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[Compat]: LEGO VOYAGERS #18

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Open

Description

@djsmiley007

KytyPlus version

4.6

Game (title + Title ID if known)

PPSA23732

Status

Does not boot

Notes

not starting

OS

MAC OS 27.0.1

CPU

M1

GPU + driver

VULKAN

RAM

8

Log / error excerpt (optional but preferred)

Initialized: Config
Initialized: Log
Initialized: Timer
Initialized: Pthread
Initialized: Profiler
Initialized: Network
Initialized: Memory
Initialized: FileSystem
Initialized: Controller
Initialized: Audio
[mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
	The following 154 Vulkan extensions are supported:
	VK_KHR_16bit_storage v1
	VK_KHR_8bit_storage v1
	VK_KHR_bind_memory2 v1
	VK_KHR_buffer_device_address v1
	VK_KHR_calibrated_timestamps v1
	VK_KHR_copy_commands2 v1
	VK_KHR_create_renderpass2 v1
	VK_KHR_dedicated_allocation v3
	VK_KHR_deferred_host_operations v4
	VK_KHR_depth_stencil_resolve v1
	VK_KHR_descriptor_update_template v1
	VK_KHR_device_group v4
	VK_KHR_device_group_creation v1
	VK_KHR_driver_properties v1
	VK_KHR_dynamic_rendering v1
	VK_KHR_dynamic_rendering_local_read v1
	VK_KHR_external_fence v1
	VK_KHR_external_fence_capabilities v1
	VK_KHR_external_memory v1
	VK_KHR_external_memory_capabilities v1
	VK_KHR_external_semaphore v1
	VK_KHR_external_semaphore_capabilities v1
	VK_KHR_format_feature_flags2 v2
	VK_KHR_fragment_shader_barycentric v1
	VK_KHR_get_memory_requirements2 v1
	VK_KHR_get_physical_device_properties2 v2
	VK_KHR_get_surface_capabilities2 v1
	VK_KHR_global_priority v1
	VK_KHR_image_format_list v1
	VK_KHR_imageless_framebuffer v1
	VK_KHR_incremental_present v2
	VK_KHR_index_type_uint8 v1
	VK_KHR_line_rasterization v1
	VK_KHR_load_store_op_none v1
	VK_KHR_maintenance1 v2
	VK_KHR_maintenance2 v1
	VK_KHR_maintenance3 v1
	VK_KHR_maintenance4 v2
	VK_KHR_maintenance5 v1
	VK_KHR_maintenance6 v1
	VK_KHR_maintenance7 v1
	VK_KHR_maintenance8 v1
	VK_KHR_maintenance9 v1
	VK_KHR_map_memory2 v1
	VK_KHR_multiview v1
	VK_KHR_portability_subset v1
	VK_KHR_present_id v1
	VK_KHR_present_id2 v1
	VK_KHR_present_wait v1
	VK_KHR_present_wait2 v1
	VK_KHR_push_descriptor v2
	VK_KHR_relaxed_block_layout v1
	VK_KHR_robustness2 v1
	VK_KHR_sampler_mirror_clamp_to_edge v3
	VK_KHR_sampler_ycbcr_conversion v14
	VK_KHR_separate_depth_stencil_layouts v1
	VK_KHR_shader_draw_parameters v1
	VK_KHR_shader_expect_assume v1
	VK_KHR_shader_float_controls v4
	VK_KHR_shader_float_controls2 v1
	VK_KHR_shader_float16_int8 v1
	VK_KHR_shader_fma v1
	VK_KHR_shader_integer_dot_product v1
	VK_KHR_shader_maximal_reconvergence v1
	VK_KHR_shader_non_semantic_info v1
	VK_KHR_shader_quad_control v1
	VK_KHR_shader_relaxed_extended_instruction v1
	VK_KHR_shader_subgroup_extended_types v1
	VK_KHR_shader_subgroup_rotate v2
	VK_KHR_shader_subgroup_uniform_control_flow v1
	VK_KHR_shader_terminate_invocation v1
	VK_KHR_spirv_1_4 v1
	VK_KHR_storage_buffer_storage_class v1
	VK_KHR_surface v25
	VK_KHR_surface_maintenance1 v1
	VK_KHR_surface_protected_capabilities v1
	VK_KHR_swapchain v70
	VK_KHR_swapchain_maintenance1 v1
	VK_KHR_swapchain_mutable_format v1
	VK_KHR_synchronization2 v1
