Transform your server's vehicle tuning experience with this sophisticated Handling Editor. Designed for developers and server admins, this script allows you to dynamically adjust vehicle physics and performance characteristics in real-time. Perfect for fine-tuning racing servers, roleplay servers, or just customizing your favorite cars on the fly with a sleek and modern UI!
- Live Updates: Adjust mass, traction, suspension, and gears in real-time.
- Advanced State Tracking: Probe-based SubHandling detection ensuring dynamic parsing regardless of the vehicle class.
- Immediate Feedback: Test your changes instantly without ensure the handling.
- Full access to standard
CHandlingData. - Support for SubHandling fields (e.g.,
CCarHandlingData,CBikeHandlingData,CBoatHandlingData). - Precise numerical adjustments using modern UI manual inputs.
- Copy production-ready
handling.metaXML syntax straight to your clipboard.
Due to limitations within the FiveM engine and native physics calculations, some specific handling parameters may not visibly affect the vehicle immediately upon change. In certain cases, you might need to save and restart the handling for complex physics calculations to be fully recalculated and applied by the game engine.
- Download script;
- Place the
dking_handlingeditorfolder inside your server'sresourcesdirectory; - Add
ensure dking_handlingeditorto yourserver.cfg; - Assign the required ACE permissions to your administrator groups to allow command usage (optional).
Use the configured command (default /editor) while in the driver's seat.
- ox_lib (Optional, used only for notifications)




