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2D-Game

Tower

  • The Tower is guarded
  • The Tower must be repaired to win
  • As the Tower is repaired it gains the ability to kill orcs
  • The ability of the Tower to kill Orcs increases the more it is repaired
  • The Tower has health which automatically regenerates over time (slowly)
  • The Tower is repaired by retrieving Items from around the map
  • The Items are guarded by Orcs
  • If the Tower is destroyed the players lose
  • The Player do not know the location of the Tower or the Items

Players

  • Players have Health and Mana
  • Players have Arrows
  • Players have a Sword
  • Players automatically pickup items when they walk over them
  • Players have a healing spell
  • Players can injure each other
  • Players have a Resurrection spell
  • Attacks have stealth value
  • Players have a defensive sword attack that pushes enemies back and deflects arrows
  • Players have a Magic Wall
  • When Players die with an Item that Item is randomly placed on the map

Terrain

  • Cover
  • Visibility
  • Movable
  • Stickiness
  • Damage over time
  • Height

Enemies

  • Enemy with Sword
  • Enemy with Sword and Bow
  • Enemy with Magic
  • Enemies spawn in waves
  • Enemies spawn in specific locations
  • Enemies will spawn once near the Tower and Items

General

  • Game will not use grid based movement or combat

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