper (grabFromLibrary) in the real-stack e2e test suite, updating it to click the download button via its data-testid now that game details moved from a dialog to a full page (/games/:id). This resolves the hanging/timeout failures seen in the scheduled 'Real stack' workflow since Oct 19. Review Checklist
Linked issues: #1218 Analyzed automatically by wshm · This is an automated analysis, not a human review. |
Codecov Report✅ All modified and coverable lines are covered by tests. 📢 Thoughts on this report? Let us know! |



Requested by Vincent · project thread
Summary
main(scheduled run on Oct 19) and on Bump the all-actions group with 7 updates #1218 since the game details became a full page (/games/:id). It last passed on Oct 13.grabFromLibrarystill waited for aDownloadbutton inside adialog; the button now sits on the game page, so the qBittorrent journey hung until the 6-minute test timeout (locator.click: Target page, context or browser has been closed).data-testid="button-download-game"instead.Test plan
npx tscpassesTest-only change, no
client/src/**changes.Generated by Claude Code
Summary by CodeRabbit