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TG Pull 8/28/26 - #1476

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FalloutFalcon merged 191 commits into
DarkPack13:masterfrom
FalloutFalcon:darkpack-pull-8-28-26
Sep 1, 2026
Merged

TG Pull 8/28/26#1476
FalloutFalcon merged 191 commits into
DarkPack13:masterfrom
FalloutFalcon:darkpack-pull-8-28-26

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@FalloutFalcon FalloutFalcon commented Aug 28, 2026

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About The Pull Request

Pulls the latest TGStation commits to keep us up-to-date
Please dont squash this one!!!

Highlights Include:
Tgui verb panel fixes
A fix that makes #1351 better
Fix Fancy Weather prefrences not being respected (#97555)
Anchored items cant be stolen with trashbags.

Why It's Good For The Game

MODERN CODE

Changelog

🆑 Beautiful TG coders
code: TG Pull. Thank you TG.
/:cl:

tgstation-ci Bot and others added 30 commits August 15, 2026 18:00
## About The Pull Request
Title
Closes tgstation/tgstation#94481

## Changelog
:cl: PapaMichael
fix: Ghosts no longer trigger the AI's motion-sensitive camera alerts
/:cl:
No non-admin paths call this, no reason for them to
## About The Pull Request

Title

## Why It's Good For The Game

Closes tgstation/tgstation#97514
## About The Pull Request

Can't use `path` for the icon it needs to be `asset_id`

## Why It's Good For The Game

<img width="726" height="568" alt="image"
src="https://github.com/user-attachments/assets/44d457c8-5918-42c3-a876-3ebc8e81bc2b"
/>
## About The Pull Request
Removes the focus reference from Ashen Eyes.

## Why It's Good For The Game
Ashen Eyes description no longer states that they are a focus (they are
not anymore)
…une system. (#97247)

## About The Pull Request

Good viruses go down to stage 1 when you starve but don't go away unless
you take spaceacillin. Also, satiety was removed from disease recovery
calculations altogether.

Required reading: [The Ecology of Game Systems and
Virology](https://hackmd.io/@Higgin/HJljdBuNp)

## Why It's Good For The Game

The logic behind behind good viruses going away if you didn't maintain
them was that doing so would move the interaction of virologist to host
from "commensalic" _(one player benefiting another player without
getting anything in return)_ to "mutualistic" _(two players benefit each
other)_.
<img width="927" height="192" alt="Screenshot 2026-07-28 182755"
src="https://github.com/user-attachments/assets/60e4629a-8be5-4c19-8904-61b977bb8a59"
/>
In my opinion, that change not only failed to accomplish its goal, but
also severely nerfed positive virology as an _unintended side effect_.
When a host maintains their positive virus by eating food and avoiding
junk food, the virologist doesn't benefit at all. Eating isn't a
multiplayer interaction to begin with, and while I do think virology
should require some effort on the part of the host to counter the fact
that it's so easy to get a positive virus half the time you don't even
need to do anything, fully curing and subsequently _granting full
immunity to_ a positive virus is not the reasonable outcome of eating
some junk food or just not paying attention to your hunger for a while.
Having the virus temporarily stop healing is a much softer outcome that
doesn't put a constant (albeit lenient) time pressure on the host to
fill their stomach.

Secondly, satiety is a very obscure mechanic that simply has no place in
deciding if players live or die (unless you're rolling random heart
attacks, because nobody cares about dying to a random heart attack).
Expecting players to be well fed with high satiety at any specific time
(because you can't reasonably predict when a virus outbreak will happen)
is only possible with a competent chef, which means all you've done is
added a second point of failure to the
"waiting-on-the-other-side-of-a-table-for-someone-else-to-finish-their-minigame-before-I-die"
problem. Also I don't think most players understand how junk food works
or how it affects viruses, so it just widens the knowledge check of self
curing. This isn't really a problem in actual rounds because most rounds
have food in the kitchen and caramel doesn't count as junk food, but
it's still worth removing.

## Changelog
:cl:
balance: viruses with a positive severity can't be lost by starving
balance: satiety has no effect on natural disease recovery
/:cl:

---------

Co-authored-by: Fghj240 <fakeemail@notrealemail.com>
## About The Pull Request

With how CI is split up now all but two tests don't actually produce
screenshots to upload, meaning they emit a warning that we don't care
about

## Why It's Good For The Game

Silence

## Changelog

N/A
…x (#97515)

## About The Pull Request

Puts a guide explaining how carnivorous blood works in the carnivorous
blood kit

## Why It's Good For The Game

<img width="149" height="34" alt="image"
src="https://github.com/user-attachments/assets/b2855d5d-c09b-45c2-a8c8-f27b06032d9b"
/>

## Changelog
:cl:

qol: Put a guide explaining Carnivorous Blood in the Carnivorous Blood
kit

/:cl:
## About The Pull Request


<img width="468" height="176" alt="image"
src="https://github.com/user-attachments/assets/f64852f5-d283-4265-ac9e-bd70509a4ed2"
/>

Players can select between Short, Average (Normal), and Tall - the three
heights indicated in green
Other heights are included for reference:

- Settlers are still given Shortest height (second height from the left)
- Spacers are still given the choice between Taller and Tallest heights
(second and first from the right)
- Dwarfism is also included for reference (first height from the left)

Settlers and Spacers don't have access to the preference (they are
locked Shortest or Taller/Tallest)

## Why It's Good For The Game

It's a very small detail but I find it adds a lot to the way you see
other characters - For instance people will regularly call out Spacers
are "freakin' huge" and annoy Settlers over being "tiny as heck".
Quirks are a fun way of handing out height changes but there's always
been a demand for people to have access to alternate heights without the
drastic gameplay changes of quirks (and also to less of an extent).

## Changelog

:cl: Melbert
add: Adds height preference, allowing you to pick between "Short",
"Average", or "Tall". This doesn't override the height of Settlers or
Spacers.
fix: Fixes height resetting to average from dna swapping shenanigans
like transformation sting.
/:cl:
## About The Pull Request
Fixes #97221 

As per the linked issue, Pride's Mirror currently causes those standing
on lattices to suffer a normal chasm. This (as indicated by putting a
`stack_trace()` before [line 193 of
'code/datums/components/chasm.dm'](https://github.com/tgstation/tgstation/blob/870d29dd56c356bdbfb9353c2009ad5312cd02a3/code/datums/components/chasm.dm#L193))
is caused by `ChangeTurf()` leading to a call of `RemoveLattice()`
before the new chasm can have its target set to space.

To fix this, I have made the space chasms their own type (so that they
_always_ lead to space) and added a check for the possibility of
`ChangeTurf()` dropping someone.
## Why It's Good For The Game
<details><summary>This fixes a bug. Also:</summary>

<img width="200" height="180" alt="Falling_Down_to_Space"
src="https://github.com/user-attachments/assets/c5a4eaf5-f9cc-446e-a35f-15ccced81b51"
/>

</details>

## Changelog
:cl:
fix: The Pride ruin will no longer cause those standing on latticed
chasms to fall down normal chasms.
/:cl:
## About The Pull Request
Fixed up the code in tgstation/tgstation#97266
Fixes mop interaction with sink. Lets right clicking sink drain the
mop/beakers/glasses

I don't know if there are certain reagent containers that shouldn't be
pourable aside from lidded beakers, but we can pretend you delidded and
relidded the beaker I guess.
## Why It's Good For The Game
Pretty sure even ss14 has this feature
## Changelog
:cl:
qol: Right clicking sink with beaker in hand drains it
fix: Fixes mop interaction with sink
/:cl:
…4.9.0 (#97481)

