Skip to content

dynamic resource file location #416

Description

@mPorst

Hello Daniel,

I wanted to try out the testbed but ran into a small problem regarding resource files (shaders and .obj files) not being found on windows with vscode.
I'd like to implement a dynamic search of these resources using std::filesystem.
It is a little more work than I anticipated (meshes needs to be adapted in all scenes). I can work with copying the folder on my end, but if you're interested in this as a feature I would go through the work and create a merge request.

Unfortunately compilers handle the exact paths where they put their compiled executables differently.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions