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The Team api appears to do a deep fetch so additional fetches of player objects are redundant.
This doesn't work as expected, I suspect that the Team api call isn't saving the player values properly. If you save the newly added player the data gets stored somewhere but a new _id is not generated for that player. Obviously this screen still needs the ability to actually set/change the players values.
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@stephenvisser here is the barely started work I was doing to #47. As mentioned in the comment, a newly injected player into currentTeam.players array gets save somewhere but I get the feeling something isn't actually saving/working as probably intended. Sorry I didn't have time to do more doing