	VK_KHR_timeline_semaphore v2
	VK_KHR_uniform_buffer_standard_layout v1
	VK_KHR_variable_pointers v1
	VK_KHR_vertex_attribute_divisor v1
	VK_KHR_vulkan_memory_model v3
	VK_KHR_zero_initialize_workgroup_memory v1
	VK_EXT_4444_formats v1
	VK_EXT_buffer_device_address v2
	VK_EXT_calibrated_timestamps v2
	VK_EXT_debug_marker v4
	VK_EXT_debug_report v10
	VK_EXT_debug_utils v2
	VK_EXT_depth_clip_control v1
	VK_EXT_descriptor_indexing v2
	VK_EXT_extended_dynamic_state v1
	VK_EXT_extended_dynamic_state2 v1
	VK_EXT_extended_dynamic_state3 v2
	VK_EXT_external_memory_host v1
	VK_EXT_external_memory_metal v1
	VK_EXT_fragment_shader_interlock v1
	VK_EXT_global_priority v2
	VK_EXT_global_priority_query v1
	VK_EXT_hdr_metadata v3
	VK_EXT_headless_surface v1
	VK_EXT_host_image_copy v1
	VK_EXT_host_query_reset v1
	VK_EXT_image_2d_view_of_3d v1
	VK_EXT_image_robustness v1
	VK_EXT_index_type_uint8 v1
	VK_EXT_inline_uniform_block v1
	VK_EXT_layer_settings v2
	VK_EXT_legacy_dithering v2
	VK_EXT_line_rasterization v1
	VK_EXT_load_store_op_none v1
	VK_EXT_memory_budget v1
	VK_EXT_metal_objects v2
	VK_EXT_metal_surface v1
	VK_EXT_non_seamless_cube_map v1
	VK_EXT_pipeline_creation_cache_control v3
	VK_EXT_pipeline_creation_feedback v1
	VK_EXT_pipeline_robustness v1
	VK_EXT_post_depth_coverage v1
	VK_EXT_primitive_topology_list_restart v1
	VK_EXT_private_data v1
	VK_EXT_provoking_vertex v1
	VK_EXT_robustness2 v1
	VK_EXT_sample_locations v1
	VK_EXT_sampler_filter_minmax v2
	VK_EXT_scalar_block_layout v1
	VK_EXT_separate_stencil_usage v1
	VK_EXT_shader_atomic_float v1
	VK_EXT_shader_demote_to_helper_invocation v1
	VK_EXT_shader_stencil_export v1
	VK_EXT_shader_subgroup_ballot v1
	VK_EXT_shader_subgroup_vote v1
	VK_EXT_shader_viewport_index_layer v1
	VK_EXT_subgroup_size_control v2
	VK_EXT_surface_maintenance1 v1
	VK_EXT_swapchain_colorspace v5
	VK_EXT_swapchain_maintenance1 v1
	VK_EXT_texel_buffer_alignment v1
	VK_EXT_texture_compression_astc_hdr v1
	VK_EXT_tooling_info v1
	VK_EXT_vertex_attribute_divisor v3
	VK_AMD_gpu_shader_half_float v2
	VK_AMD_negative_viewport_height v1
	VK_AMD_shader_image_load_store_lod v1
	VK_AMD_shader_trinary_minmax v1
	VK_GOOGLE_display_timing v1
	VK_IMG_format_pvrtc v1
	VK_INTEL_shader_integer_functions2 v1
	VK_MVK_macos_surface v3
	VK_MVK_moltenvk v37
	VK_NV_fragment_shader_barycentric v1
[mvk-info] GPU device:
	model: Apple M1
	type: Integrated
	vendorID: 0x106b
	deviceID: 0x1b000207
	pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
	GPU memory available: 5461 MB
	GPU memory used: 0 MB
	Metal Shading Language 4.0
	supports the following GPU Features:
		GPU Family Metal 4
		GPU Family Apple 7
		GPU Family Mac 1
		GPU Family Mac 2
		Read-Write Texture Tier 2
[mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
	VK_KHR_surface v25
	VK_EXT_debug_utils v2
	VK_EXT_metal_surface v1
--- Build ---
Official build KytyPlus-2026-10-21-3eee96a
--- Error ---
Could not find suitable device:
  Apple M1: image view minLod is not supported; shaderBufferInt64Atomics is not supported; nullDescriptor is not supported; shaderCullDistance is not supported in /Users/runner/work/KytyPlus/KytyPlus/src/graphics/presentation/window/vulkanWindow.cpp:984

