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Releases: DanderBot/DandersFrames

v4.4.0-alpha.2

04 Jun 15:26

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v4.4.0-alpha.2 Pre-release
Pre-release

DandersFrames Changelog

[4.4.0]

  • Behind-the-scenes improvements and groundwork for upcoming features.

v4.3.12

01 Jun 21:47

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DandersFrames Changelog

[4.3.12]

New Features

  • (Heal Prediction) Added a "Show Heals From" option — All Incoming, My Heals, Others' Heals, or Split — letting you choose which incoming heals the bar shows. Split draws your heals and other healers' heals as separate coloured segments. (PR #109 by Krathe)
  • Added a /df attached command that lists other addons attaching castbars, cooldowns or auras to your frames — handy for telling apart DF features from another addon's. (PR #104 by Krathe)
  • (Click Casting) Added a "Target unit when click-casting" option — click-casting a spell on a frame can now also make that unit your target. Set it globally in the Click Casting profiles panel, or override it per-binding under Advanced → Macro Options. (PR #116 by Krathe)
  • (Fonts) Expanded text styling across every font setting: added Monochrome, Monochrome Outline, and Monochrome Thick Outline outline styles; a drop shadow can now be combined with any outline (each font now has its own Shadow checkbox) instead of being mutually exclusive; and a new Crisp Font Rendering (SDF) option in Global Fonts smooths text edges for sharper text. (PR #115 by Krathe)
  • (Frames) Added border customization under Frame → Appearance: a Border Style option (Solid or Texture), where the Texture style can use any border registered with SharedMedia (the built-in set, or ones added by other media addons), plus a Border Size slider to adjust thickness. (PR #119 by Krathe)
  • (Frames) Added a Use Class Color option for the frame border, colouring each frame's border by the unit's class. (PR #120 by Krathe, suggested by maelareth)
  • (Frames) Added bundled frame border textures — DF Glow, DF Bevel, DF Inset, and DF Double — selectable under the Texture border style (and shared with other media-aware addons). Designed with square corners for rectangular frames; the bevel/inset shade with the chosen border colour for a 3D edge. (PR #121 by Krathe)

Bug Fixes

  • (Absorbs) Fix the absorb / heal-absorb / heal-prediction bars leaving a sliver of the health bar showing when Reduced Max Health (Clip Health Bar) and a frame border were both enabled. The bars were inset by the border width even at the internal clip edge, where there is no border. (PR #124 by Krathe)
  • (Absorbs) Fix the overflow absorb bar not fading out of range when using the Attached + Overflow absorb style. (by Krathe)
  • (Aura Blacklist) Replaced the unclear "OOC" toggle label with clear "Combat" and "Out of Combat" column headers. (PR #111 by Krathe)
  • (Aura Blacklist) The class dropdown now uses the standard arrow instead of a stray yellow one. (PR #111 by Krathe)
  • (Aura Designer) Fix the colour picker's alpha not affecting the health bar indicator on live frames, and fix the Blend % slider reappearing in Replace mode after closing and reopening the GUI. (PR #102 by Krathe)
  • (Aura Designer) Fix the health bar indicator's expiring colour ignoring its own alpha — it reused the base colour's alpha instead. The expiring colour now uses its configured transparency, in both Tint and Replace modes. (PR #117 by Krathe)
  • (Aura Designer) Colour pickers now offer a Default button that resets to the configured default, matching the rest of the addon. (PR #103 by Krathe)
  • (Aura Designer) Fix a custom Replace-mode health bar colour flickering to full opacity on every health change. (by Krathe)
  • (Auto Layouts) Fix editing a raid auto layout while not in a raid enabling the party Pinned Frames — the pinned-frame refresh targeted the live group's mode (party) instead of raid. (PR #125 by Krathe)
  • (Boss Debuffs) Fix private aura anchors remaining bound to the previous occupant of a unit slot after a roster change, causing icons to not appear on replacement players for the rest of the session. (PR #112 by Krathe)
  • (Class Colors) The class colour list is now a single section instead of being split into two columns. (PR #111 by Krathe)
  • (Click Casting) Renamed the "Cast on DOWN" option to "Cast on mouse down" and added a tooltip, clarifying that it only affects mouse clicks on frames (keyboard binds are unaffected). (PR #118 by Krathe)
  • (Click Casting) Trinket and item keybinds now cast on mouseover, target, or self when those fallbacks are enabled — previously they always cast on your current target regardless of fallback settings.
  • (Frame Movers) Fix the raid frames' unlock "Drag to move" text using a fixed fallback font instead of your Settings Font, so it now matches the party mover. (PR #122 by Krathe)
  • (Heal Prediction) Fix the incoming-heal bar not keeping its size accurate as a unit's health changes while being healed. (PR #105 by Krathe)
  • (Indicators) Renamed "Status Icon Text Settings" to "Icon Text Settings" for clarity. (PR #111 by Krathe)
  • (Performance) Reduce the frame-rate hitch when joining a group: spec/talent update events fire in bursts as the client syncs data, and each one was triggering a full frame relayout. These are now coalesced into a single refresh. (PR #128 by Krathe)
  • (Pet Frames) Fix pet frames not attaching to the correct owner when custom sorting is enabled. (PR #108 by Krathe)
  • (Pet Frames) Fix pet frames reappearing after being turned off until a reload. (PR #108 by Krathe)
  • (Raid Frames) Fix grouped raid frames briefly jumping when interacting with the settings window: a redundant layout pass was re-firing the secure reposition even when nothing about the raid had changed. It now skips the reposition unless the sort order, group population, or layout actually changed. (PR #129 by Krathe)
  • (Raid Frames) Fix the Rows/Columns Grow From setting not always taking effect immediately when changed. (PR #134 by Krathe)
  • (Range) Fix the frame border not fading out of range when Element-Specific Alpha is enabled — it was the only element the per-element fade didn't cover. Added a Border Alpha slider to control it. (PR #123 by Krathe)
  • (Settings) Fix the Show Minimap Button and Hide Blizzard Player Frame toggles doing nothing when changed in Raid settings. They are now single global options on the Settings page, and the Visibility tab (whose options only apply to party/solo frames) is hidden in Raid mode. (PR #110 by Krathe)
  • (Settings) Made the raid layout positioning options consistent between Group and Flat modes: Start/Center/End options are now labelled "Alignment", directional options use real directions (Left/Right or Top/Bottom), and these labels and their values now update live when you change the layout direction instead of needing the settings window reopened. (PR #114 by Krathe)
  • (Test Mode) Fix grouped raid frames in vertical layout with Players Grow From set to End: frames no longer overflow below the anchor box, and the column growth direction is no longer inverted, so test mode now matches live frames. (PR #113 by Krathe)
  • (Test Mode) Switching between Party and Raid in the settings window while test mode is on now keeps test mode active and moves it to the selected mode, instead of turning it off. (PR #126 by Krathe)
  • (Test Mode) Fix frame padding not applying consistently to test frames — the health bar inset now updates on every test frame like it does on live frames, instead of only on frames with reduced-max health. (PR #127 by Krathe)

[4.3.11] - 2026-05-21

Bug Fixes

  • (Settings) Fix changes such as adding an auto layout not appearing in the settings window until a reload, caused by the page-caching change. (PR #106 by Krathe)
  • (Settings) Fix the sidebar's expanded/collapsed categories not updating to match the new profile when switching profiles with the settings window open. (PR #107 by Krathe)

[4.3.10]

New Features

  • Added DandersFrames to the Blizzard addon compartment — left-click opens settings, right-click toggles solo mode. Also correctly listed under Unit Frames in the addon list. (PR #97 by Krathe, suggested by JPEscher)
  • (Click Casting) Added a "Disable only while flying" option to the Profiles panel. Disables click-casting only when airborne (including druid flight form), while keeping it active on ground mounts. Mutually exclusive with the existing "Disable while mounted/flying" option. (PR #96 by Krathe, suggested by JPEscher)
  • (Colour Picker) Added a Default button to the DF colour picker that resets the colour to its configured default value. Also populates ElvUI's Default button on the native picker for DF settings. (PR #95 by Krathe)
  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range while they have a dispellable debuff. (PR #89 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by K...
Read more

v4.3.12-alpha.2

29 May 21:42

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v4.3.12-alpha.2 Pre-release
Pre-release

