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The Tower is guarded
The Tower must be repaired to win
As the Tower is repaired it gains the ability to kill orcs
The ability of the Tower to kill Orcs increases the more it is repaired
The Tower has health which automatically regenerates over time (slowly)
The Tower is repaired by retrieving Items from around the map
The Items are guarded by Orcs
If the Tower is destroyed the players lose
The Player do not know the location of the Tower or the Items
Players have Health and Mana
Players have Arrows
Players have a Sword
Players automatically pickup items when they walk over them
Players have a healing spell
Players can injure each other
Players have a Resurrection spell
Attacks have stealth value
Players have a defensive sword attack that pushes enemies back and deflects arrows
Players have a Magic Wall
When Players die with an Item that Item is randomly placed on the map
Cover
Visibility
Movable
Stickiness
Damage over time
Height
Enemy with Sword
Enemy with Sword and Bow
Enemy with Magic
Enemies spawn in waves
Enemies spawn in specific locations
Enemies will spawn once near the Tower and Items
Game will not use grid based movement or combat
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