Checklist

  • I own this dump legally and will not upload it here.
  • I am not asking for dumps or firmware.

Activity

  1. Coder787-source commented on Oct 21, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 Thanks for the report, I will try to add a fix in v4.7!

  2. Coder787-source commented on Oct 21, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind testing v4.7, I added a fix which could help witht his issue,hwoever, I cant confirm for sure, let me know if it works, thanks!

  3. djsmiley007 commented on Oct 21, 2026

    @djsmiley007
    Author

    Yes.. Why not 😁 I'm at work right now tomorrow morning when I get home I will try.

  4. Coder787-source commented on Oct 21, 2026

    @Coder787-source
    Owner

    @djsmiley007 okay then, take your time, no rush!

  5. djsmiley007 commented on Oct 22, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b000207
    pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: initializing _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: initialized empty
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x600003eb1410) on screen SAMSUNG.
    --- Build ---
    Official build KytyPlus-2026-10-21-4782391
    --- Fatal Error ---
    Error: condition (reinterpret_cast<uint64_t>(address) != DriverDmemBase) is true in /Users/runner/work/KytyPlus/KytyPlus/src/libs/agc.cpp:4152

  6. Coder787-source commented on Oct 22, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind testing v4.8, I added a fix that could potentially solve this issue,however,its not confirmed, let me know if it works, no rush!

  7. djsmiley007 commented on Oct 23, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b000207
    pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: initializing _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: initialized empty
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x6000031ec930) on screen SAMSUNG.
    --- Build ---
    Official build KytyPlus-2026-10-22-a7d8417
    --- Fatal Error ---
    Error: condition (Gen5Driver::Initialize() != OK) is true in /Users/runner/work/KytyPlus/KytyPlus/src/libs/agc.cpp:87

  8. Coder787-source commented on Oct 23, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind testing v4.9, I added a fix which could help, however I wasn't able to test it myself, hope it works!

  9. djsmiley007 commented on Oct 24, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b000207
    pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: initializing _PipelineCache/PPSA38510.bin
    Vulkan pipeline cache: initialized empty
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x600000bfc120) on screen SAMSUNG.
    Initialized: Graphics
    Title ID: PPSA38510
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    kyty_emulator(77503,0x700207877000) malloc: *** error for object 0x60000000000a: pointer being freed was not allocated
    kyty_emulator(77503,0x700207877000) malloc: *** set a breakpoint in malloc_error_break to debug
    zsh: abort /Users/nechita/Downloads/KytyPlus-main/kyty_emulator --game

  10. djsmiley007 commented on Oct 24, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b000207
    pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: initializing _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: initialized empty
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x600002ed1e60) on screen SAMSUNG.
    Initialized: Graphics
    Title ID: PPSA23732
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    version = 13
    Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 0 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shader: emitted zero-position clip guard
    Shaders: VS 1 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    version = 13
    AJM codec=1, name=ATRAC9 decoder
    AvPlayer: source added: /app0/Media/sharedassets1.resource
    AvPlayer video started playing
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video started playing
    AvPlayerState: active=1 t=0 ms
    version = 13
    Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 1 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    [mvk-error] SPIR-V to MSL conversion error: Subgroup builtins are not available in this type of function.
    [mvk-error] VK_ERROR_INITIALIZATION_FAILED: Vertex shader function could not be compiled into pipeline. See previous logged error.
    --- Build ---
    Official build KytyPlus-2026-10-23-2c8e00d
    --- Fatal Error ---
    Not implemented (result != vk::Result::eSuccess) in /Users/runner/work/KytyPlus/KytyPlus/src/graphics/host_gpu/renderer/pipeline/shaders.cpp:572

  11. Coder787-source commented on Oct 26, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind testing v5.1, I added a fix which could help this issue, however I cant confirm if it works, hope it helps!

