Node base VFX editor for pixel art.
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Upstream Windows/macOS setup: GameMaker Studio IDE 2024.11.0.179 (runtime 2024.11.0.227)
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For the validated Arch Linux workflow, see ARCH-LINUX.md.
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The
defaultconfig already disable unavailable extensions. -
If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.
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To use native exception handler (for more information) goto
debug(crtl+T > debug) and comment outsetException(). -
Optional extension:
- YellowAfterLife Apollo ($15, used in Lua nodes) itch