Port to Minecraft 26.1.2 - #37
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Rebuild rendering for reverse-Z depth and the 26.2 SubmitNodeStorage pipeline on top of upstream's 26.1.2 update. Co-authored-by: Cursor <cursoragent@cursor.com>
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Summary
Ports SchematicPreview to Minecraft 26.1.2 (Fabric Loader 0.19.2, Fabric API 0.150.0+26.1.2, MaLiLib 0.28.6, Litematica 0.27.6).
This work was generated entirely with AI assistance (Cursor) and has been tested in-game on 26.1.2 with a real modpack. Preview rendering, textures, schematic browser thumbnails, side-panel interaction, and stability were verified working.
Changes
GuiContext/ 26.1 render-state APIsBlockModelRendererSchematic, offscreenTextureTarget, manual render passes)ConcurrentModificationExceptionfrom parallel chunk mesh builds (per-chunk renderer instances)Sampler0)WorldSchematicWrapperfor 26.1BlockAndTintGetterAPIVersion
0.0.20+26.1.2Test plan
Happy to adjust anything to match upstream conventions or split this into smaller PRs if preferred.