  12. djsmiley007 commented on Oct 26, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b000207
    pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: loading _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: loaded 2434902 bytes from _PipelineCache/PPSA23732.bin
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x6000009f88d0) on screen SAMSUNG.
    Initialized: Graphics
    Title ID: PPSA23732
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    version = 13
    Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 0 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shader: emitted zero-position clip guard
    Shaders: VS 1 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    version = 13
    AJM codec=1, name=ATRAC9 decoder
    AvPlayer: source added: /app0/Media/sharedassets1.resource
    AvPlayer video started playing
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video started playing
    version = 13
    Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 1 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 4 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 5 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=653 ms
    Shaders: VS 4 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 5 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=2785 ms
    AvPlayerState: active=1 t=4785 ms
    AvPlayerState: active=1 t=6785 ms
    AvPlayerState: active=1 t=8786 ms
    AvPlayerState: active=1 t=10785 ms
    AvPlayerState: active=1 t=12802 ms
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video stopped
    Shaders: VS 5 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Warning: format Bc3SrgbBlock does not support storage access; block-compressed textures written by the guest will not render.
    Shaders: VS 6 | PS 9 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 13 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 12 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 20 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 23 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 25 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 26 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 28 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 29 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 30 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 31 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 32 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 21 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 25 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Vulkan pipeline cache: saved 2434902 bytes to _PipelineCache/PPSA23732.bin

  13. djsmiley007 commented on Oct 26, 2026

    @djsmiley007
    Author

    starts but stay on black screen, but music in backscreen it works

  14. Coder787-source commented on Oct 27, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind trying v5.4, I think I added a fix which might help, but couldnt verify it works, hope this helps!

  15. djsmiley007 commented on Oct 27, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b000207
    pipelineCacheUUID: DB660224-1B00-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: loading _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: loaded 2434902 bytes from _PipelineCache/PPSA23732.bin
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x600002fb55f0) on screen SAMSUNG.
    Initialized: Graphics
    Title ID: PPSA23732
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    version = 13
    Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 0 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shader: emitted zero-position clip guard
    Shaders: VS 1 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    version = 13
    AJM codec=1, name=ATRAC9 decoder
    AvPlayer: source added: /app0/Media/sharedassets1.resource
    AvPlayer video started playing
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video started playing
    AvPlayerState: active=1 t=0 ms
    version = 13
    Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 1 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 4 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 5 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 5 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=2893 ms
    AvPlayerState: active=1 t=4892 ms
    AvPlayerState: active=1 t=6892 ms
    AvPlayerState: active=1 t=8890 ms
    AvPlayerState: active=1 t=10892 ms
    AvPlayerState: active=1 t=12890 ms
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video stopped
    Shaders: VS 5 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Warning: format Bc3SrgbBlock does not support storage access; block-compressed textures written by the guest will not render.
    Shaders: VS 6 | PS 9 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 13 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 12 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 20 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 23 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 25 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 26 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 28 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 29 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 30 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 31 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 32 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 21 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 25 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Vulkan pipeline cache: saved 2434902 bytes to _PipelineCache/PPSA23732.bin

  16. djsmiley007 commented on Oct 27, 2026

    @djsmiley007
    Author

    same problem...

  17. Coder787-source commented on Oct 28, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind trying v5.5, while I didnt add a fix, I added daignostics that brings us closer to a fix, hope this helps!

