Please confirm these before moving forward.
Describe the improvement
UniGetUI’s current touchpad scrolling is still based on mouse-wheel-style events rather than direct manipulation. I recently found SmoothScroll.Avalonia, an alternative compositor-based implementation with improved precision-touchpad and touchscreen support. I've tried replacing UniGetUI's current implementation with this in one of my testing branches, and it seems to work okay other than some minor edge cases such as inertia etc.
Workflow Run
UniGetUI could consider building something similar and apply it consistently across every scrollable surface.
Describe how this improvement could help users
This could make scrolling feel more directly connected to touchpad and touchscreen input, which is one of the areas users have been reporting to be missing after the Avalonia transition.
Please confirm these before moving forward.
Describe the improvement
UniGetUI’s current touchpad scrolling is still based on mouse-wheel-style events rather than direct manipulation. I recently found SmoothScroll.Avalonia, an alternative compositor-based implementation with improved precision-touchpad and touchscreen support. I've tried replacing UniGetUI's current implementation with this in one of my testing branches, and it seems to work okay other than some minor edge cases such as inertia etc.
Workflow Run
UniGetUI could consider building something similar and apply it consistently across every scrollable surface.
Describe how this improvement could help users
This could make scrolling feel more directly connected to touchpad and touchscreen input, which is one of the areas users have been reporting to be missing after the Avalonia transition.