DandersFrames Changelog

[4.3.12]

New Features

  • (Heal Prediction) Added a "Show Heals From" option — All Incoming, My Heals, Others' Heals, or Split — letting you choose which incoming heals the bar shows. Split draws your heals and other healers' heals as separate coloured segments. (PR #109 by Krathe)
  • Added a /df attached command that lists other addons attaching castbars, cooldowns or auras to your frames — handy for telling apart DF features from another addon's. (PR #104 by Krathe)
  • (Click Casting) Added a "Target unit when click-casting" option — click-casting a spell on a frame can now also make that unit your target. Set it globally in the Click Casting profiles panel, or override it per-binding under Advanced → Macro Options. (PR #116 by Krathe)
  • (Fonts) Expanded text styling across every font setting: added Monochrome, Monochrome Outline, and Monochrome Thick Outline outline styles; a drop shadow can now be combined with any outline (each font now has its own Shadow checkbox) instead of being mutually exclusive; and a new Crisp Font Rendering (SDF) option in Global Fonts smooths text edges for sharper text. (PR #115 by Krathe)
  • (Frames) Added border customization under Frame → Appearance: a Border Style option (Solid or Texture), where the Texture style can use any border registered with SharedMedia (the built-in set, or ones added by other media addons), plus a Border Size slider to adjust thickness. (PR #119 by Krathe)
  • (Frames) Added a Use Class Color option for the frame border, colouring each frame's border by the unit's class. (PR #120 by Krathe, suggested by maelareth)
  • (Frames) Added bundled frame border textures — DF Glow, DF Bevel, DF Inset, and DF Double — selectable under the Texture border style (and shared with other media-aware addons). Designed with square corners for rectangular frames; the bevel/inset shade with the chosen border colour for a 3D edge. (PR #121 by Krathe)
  • (Text Designer) Added an Abbreviate toggle for number elements and groups, shortening large values (e.g. 287k, 1.2m); setting it on a group applies to all its numbers.

Bug Fixes

  • (Absorbs) Fix the absorb / heal-absorb / heal-prediction bars leaving a sliver of the health bar showing when Reduced Max Health (Clip Health Bar) and a frame border were both enabled. The bars were inset by the border width even at the internal clip edge, where there is no border. (PR #124 by Krathe)
  • (Absorbs) Fix the overflow absorb bar not fading out of range when using the Attached + Overflow absorb style. (by Krathe)
  • (Aura Blacklist) Replaced the unclear "OOC" toggle label with clear "Combat" and "Out of Combat" column headers. (PR #111 by Krathe)
  • (Aura Blacklist) The class dropdown now uses the standard arrow instead of a stray yellow one. (PR #111 by Krathe)
  • (Aura Designer) Fix the colour picker's alpha not affecting the health bar indicator on live frames, and fix the Blend % slider reappearing in Replace mode after closing and reopening the GUI. (PR #102 by Krathe)
  • (Aura Designer) Fix the health bar indicator's expiring colour ignoring its own alpha — it reused the base colour's alpha instead. The expiring colour now uses its configured transparency, in both Tint and Replace modes. (PR #117 by Krathe)
  • (Aura Designer) Colour pickers now offer a Default button that resets to the configured default, matching the rest of the addon. (PR #103 by Krathe)
  • (Aura Designer) Fix a custom Replace-mode health bar colour flickering to full opacity on every health change. (by Krathe)
  • (Auto Layouts) Fix editing a raid auto layout while not in a raid enabling the party Pinned Frames — the pinned-frame refresh targeted the live group's mode (party) instead of raid. (PR #125 by Krathe)
  • (Boss Debuffs) Fix private aura anchors remaining bound to the previous occupant of a unit slot after a roster change, causing icons to not appear on replacement players for the rest of the session. (PR #112 by Krathe)
  • (Class Colors) The class colour list is now a single section instead of being split into two columns. (PR #111 by Krathe)
  • (Click Casting) Renamed the "Cast on DOWN" option to "Cast on mouse down" and added a tooltip, clarifying that it only affects mouse clicks on frames (keyboard binds are unaffected). (PR #118 by Krathe)
  • (Click Casting) Trinket and item keybinds now cast on mouseover, target, or self when those fallbacks are enabled — previously they always cast on your current target regardless of fallback settings.
  • (Frame Movers) Fix the raid frames' unlock "Drag to move" text using a fixed fallback font instead of your Settings Font, so it now matches the party mover. (PR #122 by Krathe)
  • (Heal Prediction) Fix the incoming-heal bar not keeping its size accurate as a unit's health changes while being healed. (PR #105 by Krathe)
  • (Indicators) Renamed "Status Icon Text Settings" to "Icon Text Settings" for clarity. (PR #111 by Krathe)
  • (Performance) Reduce the frame-rate hitch when joining a group: spec/talent update events fire in bursts as the client syncs data, and each one was triggering a full frame relayout. These are now coalesced into a single refresh. (PR #128 by Krathe)
  • (Pet Frames) Fix pet frames not attaching to the correct owner when custom sorting is enabled. (PR #108 by Krathe)
  • (Pet Frames) Fix pet frames reappearing after being turned off until a reload. (PR #108 by Krathe)
  • (Raid Frames) Fix grouped raid frames briefly jumping when interacting with the settings window: a redundant layout pass was re-firing the secure reposition even when nothing about the raid had changed. It now skips the reposition unless the sort order, group population, or layout actually changed. (PR #129 by Krathe)
  • (Raid Frames) Fix the Rows/Columns Grow From setting not always taking effect immediately when changed. (PR #134 by Krathe)
  • (Range) Fix the frame border not fading out of range when Element-Specific Alpha is enabled — it was the only element the per-element fade didn't cover. Added a Border Alpha slider to control it. (PR #123 by Krathe)
  • (Settings) Fix the Show Minimap Button and Hide Blizzard Player Frame toggles doing nothing when changed in Raid settings. They are now single global options on the Settings page, and the Visibility tab (whose options only apply to party/solo frames) is hidden in Raid mode. (PR #110 by Krathe)
  • (Settings) Made the raid layout positioning options consistent between Group and Flat modes: Start/Center/End options are now labelled "Alignment", directional options use real directions (Left/Right or Top/Bottom), and these labels and their values now update live when you change the layout direction instead of needing the settings window reopened. (PR #114 by Krathe)
  • (Test Mode) Fix grouped raid frames in vertical layout with Players Grow From set to End: frames no longer overflow below the anchor box, and the column growth direction is no longer inverted, so test mode now matches live frames. (PR #113 by Krathe)
  • (Test Mode) Switching between Party and Raid in the settings window while test mode is on now keeps test mode active and moves it to the selected mode, instead of turning it off. (PR #126 by Krathe)
  • (Test Mode) Fix frame padding not applying consistently to test frames — the health bar inset now updates on every test frame like it does on live frames, instead of only on frames with reduced-max health. (PR #127 by Krathe)

[4.3.11] - 2026-05-21

Bug Fixes

  • (Settings) Fix changes such as adding an auto layout not appearing in the settings window until a reload, caused by the page-caching change. (PR #106 by Krathe)
  • (Settings) Fix the sidebar's expanded/collapsed categories not updating to match the new profile when switching profiles with the settings window open. (PR #107 by Krathe)

[4.3.10]

New Features

  • Added DandersFrames to the Blizzard addon compartment — left-click opens settings, right-click toggles solo mode. Also correctly listed under Unit Frames in the addon list. (PR #97 by Krathe, suggested by JPEscher)
  • (Click Casting) Added a "Disable only while flying" option to the Profiles panel. Disables click-casting only when airborne (including druid flight form), while keeping it active on ground mounts. Mutually exclusive with the existing "Disable while mounted/flying" option. (PR #96 by Krathe, suggested by JPEscher)
  • (Colour Picker) Added a Default button to the DF colour picker that resets the colour to its configured default value. Also populates ElvUI's Default button on the native picker for DF settings. (PR #95 by Krathe)
  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range...
Read more

v4.3.12-alpha.1

23 May 14:29

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v4.3.12-alpha.1 Pre-release
Pre-release

DandersFrames Changelog

[4.3.12]