  18. djsmiley007 commented on Oct 28, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b020207
    pipelineCacheUUID: DB660224-1B02-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: loading _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: loaded 2434902 bytes from _PipelineCache/PPSA23732.bin
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x60000225d650) on screen SAMSUNG.
    Vulkan presentation: SDR format=B8G8R8A8Unorm colorspace=SrgbNonlinear extent=1280x720 images=3 mode=Fifo hdr_config=false hdr_supported=false hdr_requested=false
    Initialized: Graphics
    Title ID: PPSA23732
    [present-probe] #1 image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    [present-probe] #2 image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #3 image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #4 image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #5 image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #6 image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #7 image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #8 image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    version = 13
    [present-probe] #90 image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame blank=true 1280x720 format=B8G8R8A8Unorm overlay=none
    Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 0 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shader: emitted zero-position clip guard
    Shaders: VS 1 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    version = 13
    AJM codec=1, name=ATRAC9 decoder
    AvPlayer: source added: /app0/Media/sharedassets1.resource
    AvPlayer video started playing
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video started playing
    AvPlayerState: active=1 t=0 ms
    version = 13
    Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 1 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 4 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 5 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 5 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=3646 ms
    AvPlayerState: active=1 t=5681 ms
    AvPlayerState: active=1 t=7680 ms
    AvPlayerState: active=1 t=9881 ms
    AvPlayerState: active=1 t=11897 ms
    AvPlayerState: active=1 t=13896 ms
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video stopped
    Shaders: VS 5 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    note: this device cannot create block-compressed images with storage access; Bc3SrgbBlock images are created sampled-only
    Shaders: VS 6 | PS 9 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 13 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 12 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 20 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 23 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 25 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 26 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 28 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 29 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 30 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 31 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 32 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 21 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 25 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 25 | PS 37 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Vulkan pipeline cache: saved 3796453 bytes to _PipelineCache/PPSA23732.bin

  19. Coder787-source commented on Oct 28, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 would you mind testing v5.6, while a fix isnt included,there is improved diagnostics that will help make a more accurate fix, hope this helps!

  20. djsmiley007 commented on Oct 29, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b020207
    pipelineCacheUUID: DB660224-1B02-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: loading _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: loaded 3796453 bytes from _PipelineCache/PPSA23732.bin
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x60000346e070) on screen SAMSUNG.
    Vulkan presentation: SDR format=B8G8R8A8Unorm colorspace=SrgbNonlinear extent=1280x720 images=3 mode=Fifo hdr_config=false hdr_supported=false hdr_requested=false
    Initialized: Graphics
    Title ID: PPSA23732
    [present-probe] #1 (1 blank, 0 real) image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #2 (2 blank, 0 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #3 (3 blank, 0 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #4 (4 blank, 0 real) image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #5 (5 blank, 0 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #6 (6 blank, 0 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #7 (7 blank, 0 real) image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #8 (8 blank, 0 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    version = 13
    Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 0 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shader: emitted zero-position clip guard
    Shaders: VS 1 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    [present-probe] #101 (100 blank, 1 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    version = 13
    AJM codec=1, name=ATRAC9 decoder
    AvPlayer: source added: /app0/Media/sharedassets1.resource
    AvPlayer video started playing
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video started playing
    version = 13
    Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 1 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 4 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 5 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=686 ms
    Shaders: VS 4 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 5 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=2800 ms
    AvPlayerState: active=1 t=4800 ms
    AvPlayerState: active=1 t=6801 ms
    [present-probe] #600 (100 blank, 500 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    AvPlayerState: active=1 t=8801 ms
    AvPlayerState: active=1 t=10818 ms
    AvPlayerState: active=1 t=12847 ms
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video stopped
    Shaders: VS 5 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    note: this device cannot create block-compressed images with storage access; Bc3SrgbBlock images are created sampled-only
    Shaders: VS 6 | PS 9 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 13 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 12 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 20 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 23 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 25 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 26 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 28 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 29 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 30 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 31 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 32 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 21 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 25 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    [present-probe] #1200 (100 blank, 1100 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    [present-probe] #1800 (100 blank, 1700 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    [present-probe] #2400 (100 blank, 2300 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    [present-probe] #3000 (100 blank, 2900 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    Vulkan pipeline cache: saved 3796453 bytes to _PipelineCache/PPSA23732.bin

  21. Coder787-source commented on Oct 29, 2026

    @Coder787-source
    Owner

    Hi @djsmiley007 can you test v5.7, I added a potential fix that could help, but I wasnt able to test it, hope it works!