Bumps
[JamesIves/github-pages-deploy-action](https://github.com/jamesives/github-pages-deploy-action)
from 4.8.0 to 4.9.0.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/jamesives/github-pages-deploy-action/releases">JamesIves/github-pages-deploy-action's
releases</a>.</em></p>
<blockquote>
<h2>v4.9.0</h2>
<!-- raw HTML omitted -->
<h2>What's Changed</h2>
<h3>Bug Fixes 🐝</h3>
<ul>
<li>fix: use <code>-</code> instead of <code>/</code> in temporary
deployment branch name by <a
href="https://github.com/JamesIves"><code>@​JamesIves</code></a> with <a
href="https://github.com/Copilot"><code>@​Copilot</code></a> in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1962">JamesIves/github-pages-deploy-action#1962</a></li>
</ul>
<h3>Build 🔧</h3>
<ul>
<li>build(deps): bump actions/download-artifact from 7.0.0 to 8.0.1 by
<a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1961">JamesIves/github-pages-deploy-action#1961</a></li>
<li>build(deps-dev): bump jest-circus from 30.2.0 to 30.3.0 in the jest
group by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1959">JamesIves/github-pages-deploy-action#1959</a></li>
<li>build(deps): bump webfactory/ssh-agent from 0.9.1 to 0.10.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1960">JamesIves/github-pages-deploy-action#1960</a></li>
<li>build(deps): bump actions/setup-node from 6.1.0 to 6.3.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1958">JamesIves/github-pages-deploy-action#1958</a></li>
<li>build(deps): bump actions/upload-artifact from 6.0.0 to 7.0.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1956">JamesIves/github-pages-deploy-action#1956</a></li>
<li>build(deps): bump lodash from 4.17.21 to 4.17.23 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1948">JamesIves/github-pages-deploy-action#1948</a></li>
<li>build(deps): bump actions/checkout from 6.0.1 to 6.0.2 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1949">JamesIves/github-pages-deploy-action#1949</a></li>
<li>build(deps): bump flatted from 3.3.1 to 3.4.2 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1964">JamesIves/github-pages-deploy-action#1964</a></li>
<li>build(deps): bump codecov/codecov-action from 5.5.2 to 6.0.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1965">JamesIves/github-pages-deploy-action#1965</a></li>
<li>build(deps): bump typescript-eslint from 8.52.0 to 8.53.0 in the
typescript group by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1945">JamesIves/github-pages-deploy-action#1945</a></li>
<li>build(deps): bump js-yaml from 3.13.1 to 3.14.2 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1968">JamesIves/github-pages-deploy-action#1968</a></li>
<li>build(deps): bump lodash from 4.17.23 to 4.18.1 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1966">JamesIves/github-pages-deploy-action#1966</a></li>
<li>build(deps): bump actions/checkout from 6.0.2 to 7.0.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1992">JamesIves/github-pages-deploy-action#1992</a></li>
<li>build(deps): bump undici from 6.24.1 to 6.27.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1994">JamesIves/github-pages-deploy-action#1994</a></li>
<li>build(deps): bump <code>@​babel/core</code> from 7.24.4 to 7.29.7 by
<a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1991">JamesIves/github-pages-deploy-action#1991</a></li>
<li>build(deps): bump codecov/codecov-action from 6.0.0 to 7.0.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1988">JamesIves/github-pages-deploy-action#1988</a></li>
<li>build(deps): bump js-yaml from 3.14.2 to 3.15.0 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1995">JamesIves/github-pages-deploy-action#1995</a></li>
<li>build(deps): bump actions/upload-artifact from 7.0.0 to 7.0.1 by <a
href="https://github.com/dependabot"><code>@​dependabot</code></a>[bot]
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1977">JamesIves/github-pages-deploy-action#1977</a></li>
</ul>
<h3>Other Changes</h3>
<ul>
<li>chore: merge all open Dependabot dependency updates by <a
href="https://github.com/JamesIves"><code>@​JamesIves</code></a> with <a
href="https://github.com/Copilot"><code>@​Copilot</code></a> in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1967">JamesIves/github-pages-deploy-action#1967</a></li>
<li>Update GitHub SSH known host keys by <a
href="https://github.com/safeengineauto"><code>@​safeengineauto</code></a>
in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1982">JamesIves/github-pages-deploy-action#1982</a></li>
</ul>
<h2>New Contributors</h2>
<ul>
<li><a
href="https://github.com/safeengineauto"><code>@​safeengineauto</code></a>
made their first contribution in <a
href="https://redirect.github.com/JamesIves/github-pages-deploy-action/pull/1982">JamesIves/github-pages-deploy-action#1982</a></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/JamesIves/github-pages-deploy-action/compare/v4...v4.9.0">https://github.com/JamesIves/github-pages-deploy-action/compare/v4...v4.9.0</a></p>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/fa24774553152dd7873cd16ebd8d959b010c5445"><code>fa24774</code></a>
Merge remote-tracking branch 'origin/dev' into releases/v4</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/1e0489f3ae06b3cdc87560e94a6919980e6e952d"><code>1e0489f</code></a>
fix: use a dedicated RELEASE_PAT for release creation</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/737d5af3bdfe3aa9461e23c4a9da5c38e6ee9179"><code>737d5af</code></a>
ci: run sponsors README update twice a week instead of daily</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/5d78d7bd32996c06b684aa4263d40ef61626c17f"><code>5d78d7b</code></a>
ci: run integration tests weekly instead of daily</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/36c7ef92c563ceb973ca525551a16b9a5cc7eef6"><code>36c7ef9</code></a>
Deploy Production Code for Commit
b09969f18cbaf8fd7f336068c0c4d9abfdcbf68a 🚀</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/74a589d30ee852a436ed588a4e1f1c49587c811e"><code>74a589d</code></a>
Merge remote-tracking branch 'origin/dev' into releases/v4</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/b09969f18cbaf8fd7f336068c0c4d9abfdcbf68a"><code>b09969f</code></a>
style: fix prettier formatting in LFS changes</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/87729a624d294d3c6e33d24b852aa41cbf82bf7d"><code>87729a6</code></a>
feat: add Git LFS support for deployment branch</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/cc13712d96402287a984ed2a236ff0d7eff306a9"><code>cc13712</code></a>
fix: add missing checkout step to
integration-rebase-conflicts-cleanup</li>
<li><a
href="https://github.com/JamesIves/github-pages-deploy-action/commit/d86668926acfefdd1153c6b97d98d3efabaca595"><code>d866689</code></a>
Merge branch 'dev' of <a
href="https://github.com/JamesIves/github-pages-deploy-action">https://github.com/JamesIves/github-pages-deploy-action</a>...</li>
<li>Additional commits viewable in <a
href="https://github.com/jamesives/github-pages-deploy-action/compare/v4.8.0...v4.9.0">compare
view</a></li>
</ul>
</details>
<br />