New Features

  • (Heal Prediction) Added a "Show Heals From" option — All Incoming, My Heals, Others' Heals, or Split — letting you choose which incoming heals the bar shows. Split draws your heals and other healers' heals as separate coloured segments. (PR #109 by Krathe)
  • Added a /df attached command that lists other addons attaching castbars, cooldowns or auras to your frames — handy for telling apart DF features from another addon's. (PR #104 by Krathe)

Bug Fixes

  • (Aura Blacklist) Replaced the unclear "OOC" toggle label with clear "Combat" and "Out of Combat" column headers. (PR #111 by Krathe)
  • (Aura Blacklist) The class dropdown now uses the standard arrow instead of a stray yellow one. (PR #111 by Krathe)
  • (Aura Designer) Fix the colour picker's alpha not affecting the health bar indicator on live frames, and fix the Blend % slider reappearing in Replace mode after closing and reopening the GUI. (PR #102 by Krathe)
  • (Aura Designer) Colour pickers now offer a Default button that resets to the configured default, matching the rest of the addon. (PR #103 by Krathe)
  • (Boss Debuffs) Fix private aura anchors remaining bound to the previous occupant of a unit slot after a roster change, causing icons to not appear on replacement players for the rest of the session. (PR #112 by Krathe)
  • (Class Colors) The class colour list is now a single section instead of being split into two columns. (PR #111 by Krathe)
  • (Heal Prediction) Fix the incoming-heal bar not keeping its size accurate as a unit's health changes while being healed. (PR #105 by Krathe)
  • (Indicators) Renamed "Status Icon Text Settings" to "Icon Text Settings" for clarity. (PR #111 by Krathe)
  • (Pet Frames) Fix pet frames not attaching to the correct owner when custom sorting is enabled. (PR #108 by Krathe)
  • (Pet Frames) Fix pet frames reappearing after being turned off until a reload. (PR #108 by Krathe)
  • (Settings) Fix the Show Minimap Button and Hide Blizzard Player Frame toggles doing nothing when changed in Raid settings. They are now single global options on the Settings page, and the Visibility tab (whose options only apply to party/solo frames) is hidden in Raid mode. (PR #110 by Krathe)
  • (Settings) Made the raid layout positioning options consistent between Group and Flat modes: Start/Center/End options are now labelled "Alignment", directional options use real directions (Left/Right or Top/Bottom), and these labels and their values now update live when you change the layout direction instead of needing the settings window reopened. (PR #114 by Krathe)
  • (Test Mode) Fix grouped raid frames in vertical layout with Players Grow From set to End: frames no longer overflow below the anchor box, and the column growth direction is no longer inverted, so test mode now matches live frames. (PR #113 by Krathe)

[4.3.11] - 2026-05-21

Bug Fixes

  • (Settings) Fix changes such as adding an auto layout not appearing in the settings window until a reload, caused by the page-caching change. (PR #106 by Krathe)
  • (Settings) Fix the sidebar's expanded/collapsed categories not updating to match the new profile when switching profiles with the settings window open. (PR #107 by Krathe)

[4.3.10]

New Features

  • Added DandersFrames to the Blizzard addon compartment — left-click opens settings, right-click toggles solo mode. Also correctly listed under Unit Frames in the addon list. (PR #97 by Krathe, suggested by JPEscher)
  • (Click Casting) Added a "Disable only while flying" option to the Profiles panel. Disables click-casting only when airborne (including druid flight form), while keeping it active on ground mounts. Mutually exclusive with the existing "Disable while mounted/flying" option. (PR #96 by Krathe, suggested by JPEscher)
  • (Colour Picker) Added a Default button to the DF colour picker that resets the colour to its configured default value. Also populates ElvUI's Default button on the native picker for DF settings. (PR #95 by Krathe)
  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range while they have a dispellable debuff. (PR #89 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by Krathe)
  • (Frame Movers) Fix the orange and blue frame mover outlines rendering above the settings GUI, not following the raid frames when clicking Edit on an Auto Layout, and the position panel X/Y values not refreshing on Auto Layout edit. (PR #93 by Krathe)
  • (Global Fonts) Fix the Affected Elements list missing entries and being clipped. (PR #76 by Krathe)
  • (Global Fonts) Fix the font dropdown showing the previous profile's font after switching profiles. (PR #77 by Krathe)
  • (Leader / Assist Icon) Fix the leader and assist icons not appearing on frames straight away when someone is given assist or the group leader changes.
  • (Missing Buff Indicators) Fix a missing buff icon staying on your own frame after entering a delve and rebuffing. (PR #99 by Krathe)
  • (Missing Buff Indicators) Fix stale icons remaining on frames after leaving a group. (PR #75 by Krathe)
  • (Name Text) Fix names occasionally not appearing on frames, most commonly after a wipe or a roster change.
  • (Pinned Frames) Fix all settings showing as overridden by an Auto Layout when only one setting is actually overridden. (PR #91 by Krathe)
  • (Pinned Frames) Fix pinned frame position being lost when an Auto Layout is active and the layout rebuilds, or resetting when clicking Edit on an active Auto Layout. (PR #90 by Krathe)
  • (Range Fading) Fix out-of-range members briefly flashing at full alpha when joining a group or when the roster reshuffles. (PR #84 by Krathe)
  • (Reset Page) Fix Buffs and Debuffs Enable toggles not resetting, plus name truncation and the minimap button now refresh live after a profile reset. (PR #83 by Krathe)
  • (Resource Bar) Fix a 1-pixel gap appearing on one side when "Match Health Bar Width" is on with Pixel Perfect. (PR #80 by Krathe)
  • (Search) Fix settings edited from search results not firing their setting-specific update for any widget type (checkboxes, sliders, dropdowns, colour pickers, toggle switches) — e.g. the minimap button toggle had no effect when used from search. (PR #98 by Krathe)
  • (Settings) Reduce FPS loss when dragging or scrolling the settings window by caching each settings page after its first build. (PR #101 by Krathe)
  • (Test Mode) Fix locking frames turning off test mode when it was already active. (PR #87 by Krathe)

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering cha...
Read more

v4.3.11

21 May 09:41

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DandersFrames Changelog

[4.3.11] - 2026-05-21

Bug Fixes

  • (Settings) Fix changes such as adding an auto layout not appearing in the settings window until a reload, caused by the page-caching change. (PR #106 by Krathe)
  • (Settings) Fix the sidebar's expanded/collapsed categories not updating to match the new profile when switching profiles with the settings window open. (PR #107 by Krathe)

[4.3.10]

New Features

  • Added DandersFrames to the Blizzard addon compartment — left-click opens settings, right-click toggles solo mode. Also correctly listed under Unit Frames in the addon list. (PR #97 by Krathe, suggested by JPEscher)
  • (Click Casting) Added a "Disable only while flying" option to the Profiles panel. Disables click-casting only when airborne (including druid flight form), while keeping it active on ground mounts. Mutually exclusive with the existing "Disable while mounted/flying" option. (PR #96 by Krathe, suggested by JPEscher)
  • (Colour Picker) Added a Default button to the DF colour picker that resets the colour to its configured default value. Also populates ElvUI's Default button on the native picker for DF settings. (PR #95 by Krathe)
  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range while they have a dispellable debuff. (PR #89 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by Krathe)
  • (Frame Movers) Fix the orange and blue frame mover outlines rendering above the settings GUI, not following the raid frames when clicking Edit on an Auto Layout, and the position panel X/Y values not refreshing on Auto Layout edit. (PR #93 by Krathe)
  • (Global Fonts) Fix the Affected Elements list missing entries and being clipped. (PR #76 by Krathe)
  • (Global Fonts) Fix the font dropdown showing the previous profile's font after switching profiles. (PR #77 by Krathe)
  • (Leader / Assist Icon) Fix the leader and assist icons not appearing on frames straight away when someone is given assist or the group leader changes.
  • (Missing Buff Indicators) Fix a missing buff icon staying on your own frame after entering a delve and rebuffing. (PR #99 by Krathe)
  • (Missing Buff Indicators) Fix stale icons remaining on frames after leaving a group. (PR #75 by Krathe)
  • (Name Text) Fix names occasionally not appearing on frames, most commonly after a wipe or a roster change.
  • (Pinned Frames) Fix all settings showing as overridden by an Auto Layout when only one setting is actually overridden. (PR #91 by Krathe)
  • (Pinned Frames) Fix pinned frame position being lost when an Auto Layout is active and the layout rebuilds, or resetting when clicking Edit on an active Auto Layout. (PR #90 by Krathe)
  • (Range Fading) Fix out-of-range members briefly flashing at full alpha when joining a group or when the roster reshuffles. (PR #84 by Krathe)
  • (Reset Page) Fix Buffs and Debuffs Enable toggles not resetting, plus name truncation and the minimap button now refresh live after a profile reset. (PR #83 by Krathe)
  • (Resource Bar) Fix a 1-pixel gap appearing on one side when "Match Health Bar Width" is on with Pixel Perfect. (PR #80 by Krathe)
  • (Search) Fix settings edited from search results not firing their setting-specific update for any widget type (checkboxes, sliders, dropdowns, colour pickers, toggle switches) — e.g. the minimap button toggle had no effect when used from search. (PR #98 by Krathe)
  • (Settings) Reduce FPS loss when dragging or scrolling the settings window by caching each settings page after its first build. (PR #101 by Krathe)
  • (Test Mode) Fix locking frames turning off test mode when it was already active. (PR #87 by Krathe)