  22. djsmiley007 commented on Oct 29, 2026

    @djsmiley007
    Author

    Initialized: Config
    Initialized: Log
    Initialized: Timer
    Initialized: Pthread
    Initialized: Profiler
    Initialized: Network
    Initialized: Memory
    Initialized: FileSystem
    Initialized: Controller
    Initialized: Audio
    [mvk-info] MoltenVK version 1.4.2, supporting Vulkan version 1.4.357.
    The following 154 Vulkan extensions are supported:
    VK_KHR_16bit_storage v1
    VK_KHR_8bit_storage v1
    VK_KHR_bind_memory2 v1
    VK_KHR_buffer_device_address v1
    VK_KHR_calibrated_timestamps v1
    VK_KHR_copy_commands2 v1
    VK_KHR_create_renderpass2 v1
    VK_KHR_dedicated_allocation v3
    VK_KHR_deferred_host_operations v4
    VK_KHR_depth_stencil_resolve v1
    VK_KHR_descriptor_update_template v1
    VK_KHR_device_group v4
    VK_KHR_device_group_creation v1
    VK_KHR_driver_properties v1
    VK_KHR_dynamic_rendering v1
    VK_KHR_dynamic_rendering_local_read v1
    VK_KHR_external_fence v1
    VK_KHR_external_fence_capabilities v1
    VK_KHR_external_memory v1
    VK_KHR_external_memory_capabilities v1
    VK_KHR_external_semaphore v1
    VK_KHR_external_semaphore_capabilities v1
    VK_KHR_format_feature_flags2 v2
    VK_KHR_fragment_shader_barycentric v1
    VK_KHR_get_memory_requirements2 v1
    VK_KHR_get_physical_device_properties2 v2
    VK_KHR_get_surface_capabilities2 v1
    VK_KHR_global_priority v1
    VK_KHR_image_format_list v1
    VK_KHR_imageless_framebuffer v1
    VK_KHR_incremental_present v2
    VK_KHR_index_type_uint8 v1
    VK_KHR_line_rasterization v1
    VK_KHR_load_store_op_none v1
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance2 v1
    VK_KHR_maintenance3 v1
    VK_KHR_maintenance4 v2
    VK_KHR_maintenance5 v1
    VK_KHR_maintenance6 v1
    VK_KHR_maintenance7 v1
    VK_KHR_maintenance8 v1
    VK_KHR_maintenance9 v1
    VK_KHR_map_memory2 v1
    VK_KHR_multiview v1
    VK_KHR_portability_subset v1
    VK_KHR_present_id v1
    VK_KHR_present_id2 v1
    VK_KHR_present_wait v1
    VK_KHR_present_wait2 v1
    VK_KHR_push_descriptor v2
    VK_KHR_relaxed_block_layout v1
    VK_KHR_robustness2 v1
    VK_KHR_sampler_mirror_clamp_to_edge v3
    VK_KHR_sampler_ycbcr_conversion v14
    VK_KHR_separate_depth_stencil_layouts v1
    VK_KHR_shader_draw_parameters v1
    VK_KHR_shader_expect_assume v1
    VK_KHR_shader_float_controls v4
    VK_KHR_shader_float_controls2 v1
    VK_KHR_shader_float16_int8 v1
    VK_KHR_shader_fma v1
    VK_KHR_shader_integer_dot_product v1
    VK_KHR_shader_maximal_reconvergence v1
    VK_KHR_shader_non_semantic_info v1
    VK_KHR_shader_quad_control v1
    VK_KHR_shader_relaxed_extended_instruction v1
    VK_KHR_shader_subgroup_extended_types v1
    VK_KHR_shader_subgroup_rotate v2
    VK_KHR_shader_subgroup_uniform_control_flow v1
    VK_KHR_shader_terminate_invocation v1
    VK_KHR_spirv_1_4 v1
    VK_KHR_storage_buffer_storage_class v1
    VK_KHR_surface v25
    VK_KHR_surface_maintenance1 v1
    VK_KHR_surface_protected_capabilities v1
    VK_KHR_swapchain v70