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Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
## About The Pull Request
adds a chance for an apple to have a worm inside (dependant on tray's
pest level) (skyrockets to 80% if grown on wormy soil)
## Why It's Good For The Game
~~worms like apples~~
a way to get worms without lavaland or cargo (also a funny interaction)
## Changelog
:cl:
add: Sometimes there is a worm inside an apple.
/:cl:

---------

Co-authored-by: MelokGleb <99420088+MelokGleb@users.noreply.github.com>
Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>
Co-authored-by: Jacquerel <hnevard@gmail.com>
tgstation-ci Bot and others added 8 commits August 28, 2026 00:00
## About The Pull Request
This reworks:
- #89121

So that it only applies to snack, soda, and coffee machines on the
station.

## Why It's Good For The Game
I think a big problem with the original implementation is that it
crippled a lot of people's job equipment. This version only affects
food/drinks vendors, so people will either have to go to botany,
kitchen, order pizza from cargo, or microwave donk pockets.

It's a lot less punishing but still meant to be annoying.

## Changelog
:cl:
add: Add reworked vending shortage negative station trait. All station
snack, soda, and coffee vending machines start empty.
/:cl:
@FalloutFalcon FalloutFalcon added the Upstream Merge Copy and paste TG code. If it compiles, it ships! label Aug 28, 2026
@FalloutFalcon
FalloutFalcon requested review from a team as code owners August 28, 2026 22:20
@FalloutFalcon
FalloutFalcon marked this pull request as draft August 28, 2026 22:22
@FalloutFalcon
FalloutFalcon marked this pull request as ready for review September 1, 2026 02:27
@FalloutFalcon
FalloutFalcon merged commit ed00cc0 into DarkPack13:master Sep 1, 2026
35 of 37 checks passed
@FalloutFalcon
FalloutFalcon deleted the darkpack-pull-8-28-26 branch September 1, 2026 23:37
darkpack13-api Bot added a commit that referenced this pull request Sep 1, 2026
github-actions Bot added a commit that referenced this pull request Sep 1, 2026
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