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering changing between Solo Shuffle rounds when FrameSort is active. (PR #73 by Krathe)
  • (Aura Designer) Fix new indicators briefly appearing above the minimap until the strata setting was toggled. (PR #51 by Krathe)
  • (Pinned Frames) Fix auras not showing on pinned frames when the unit isn't on your main party or raid frames. (PR #52 by Krathe)
  • (Aura Designer) Fix indicators not firing on the first aura application after joining a group or entering a new zone. (PR #53 by Krathe)
  • (Aura Designer) Fix sound expire alert not re-triggering after a buff is refreshed and decays again. (PR #54 by Krathe)
  • (Targeted List) Fix self-target colour overlay covering the text, sticking on the wrong bar, and snapping off instead of fading. (PR #55 by Krathe)
  • (Aura Filters) Info banner text now wraps correctly at narrow window widths instead of overflowing the banner. (PR #57 by Krathe)
  • (Aura Designer) Fix health bar tint indicator showing the wrong colour on newly-joined party members out of combat. (PR #62 by Krathe)
  • (Aura Designer) Fix health bar tint indicators not fading when out of range with element-specific OOR enabled. (PR #60 by Krathe)
  • (Dispel Overlay) Fix absorb shields being hidden behind the dispel gradient on live frames. (PR #65 by Krathe)
  • (Dispel Overlay) Fix overlay leaking onto live frames after adjusting settings while in test mode. (PR #66 by Krathe)
  • (Dispel Overlay) Fix the gradient opacity and intensity sliders not previewing live on group frames. (PR #65 by Krathe)
  • (Personal Targeted Spells) Fix the move-mode highlight box not aligning with where icons actually appear. The saved position is now the visual centre of the icon block, with a one-time migration to preserve existing placements. (PR #69 by Krathe)
  • (Aura Blacklist) Fix wrong icon shown next to Skyfury in the Shaman buff blacklist. (PR #70 by Krathe)
  • (Pet Frames) Fix grouped pet container misalignment when anchored to the right of the party. Users with custom Offset X on the right anchor may need to retune the slider — positive now means "more gap", matching the left anchor. (PR #71 by Krathe)
  • (Pet Frames) Fix Lua error spam from pet name updates in delves and other instanced content. (PR #72 by Krathe)
  • (Aura Designer) Fix Global Defaults changes not applying to live frames without a /reload.
  • (Aura Designer) Fix the Reset All Aura Configs button not clearing indicators from live frames until /reload.
  • (Aura Designer) Fix Color Duration by Time not transitioning live as a buff ticks down on icon, square, and bar indicators.

[4.3.7] - 2026-05-07

Bug Fixes

  • (Aura Designer) Fix bar fill colour alpha having no effect. The alpha channel of the fill colour is now applied to bar indicators in live frames and updates immediately when changed in settings. (PR #49 by Krathe)
  • (Aura Designer) Fix several settings — ...
Read more

v4.3.10

20 May 20:59

Choose a tag to compare

DandersFrames Changelog

[4.3.10]

New Features

  • Added DandersFrames to the Blizzard addon compartment — left-click opens settings, right-click toggles solo mode. Also correctly listed under Unit Frames in the addon list. (PR #97 by Krathe, suggested by JPEscher)
  • (Click Casting) Added a "Disable only while flying" option to the Profiles panel. Disables click-casting only when airborne (including druid flight form), while keeping it active on ground mounts. Mutually exclusive with the existing "Disable while mounted/flying" option. (PR #96 by Krathe, suggested by JPEscher)
  • (Colour Picker) Added a Default button to the DF colour picker that resets the colour to its configured default value. Also populates ElvUI's Default button on the native picker for DF settings. (PR #95 by Krathe)
  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range while they have a dispellable debuff. (PR #89 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by Krathe)
  • (Frame Movers) Fix the orange and blue frame mover outlines rendering above the settings GUI, not following the raid frames when clicking Edit on an Auto Layout, and the position panel X/Y values not refreshing on Auto Layout edit. (PR #93 by Krathe)
  • (Global Fonts) Fix the Affected Elements list missing entries and being clipped. (PR #76 by Krathe)
  • (Global Fonts) Fix the font dropdown showing the previous profile's font after switching profiles. (PR #77 by Krathe)
  • (Leader / Assist Icon) Fix the leader and assist icons not appearing on frames straight away when someone is given assist or the group leader changes.
  • (Missing Buff Indicators) Fix a missing buff icon staying on your own frame after entering a delve and rebuffing. (PR #99 by Krathe)
  • (Missing Buff Indicators) Fix stale icons remaining on frames after leaving a group. (PR #75 by Krathe)
  • (Name Text) Fix names occasionally not appearing on frames, most commonly after a wipe or a roster change.
  • (Pinned Frames) Fix all settings showing as overridden by an Auto Layout when only one setting is actually overridden. (PR #91 by Krathe)
  • (Pinned Frames) Fix pinned frame position being lost when an Auto Layout is active and the layout rebuilds, or resetting when clicking Edit on an active Auto Layout. (PR #90 by Krathe)
  • (Range Fading) Fix out-of-range members briefly flashing at full alpha when joining a group or when the roster reshuffles. (PR #84 by Krathe)
  • (Reset Page) Fix Buffs and Debuffs Enable toggles not resetting, plus name truncation and the minimap button now refresh live after a profile reset. (PR #83 by Krathe)
  • (Resource Bar) Fix a 1-pixel gap appearing on one side when "Match Health Bar Width" is on with Pixel Perfect. (PR #80 by Krathe)
  • (Search) Fix settings edited from search results not firing their setting-specific update for any widget type (checkboxes, sliders, dropdowns, colour pickers, toggle switches) — e.g. the minimap button toggle had no effect when used from search. (PR #98 by Krathe)
  • (Settings) Reduce FPS loss when dragging or scrolling the settings window by caching each settings page after its first build. (PR #101 by Krathe)
  • (Test Mode) Fix locking frames turning off test mode when it was already active. (PR #87 by Krathe)

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering changing between Solo Shuffle rounds when FrameSort is active. (PR #73 by Krathe)
  • (Aura Designer) Fix new indicators briefly appearing above the minimap until the strata setting was toggled. (PR #51 by Krathe)
  • (Pinned Frames) Fix auras not showing on pinned frames when the unit isn't on your main party or raid frames. (PR #52 by Krathe)
  • (Aura Designer) Fix indicators not firing on the first aura application after joining a group or entering a new zone. (PR #53 by Krathe)
  • (Aura Designer) Fix sound expire alert not re-triggering after a buff is refreshed and decays again. (PR #54 by Krathe)
  • (Targeted List) Fix self-target colour overlay covering the text, sticking on the wrong bar, and snapping off instead of fading. (PR #55 by Krathe)
  • (Aura Filters) Info banner text now wraps correctly at narrow window widths instead of overflowing the banner. (PR #57 by Krathe)
  • (Aura Designer) Fix health bar tint indicator showing the wrong colour on newly-joined party members out of combat. (PR #62 by Krathe)
  • (Aura Designer) Fix health bar tint indicators not fading when out of range with element-specific OOR enabled. (PR #60 by Krathe)
  • (Dispel Overlay) Fix absorb shields being hidden behind the dispel gradient on live frames. (PR #65 by Krathe)
  • (Dispel Overlay) Fix overlay leaking onto live frames after adjusting settings while in test mode. (PR #66 by Krathe)
  • (Dispel Overlay) Fix the gradient opacity and intensity sliders not previewing live on group frames. (PR #65 by Krathe)
  • (Personal Targeted Spells) Fix the move-mode highlight box not aligning with where icons actually appear. The saved position is now the visual centre of the icon block, with a one-time migration to preserve existing placements. (PR #69 by Krathe)
  • (Aura Blacklist) Fix wrong icon shown next to Skyfury in the Shaman buff blacklist. (PR #70 by Krathe)
  • (Pet Frames) Fix grouped pet container misalignment when anchored to the right of the party. Users with custom Offset X on the right anchor may need to retune the slider — positive now means "more gap", matching the left anchor. (PR #71 by Krathe)
  • (Pet Frames) Fix Lua error spam from pet name updates in delves and other instanced content. (PR #72 by Krathe)
  • (Aura Designer) Fix Global Defaults changes not applying to live frames without a /reload.
  • (Aura Designer) Fix the Reset All Aura Configs button not clearing indicators from live frames until /reload.
  • (Aura Designer) Fix Color Duration by Time not transitioning live as a buff ticks down on icon, square, and bar indicators.

[4.3.7] - 2026-05-07

Bug Fixes

  • (Aura Designer) Fix bar fill colour alpha having no effect. The alpha channel of the fill colour is now applied to bar indicators in live frames and updates immediately when changed in settings. (PR #49 by Krathe)
  • (Aura Designer) Fix several settings — fill colour, border, duration text, expiring colour, Colour Bar by Duration — not applying to live frames without a /reload. (PR #45 by Krathe)
  • (Aura Designer) Fix bar Colour by Duration and Expiring Colour Override resetting to grey on the second and subsequent casts of an aura. (PR #47 by Krathe)
  • (Aura Designer) Fix health bar indicators briefly animating from empty when...
Read more

v4.3.10-alpha.3

19 May 15:17

Choose a tag to compare

v4.3.10-alpha.3 Pre-release
Pre-release

DandersFrames Changelog

[4.3.10]

New Features

  • Added DandersFrames to the Blizzard addon compartment — left-click opens settings, right-click toggles solo mode. Also correctly listed under Unit Frames in the addon list. (PR #97 by Krathe, suggested by JPEscher)
  • (Click Casting) Added a "Disable only while flying" option to the Profiles panel. Disables click-casting only when airborne (including druid flight form), while keeping it active on ground mounts. Mutually exclusive with the existing "Disable while mounted/flying" option. (PR #96 by Krathe, suggested by JPEscher)
  • (Colour Picker) Added a Default button to the DF colour picker that resets the colour to its configured default value. Also populates ElvUI's Default button on the native picker for DF settings. (PR #95 by Krathe)
  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range while they have a dispellable debuff. (PR #89 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by Krathe)
  • (Frame Movers) Fix the orange and blue frame mover outlines rendering above the settings GUI, not following the raid frames when clicking Edit on an Auto Layout, and the position panel X/Y values not refreshing on Auto Layout edit. (PR #93 by Krathe)
  • (Global Fonts) Fix the Affected Elements list missing entries and being clipped. (PR #76 by Krathe)
  • (Global Fonts) Fix the font dropdown showing the previous profile's font after switching profiles. (PR #77 by Krathe)
  • (Leader / Assist Icon) Fix the leader and assist icons not appearing on frames straight away when someone is given assist or the group leader changes.
  • (Missing Buff Indicators) Fix a missing buff icon staying on your own frame after entering a delve and rebuffing. (PR #99 by Krathe)
  • (Missing Buff Indicators) Fix stale icons remaining on frames after leaving a group. (PR #75 by Krathe)
  • (Name Text) Fix names occasionally not appearing on frames, most commonly after a wipe or a roster change.
  • (Pinned Frames) Fix all settings showing as overridden by an Auto Layout when only one setting is actually overridden. (PR #91 by Krathe)
  • (Pinned Frames) Fix pinned frame position being lost when an Auto Layout is active and the layout rebuilds, or resetting when clicking Edit on an active Auto Layout. (PR #90 by Krathe)
  • (Range Fading) Fix out-of-range members briefly flashing at full alpha when joining a group or when the roster reshuffles. (PR #84 by Krathe)
  • (Reset Page) Fix Buffs and Debuffs Enable toggles not resetting, plus name truncation and the minimap button now refresh live after a profile reset. (PR #83 by Krathe)
  • (Resource Bar) Fix a 1-pixel gap appearing on one side when "Match Health Bar Width" is on with Pixel Perfect. (PR #80 by Krathe)
  • (Search) Fix settings edited from search results not firing their setting-specific update for any widget type (checkboxes, sliders, dropdowns, colour pickers, toggle switches) — e.g. the minimap button toggle had no effect when used from search. (PR #98 by Krathe)
  • (Settings) Reduce FPS loss when dragging or scrolling the settings window by caching each settings page after its first build. (PR #101 by Krathe)
  • (Test Mode) Fix locking frames turning off test mode when it was already active. (PR #87 by Krathe)

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering changing between Solo Shuffle rounds when FrameSort is active. (PR #73 by Krathe)
  • (Aura Designer) Fix new indicators briefly appearing above the minimap until the strata setting was toggled. (PR #51 by Krathe)
  • (Pinned Frames) Fix auras not showing on pinned frames when the unit isn't on your main party or raid frames. (PR #52 by Krathe)
  • (Aura Designer) Fix indicators not firing on the first aura application after joining a group or entering a new zone. (PR #53 by Krathe)
  • (Aura Designer) Fix sound expire alert not re-triggering after a buff is refreshed and decays again. (PR #54 by Krathe)
  • (Targeted List) Fix self-target colour overlay covering the text, sticking on the wrong bar, and snapping off instead of fading. (PR #55 by Krathe)
  • (Aura Filters) Info banner text now wraps correctly at narrow window widths instead of overflowing the banner. (PR #57 by Krathe)
  • (Aura Designer) Fix health bar tint indicator showing the wrong colour on newly-joined party members out of combat. (PR #62 by Krathe)
  • (Aura Designer) Fix health bar tint indicators not fading when out of range with element-specific OOR enabled. (PR #60 by Krathe)
  • (Dispel Overlay) Fix absorb shields being hidden behind the dispel gradient on live frames. (PR #65 by Krathe)
  • (Dispel Overlay) Fix overlay leaking onto live frames after adjusting settings while in test mode. (PR #66 by Krathe)
  • (Dispel Overlay) Fix the gradient opacity and intensity sliders not previewing live on group frames. (PR #65 by Krathe)
  • (Personal Targeted Spells) Fix the move-mode highlight box not aligning with where icons actually appear. The saved position is now the visual centre of the icon block, with a one-time migration to preserve existing placements. (PR #69 by Krathe)
  • (Aura Blacklist) Fix wrong icon shown next to Skyfury in the Shaman buff blacklist. (PR #70 by Krathe)
  • (Pet Frames) Fix grouped pet container misalignment when anchored to the right of the party. Users with custom Offset X on the right anchor may need to retune the slider — positive now means "more gap", matching the left anchor. (PR #71 by Krathe)
  • (Pet Frames) Fix Lua error spam from pet name updates in delves and other instanced content. (PR #72 by Krathe)
  • (Aura Designer) Fix Global Defaults changes not applying to live frames without a /reload.
  • (Aura Designer) Fix the Reset All Aura Configs button not clearing indicators from live frames until /reload.
  • (Aura Designer) Fix Color Duration by Time not transitioning live as a buff ticks down on icon, square, and bar indicators.

[4.3.7] - 2026-05-07

Bug Fixes

  • (Aura Designer) Fix bar fill colour alpha having no effect. The alpha channel of the fill colour is now applied to bar indicators in live frames and updates immediately when changed in settings. (PR #49 by Krathe)
  • (Aura Designer) Fix several settings — fill colour, border, duration text, expiring colour, Colour Bar by Duration — not applying to live frames without a /reload. (PR #45 by Krathe)
  • (Aura Designer) Fix bar Colour by Duration and Expiring Colour Override resetting to grey on the second and subsequent casts of an aura. (PR #47 by Krathe)
  • (Aura Designer) Fix health bar indicators briefly animating from empty when...
Read more

v4.3.10-alpha.2

17 May 19:27

Choose a tag to compare

v4.3.10-alpha.2 Pre-release
Pre-release

DandersFrames Changelog

[4.3.10]

New Features

  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Click Casting) Fix keyboard binds occasionally firing your action bar spell instead of the click-cast spell while the cursor is still on the frame. The mouseover-state guard now requires both checks to agree the cursor has actually left before clearing bindings.
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Debuffs) Fix debuff icons remaining visible on frames after a unit dies. (PR #85 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Dispel Overlay) Fix gradient snapping to full brightness after a unit goes out of range and back in range while they have a dispellable debuff. (PR #89 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by Krathe)
  • (Frame Movers) Fix the orange and blue frame mover outlines rendering above the settings GUI, not following the raid frames when clicking Edit on an Auto Layout, and the position panel X/Y values not refreshing on Auto Layout edit. (PR #93 by Krathe)
  • (Global Fonts) Fix the Affected Elements list missing entries and being clipped. (PR #76 by Krathe)
  • (Global Fonts) Fix the font dropdown showing the previous profile's font after switching profiles. (PR #77 by Krathe)
  • (Missing Buff Indicators) Fix stale icons remaining on frames after leaving a group. (PR #75 by Krathe)
  • (Pinned Frames) Fix all settings showing as overridden by an Auto Layout when only one setting is actually overridden. (PR #91 by Krathe)
  • (Pinned Frames) Fix pinned frame position being lost when an Auto Layout is active and the layout rebuilds, or resetting when clicking Edit on an active Auto Layout. (PR #90 by Krathe)
  • (Range Fading) Fix out-of-range members briefly flashing at full alpha when joining a group or when the roster reshuffles. (PR #84 by Krathe)
  • (Reset Page) Fix Buffs and Debuffs Enable toggles not resetting, plus name truncation and the minimap button now refresh live after a profile reset. (PR #83 by Krathe)
  • (Resource Bar) Fix a 1-pixel gap appearing on one side when "Match Health Bar Width" is on with Pixel Perfect. (PR #80 by Krathe)
  • (Test Mode) Fix locking frames turning off test mode when it was already active. (PR #87 by Krathe)

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering changing between Solo Shuffle rounds when FrameSort is active. (PR #73 by Krathe)
  • (Aura Designer) Fix new indicators briefly appearing above the minimap until the strata setting was toggled. (PR #51 by Krathe)
  • (Pinned Frames) Fix auras not showing on pinned frames when the unit isn't on your main party or raid frames. (PR #52 by Krathe)
  • (Aura Designer) Fix indicators not firing on the first aura application after joining a group or entering a new zone. (PR #53 by Krathe)
  • (Aura Designer) Fix sound expire alert not re-triggering after a buff is refreshed and decays again. (PR #54 by Krathe)
  • (Targeted List) Fix self-target colour overlay covering the text, sticking on the wrong bar, and snapping off instead of fading. (PR #55 by Krathe)
  • (Aura Filters) Info banner text now wraps correctly at narrow window widths instead of overflowing the banner. (PR #57 by Krathe)
  • (Aura Designer) Fix health bar tint indicator showing the wrong colour on newly-joined party members out of combat. (PR #62 by Krathe)
  • (Aura Designer) Fix health bar tint indicators not fading when out of range with element-specific OOR enabled. (PR #60 by Krathe)
  • (Dispel Overlay) Fix absorb shields being hidden behind the dispel gradient on live frames. (PR #65 by Krathe)
  • (Dispel Overlay) Fix overlay leaking onto live frames after adjusting settings while in test mode. (PR #66 by Krathe)
  • (Dispel Overlay) Fix the gradient opacity and intensity sliders not previewing live on group frames. (PR #65 by Krathe)
  • (Personal Targeted Spells) Fix the move-mode highlight box not aligning with where icons actually appear. The saved position is now the visual centre of the icon block, with a one-time migration to preserve existing placements. (PR #69 by Krathe)
  • (Aura Blacklist) Fix wrong icon shown next to Skyfury in the Shaman buff blacklist. (PR #70 by Krathe)
  • (Pet Frames) Fix grouped pet container misalignment when anchored to the right of the party. Users with custom Offset X on the right anchor may need to retune the slider — positive now means "more gap", matching the left anchor. (PR #71 by Krathe)
  • (Pet Frames) Fix Lua error spam from pet name updates in delves and other instanced content. (PR #72 by Krathe)
  • (Aura Designer) Fix Global Defaults changes not applying to live frames without a /reload.
  • (Aura Designer) Fix the Reset All Aura Configs button not clearing indicators from live frames until /reload.
  • (Aura Designer) Fix Color Duration by Time not transitioning live as a buff ticks down on icon, square, and bar indicators.

[4.3.7] - 2026-05-07

Bug Fixes

  • (Aura Designer) Fix bar fill colour alpha having no effect. The alpha channel of the fill colour is now applied to bar indicators in live frames and updates immediately when changed in settings. (PR #49 by Krathe)
  • (Aura Designer) Fix several settings — fill colour, border, duration text, expiring colour, Colour Bar by Duration — not applying to live frames without a /reload. (PR #45 by Krathe)
  • (Aura Designer) Fix bar Colour by Duration and Expiring Colour Override resetting to grey on the second and subsequent casts of an aura. (PR #47 by Krathe)
  • (Aura Designer) Fix health bar indicators briefly animating from empty when an aura is applied with Smooth Bars enabled. (PR #48 by Krathe)
  • (Defensive Icons) Fix duration text "Color by Time Remaining" not updating once an aura is applied. The colour now transitions green → yellow → orange → red as the timer ticks down. The Duration Color and Color by Time Remaining settings have also moved into the Duration Text section where they belong. (PR #46 by Krathe)
  • (AFK Icon) Fix AFK timer not incrementing in raids and Mythic+. The timer now ticks correctly in all group types. (PR #41 by Krathe)
  • Removed the "Only Dispellable Debuffs" setting from the Debuffs page. The setting no longer affected our display since 12.0.5 and has been removed. (PR #42 by Krathe)
  • (Raid Frames) Fix raid frames jumping upward when group composition changes with Groups Grow From set to Center. Previously the visible frames could shoot off the top of the screen each time a player joined a new group, requiring a Groups Grow From toggle to recover.
  • (Test Mode) Fix raid test mode showing the wrong layout when Players Grow From is set to End. Test mode now mirrors what live raid frames look like.
  • (Raid Frames) Fix raid groups flipping position on every GUI click when Players Grow From and Groups Grow From are both set to End. The combined setting now produces a stable layout that matches between settings panel and live frames.
  • (Auto Profiles) Fix raid test mode frames landing in the wrong place when entering or exiting an auto-layout override. Test mode now repositions correctly without needing to lock and unlock the frames.
  • (Stat...
Read more

v4.3.10-alpha.1

14 May 21:57

Choose a tag to compare

v4.3.10-alpha.1 Pre-release
Pre-release

DandersFrames Changelog

[4.3.10]

New Features

  • Reduced Max Health bar — a new sub-bar appears on the right edge of party and raid frames when a unit's maximum health has been temporarily reduced (e.g. by certain Mythic+ affixes or boss debuffs), showing exactly how much of the bar is locked out. Customise it under Health Bar → Reduced Max Health: enable/disable, choose a texture and colour, set a blend mode, and toggle whether the health bar visually shrinks to fit (Clip Health Bar) or the reduced section overlays it.

Bug Fixes

  • (Aura Designer) Banner controls no longer overlap when the settings window is narrow. (PR #81 by Krathe)
  • (Class Power) Fix Size, Colors, Position, and Show for Roles section headers showing as floating labels when Class Power Pips is disabled. (PR #82 by Krathe)
  • (Defensive Icons) Fix icon borders missing on one or more sides when Pixel Perfect is enabled. (PR #79 by Krathe)
  • (Export Settings) Fix the "All" preset unchecking Pinned Frames, Aura Designer, and Auto Layouts. (PR #78 by Krathe)
  • (Global Fonts) Fix the Affected Elements list missing entries and being clipped. (PR #76 by Krathe)
  • (Global Fonts) Fix the font dropdown showing the previous profile's font after switching profiles. (PR #77 by Krathe)
  • (Missing Buff Indicators) Fix stale icons remaining on frames after leaving a group. (PR #75 by Krathe)
  • (Resource Bar) Fix a 1-pixel gap appearing on one side when "Match Health Bar Width" is on with Pixel Perfect. (PR #80 by Krathe)

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering changing between Solo Shuffle rounds when FrameSort is active. (PR #73 by Krathe)
  • (Aura Designer) Fix new indicators briefly appearing above the minimap until the strata setting was toggled. (PR #51 by Krathe)
  • (Pinned Frames) Fix auras not showing on pinned frames when the unit isn't on your main party or raid frames. (PR #52 by Krathe)
  • (Aura Designer) Fix indicators not firing on the first aura application after joining a group or entering a new zone. (PR #53 by Krathe)
  • (Aura Designer) Fix sound expire alert not re-triggering after a buff is refreshed and decays again. (PR #54 by Krathe)
  • (Targeted List) Fix self-target colour overlay covering the text, sticking on the wrong bar, and snapping off instead of fading. (PR #55 by Krathe)
  • (Aura Filters) Info banner text now wraps correctly at narrow window widths instead of overflowing the banner. (PR #57 by Krathe)
  • (Aura Designer) Fix health bar tint indicator showing the wrong colour on newly-joined party members out of combat. (PR #62 by Krathe)
  • (Aura Designer) Fix health bar tint indicators not fading when out of range with element-specific OOR enabled. (PR #60 by Krathe)
  • (Dispel Overlay) Fix absorb shields being hidden behind the dispel gradient on live frames. (PR #65 by Krathe)
  • (Dispel Overlay) Fix overlay leaking onto live frames after adjusting settings while in test mode. (PR #66 by Krathe)
  • (Dispel Overlay) Fix the gradient opacity and intensity sliders not previewing live on group frames. (PR #65 by Krathe)
  • (Personal Targeted Spells) Fix the move-mode highlight box not aligning with where icons actually appear. The saved position is now the visual centre of the icon block, with a one-time migration to preserve existing placements. (PR #69 by Krathe)
  • (Aura Blacklist) Fix wrong icon shown next to Skyfury in the Shaman buff blacklist. (PR #70 by Krathe)
  • (Pet Frames) Fix grouped pet container misalignment when anchored to the right of the party. Users with custom Offset X on the right anchor may need to retune the slider — positive now means "more gap", matching the left anchor. (PR #71 by Krathe)
  • (Pet Frames) Fix Lua error spam from pet name updates in delves and other instanced content. (PR #72 by Krathe)
  • (Aura Designer) Fix Global Defaults changes not applying to live frames without a /reload.
  • (Aura Designer) Fix the Reset All Aura Configs button not clearing indicators from live frames until /reload.
  • (Aura Designer) Fix Color Duration by Time not transitioning live as a buff ticks down on icon, square, and bar indicators.

[4.3.7] - 2026-05-07

Bug Fixes

  • (Aura Designer) Fix bar fill colour alpha having no effect. The alpha channel of the fill colour is now applied to bar indicators in live frames and updates immediately when changed in settings. (PR #49 by Krathe)
  • (Aura Designer) Fix several settings — fill colour, border, duration text, expiring colour, Colour Bar by Duration — not applying to live frames without a /reload. (PR #45 by Krathe)
  • (Aura Designer) Fix bar Colour by Duration and Expiring Colour Override resetting to grey on the second and subsequent casts of an aura. (PR #47 by Krathe)
  • (Aura Designer) Fix health bar indicators briefly animating from empty when an aura is applied with Smooth Bars enabled. (PR #48 by Krathe)
  • (Defensive Icons) Fix duration text "Color by Time Remaining" not updating once an aura is applied. The colour now transitions green → yellow → orange → red as the timer ticks down. The Duration Color and Color by Time Remaining settings have also moved into the Duration Text section where they belong. (PR #46 by Krathe)
  • (AFK Icon) Fix AFK timer not incrementing in raids and Mythic+. The timer now ticks correctly in all group types. (PR #41 by Krathe)
  • Removed the "Only Dispellable Debuffs" setting from the Debuffs page. The setting no longer affected our display since 12.0.5 and has been removed. (PR #42 by Krathe)
  • (Raid Frames) Fix raid frames jumping upward when group composition changes with Groups Grow From set to Center. Previously the visible frames could shoot off the top of the screen each time a player joined a new group, requiring a Groups Grow From toggle to recover.
  • (Test Mode) Fix raid test mode showing the wrong layout when Players Grow From is set to End. Test mode now mirrors what live raid frames look like.
  • (Raid Frames) Fix raid groups flipping position on every GUI click when Players Grow From and Groups Grow From are both set to End. The combined setting now produces a stable layout that matches between settings panel and live frames.
  • (Auto Profiles) Fix raid test mode frames landing in the wrong place when entering or exiting an auto-layout override. Test mode now repositions correctly without needing to lock and unlock the frames.
  • (Status Icons) Fix duplicate summon and resurrection icons appearing on party and raid frames. Only one set of icons now renders.
  • (Raid Frames) Fix Group Display Order, My Group First, and group visibility checkboxes not updating live raid frames. Player frames now reposition immediately instead of needing a /reload.

[4.3.6] - 2026-04-30

Improvements

  • (Click Casting) Improved mouseover detection on hovered unit frames after a Blizzard API fix.
  • (Click Casting) The conflict popup for Clique and Clicked now also appears when switching to a click-cast profile that turns click casting on.
  • (Boss Debuffs) Updated the info banner to clarify that boss debuffs trigger dispel overlays in Hybrid or Blizzard mode.
  • (Boss Debuffs) Added an Inset slider for the Blizzard dispel overlay so the gradient can extend past or shrink inside the frame edges.
  • (Boss Debuffs) Replaced separate Icon Width and Icon Height sliders with a single Icon Size slider. Existing settings carry over to the larger of your two old values.
  • (Boss Debuffs) Added an Open Edit Mode button to the Blizzard Overlay settings so you can preview the Blizzard dispel overlay live.

Bug Fixes

  • (Pet Frames) Fix Lua error spam during boss pulls when a pet is in the group.
  • (Status Icons) Fix Lua error spam when the Status Icon font outline is set to "None".
  • (Update Notification) Fix "You aren't in a party." and "You aren't in a raid." chat spam in LFG dungeons, LFR, scenarios, and battlegrounds.
  • (Boss Debuffs) Fix icons someti...
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v4.3.9

14 May 08:04

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DandersFrames Changelog

[4.3.9]

Bug Fixes

  • (Aura Designer) Fix health bar colour flashing between active and expiring colours when an aura is past its expiring threshold, and the flash persisting while out of range. (PR #74 by Krathe)

[4.3.8] - 2026-05-12

New Features

  • Reset Page button — every settings page that has a Sync/Copy button now also has a red Reset Page button to the left of them. Clicking it resets only that page's settings on the current mode (Party or Raid) back to their built-in defaults, with a confirmation popup. Aura Designer and Click Casting have their own reset systems and are not part of this.
  • Sync / Copy / Reset trio added to Visibility, Group Labels, Pinned Frames, Integrations, and Global Fonts pages — these pages were previously missing the Sync-with-Raid/Party and Copy-to-Raid/Party buttons; they now match the rest of the addon's settings pages.
  • Reset Page button added to the Aura Blacklist page — clicking it clears all of your custom blacklist toggles, with a confirmation popup. Sync/Copy doesn't apply here since the blacklist is shared across both modes.

Improvements

  • Reset, Copy, and Sync confirmation popups now use the addon's themed popup style.
  • (In-game Changelog) Renamed the "Back" button on the changelog overlay to "Close" for clarity. (PR #58 by Krathe)
  • Removed the ElvUI compatibility popup. DandersFrames no longer relies on Blizzard's party/raid frames, so ElvUI disabling them is harmless.
  • Info and warning banners across all settings pages now have consistent styling with tone-coloured icons (info, warning, caution). (PR #57 by Krathe)
  • (Aura Designer) Reworked sound indicator: Missing Trigger and Expire Alert can now be toggled independently, with separate loop intervals and a new Play Once option. (PR #54 by Krathe)
  • (Aura Designer) Tint mode for health bar indicators now updates live when switching from replace mode, without needing to toggle the aura. (PR #62 by Krathe)

Bug Fixes

  • (Arena/Solo Shuffle) Fix teammate frames not updating between rounds when FrameSort is active. (PR #50 by Krathe)
  • (Arena/Solo Shuffle) Fix frame ordering changing between Solo Shuffle rounds when FrameSort is active. (PR #73 by Krathe)
  • (Aura Designer) Fix new indicators briefly appearing above the minimap until the strata setting was toggled. (PR #51 by Krathe)
  • (Pinned Frames) Fix auras not showing on pinned frames when the unit isn't on your main party or raid frames. (PR #52 by Krathe)
  • (Aura Designer) Fix indicators not firing on the first aura application after joining a group or entering a new zone. (PR #53 by Krathe)
  • (Aura Designer) Fix sound expire alert not re-triggering after a buff is refreshed and decays again. (PR #54 by Krathe)
  • (Targeted List) Fix self-target colour overlay covering the text, sticking on the wrong bar, and snapping off instead of fading. (PR #55 by Krathe)
  • (Aura Filters) Info banner text now wraps correctly at narrow window widths instead of overflowing the banner. (PR #57 by Krathe)
  • (Aura Designer) Fix health bar tint indicator showing the wrong colour on newly-joined party members out of combat. (PR #62 by Krathe)
  • (Aura Designer) Fix health bar tint indicators not fading when out of range with element-specific OOR enabled. (PR #60 by Krathe)
  • (Dispel Overlay) Fix absorb shields being hidden behind the dispel gradient on live frames. (PR #65 by Krathe)
  • (Dispel Overlay) Fix overlay leaking onto live frames after adjusting settings while in test mode. (PR #66 by Krathe)
  • (Dispel Overlay) Fix the gradient opacity and intensity sliders not previewing live on group frames. (PR #65 by Krathe)
  • (Personal Targeted Spells) Fix the move-mode highlight box not aligning with where icons actually appear. The saved position is now the visual centre of the icon block, with a one-time migration to preserve existing placements. (PR #69 by Krathe)
  • (Aura Blacklist) Fix wrong icon shown next to Skyfury in the Shaman buff blacklist. (PR #70 by Krathe)
  • (Pet Frames) Fix grouped pet container misalignment when anchored to the right of the party. Users with custom Offset X on the right anchor may need to retune the slider — positive now means "more gap", matching the left anchor. (PR #71 by Krathe)
  • (Pet Frames) Fix Lua error spam from pet name updates in delves and other instanced content. (PR #72 by Krathe)
  • (Aura Designer) Fix Global Defaults changes not applying to live frames without a /reload.
  • (Aura Designer) Fix the Reset All Aura Configs button not clearing indicators from live frames until /reload.
  • (Aura Designer) Fix Color Duration by Time not transitioning live as a buff ticks down on icon, square, and bar indicators.

[4.3.7] - 2026-05-07

Bug Fixes

  • (Aura Designer) Fix bar fill colour alpha having no effect. The alpha channel of the fill colour is now applied to bar indicators in live frames and updates immediately when changed in settings. (PR #49 by Krathe)
  • (Aura Designer) Fix several settings — fill colour, border, duration text, expiring colour, Colour Bar by Duration — not applying to live frames without a /reload. (PR #45 by Krathe)
  • (Aura Designer) Fix bar Colour by Duration and Expiring Colour Override resetting to grey on the second and subsequent casts of an aura. (PR #47 by Krathe)
  • (Aura Designer) Fix health bar indicators briefly animating from empty when an aura is applied with Smooth Bars enabled. (PR #48 by Krathe)
  • (Defensive Icons) Fix duration text "Color by Time Remaining" not updating once an aura is applied. The colour now transitions green → yellow → orange → red as the timer ticks down. The Duration Color and Color by Time Remaining settings have also moved into the Duration Text section where they belong. (PR #46 by Krathe)
  • (AFK Icon) Fix AFK timer not incrementing in raids and Mythic+. The timer now ticks correctly in all group types. (PR #41 by Krathe)
  • Removed the "Only Dispellable Debuffs" setting from the Debuffs page. The setting no longer affected our display since 12.0.5 and has been removed. (PR #42 by Krathe)
  • (Raid Frames) Fix raid frames jumping upward when group composition changes with Groups Grow From set to Center. Previously the visible frames could shoot off the top of the screen each time a player joined a new group, requiring a Groups Grow From toggle to recover.
  • (Test Mode) Fix raid test mode showing the wrong layout when Players Grow From is set to End. Test mode now mirrors what live raid frames look like.
  • (Raid Frames) Fix raid groups flipping position on every GUI click when Players Grow From and Groups Grow From are both set to End. The combined setting now produces a stable layout that matches between settings panel and live frames.
  • (Auto Profiles) Fix raid test mode frames landing in the wrong place when entering or exiting an auto-layout override. Test mode now repositions correctly without needing to lock and unlock the frames.
  • (Status Icons) Fix duplicate summon and resurrection icons appearing on party and raid frames. Only one set of icons now renders.
  • (Raid Frames) Fix Group Display Order, My Group First, and group visibility checkboxes not updating live raid frames. Player frames now reposition immediately instead of needing a /reload.

[4.3.6] - 2026-04-30

Improvements

  • (Click Casting) Improved mouseover detection on hovered unit frames after a Blizzard API fix.
  • (Click Casting) The conflict popup for Clique and Clicked now also appears when switching to a click-cast profile that turns click casting on.
  • (Boss Debuffs) Updated the info banner to clarify that boss debuffs trigger dispel overlays in Hybrid or Blizzard mode.
  • (Boss Debuffs) Added an Inset slider for the Blizzard dispel overlay so the gradient can extend past or shrink inside the frame edges.
  • (Boss Debuffs) Replaced separate Icon Width and Icon Height sliders with a single Icon Size slider. Existing settings carry over to the larger of your two old values.
  • (Boss Debuffs) Added an Open Edit Mode button to the Blizzard Overlay settings so you can preview the Blizzard dispel overlay live.

Bug Fixes

  • (Pet Frames) Fix Lua error spam during boss pulls when a pet is in the group.
  • (Status Icons) Fix Lua error spam when the Status Icon font outline is set to "None".
  • (Update Notification) Fix "You aren't in a party." and "You aren't in a raid." chat spam in LFG dungeons, LFR, scenarios, and battlegrounds.
  • (Boss Debuffs) Fix icons sometimes staying invisible after a transient registration hiccup until you fully reload.
  • (Boss Debuffs) Fix icons not rendering at certain size combinations.
  • (Boss Debuffs) Skip private aura registration on pet frames — pets can't receive boss debuffs.
  • (Click Casting) Fix target click-cast bindings on DandersFrames hitting the /target name range limit.
  • (Boss Debuffs) Surface Blizzard private aura API errors instead of silently swallowing them.
  • (Boss Debuffs) Fix icons sometimes rendering behind the unit frame after a re-register, even with frame level raised.
  • (Aura Designer) Reduce GUI lag when opening Aura Designer with many configured effects.
  • (Dispel Overlay) Fix dispel type icons not fading when a unit goes out of range with element-specific alpha enabled.

[4.3.5] - 2026-04-26

Improvements

  • (Dispel Overlay) Added a Frame Strata dropdown and Frame Level slider to the Blizzard overlay settings. Raise them if the overlay gets hidden behind frame text on short/wide frames.
  • (Boss Debuffs) Added a Frame Strata dropdown next to Frame Level. Default is now HIGH so private aura icons always render above frame text and borders, including for users with small icon sizes. Lower it via the dropdown if you preferred the old behaviour.

Bug Fixes

  • (Tooltips) Fix aura tooltips being overwritten by the unit tooltip when hovering buffs and debuffs

[4.3.4] - 2026-04-24

Changes

  • (Dispel Overlay) DandersFrames-only mode users have been switched to Hyb...
Read more