Add surplus organ crates to cargo - #1472
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prices adjusted to avoid infinite money |
chazzyjazzy
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hmm. yeah the price is super high, i can see why you said the other day that we need some kind of standard. the unit test also is like. not relevant regarding darkpack purposes im pretty sure. do you want these ideally to be lower, or do you think this is fine?
i originally priced them to be the base price*1.25. if we could somehow strip the 'sellable' component from organs that arrived in these crates, we could have the prices be lower |
About The Pull Request
Adds 2 types of organ crate to cargo: a single pack and a 4-pack.
Why It's Good For The Game
The clinic frequently runs out of organs downstream, and I'm assuming it must happen upstream as well. Either way, a way to get organs that isn't finding monkey cubes or running an illegal organ harvesting operation
is something desired.
Changelog
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add: Add an organ crate and organ multi-pack to cargo
/:cl: