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Using Processing to Develop a program to hold TicTacToe, Monoploy, or Battleship

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Processing Game Engine

Using Processing to Develop a program to hold TicTacToe, Monoploy, or Battleship

Purpose: Scaffolded Projects for Processing.org using 2D Data Structures and OOP


Lance Pederson's Personal GitHub Repo's for this Project (Constantly CHanging)

GitHub Repo in Developement: Mr. Pederson's GitHub Account, Processing Engine

GitHub Repo in Developement: Mr. Pederson's GitHub Account, Best Practices


To access a self-assessment rubric that relates to the Object oriented component of this material please click here.

To access a form related to collecting data about the self assessment rubric that relates to the Object oriented component of this material please click here. This is limited to Edmonton Public School sign on but email to Lance Pedersen


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