fix(server): tile bitmaps that exceed MultifragmentUpdate limit#1133
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Benoît Cortier (CBenoit) merged 1 commit intoDevolutions:masterfrom Mar 1, 2026
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The `NoneHandler` sends uncompressed surface commands whose size is proportional to the bitmap area. On large desktops (e.g. 3008x1692 at 32bpp ~ 20 MB), a single surface command easily exceeds the negotiated `MultifragmentUpdate` reassembly buffer (8 MB by default), causing clients to disconnect. The approach here is to split oversized dirty rects into horizontal strips that fit within `max_request_size` before handing them to the bitmap encoder.
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Benoît Cortier (CBenoit)
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Benoît Cortier (CBenoit)
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LGTM! Thanks!
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The
NoneHandlersends uncompressed surface commands whose size is proportional to the bitmap area. On large desktops (e.g. 3008x1692 at 32bpp ~ 20 MB), a single surface command easily exceeds the negotiatedMultifragmentUpdatereassembly buffer (8 MB by default), causing clients to disconnect.The approach here is to split oversized dirty rects into horizontal strips that fit within
max_request_sizebefore handing them to the bitmap encoder.