    VK_KHR_swapchain_maintenance1 v1
    VK_KHR_swapchain_mutable_format v1
    VK_KHR_synchronization2 v1
    VK_KHR_timeline_semaphore v2
    VK_KHR_uniform_buffer_standard_layout v1
    VK_KHR_variable_pointers v1
    VK_KHR_vertex_attribute_divisor v1
    VK_KHR_vulkan_memory_model v3
    VK_KHR_zero_initialize_workgroup_memory v1
    VK_EXT_4444_formats v1
    VK_EXT_buffer_device_address v2
    VK_EXT_calibrated_timestamps v2
    VK_EXT_debug_marker v4
    VK_EXT_debug_report v10
    VK_EXT_debug_utils v2
    VK_EXT_depth_clip_control v1
    VK_EXT_descriptor_indexing v2
    VK_EXT_extended_dynamic_state v1
    VK_EXT_extended_dynamic_state2 v1
    VK_EXT_extended_dynamic_state3 v2
    VK_EXT_external_memory_host v1
    VK_EXT_external_memory_metal v1
    VK_EXT_fragment_shader_interlock v1
    VK_EXT_global_priority v2
    VK_EXT_global_priority_query v1
    VK_EXT_hdr_metadata v3
    VK_EXT_headless_surface v1
    VK_EXT_host_image_copy v1
    VK_EXT_host_query_reset v1
    VK_EXT_image_2d_view_of_3d v1
    VK_EXT_image_robustness v1
    VK_EXT_index_type_uint8 v1
    VK_EXT_inline_uniform_block v1
    VK_EXT_layer_settings v2
    VK_EXT_legacy_dithering v2
    VK_EXT_line_rasterization v1
    VK_EXT_load_store_op_none v1
    VK_EXT_memory_budget v1
    VK_EXT_metal_objects v2
    VK_EXT_metal_surface v1
    VK_EXT_non_seamless_cube_map v1
    VK_EXT_pipeline_creation_cache_control v3
    VK_EXT_pipeline_creation_feedback v1
    VK_EXT_pipeline_robustness v1
    VK_EXT_post_depth_coverage v1
    VK_EXT_primitive_topology_list_restart v1
    VK_EXT_private_data v1
    VK_EXT_provoking_vertex v1
    VK_EXT_robustness2 v1
    VK_EXT_sample_locations v1
    VK_EXT_sampler_filter_minmax v2
    VK_EXT_scalar_block_layout v1
    VK_EXT_separate_stencil_usage v1
    VK_EXT_shader_atomic_float v1
    VK_EXT_shader_demote_to_helper_invocation v1
    VK_EXT_shader_stencil_export v1
    VK_EXT_shader_subgroup_ballot v1
    VK_EXT_shader_subgroup_vote v1
    VK_EXT_shader_viewport_index_layer v1
    VK_EXT_subgroup_size_control v2
    VK_EXT_surface_maintenance1 v1
    VK_EXT_swapchain_colorspace v5
    VK_EXT_swapchain_maintenance1 v1
    VK_EXT_texel_buffer_alignment v1
    VK_EXT_texture_compression_astc_hdr v1
    VK_EXT_tooling_info v1
    VK_EXT_vertex_attribute_divisor v3
    VK_AMD_gpu_shader_half_float v2
    VK_AMD_negative_viewport_height v1
    VK_AMD_shader_image_load_store_lod v1
    VK_AMD_shader_trinary_minmax v1
    VK_GOOGLE_display_timing v1
    VK_IMG_format_pvrtc v1
    VK_INTEL_shader_integer_functions2 v1
    VK_MVK_macos_surface v3
    VK_MVK_moltenvk v37
    VK_NV_fragment_shader_barycentric v1
    [mvk-info] GPU device:
    model: Apple M1
    type: Integrated
    vendorID: 0x106b
    deviceID: 0x1b020207
    pipelineCacheUUID: DB660224-1B02-0207-0000-000100000000
    GPU memory available: 5461 MB
    GPU memory used: 0 MB
    Metal Shading Language 4.0
    supports the following GPU Features:
    GPU Family Metal 4
    GPU Family Apple 7
    GPU Family Mac 1
    GPU Family Mac 2
    Read-Write Texture Tier 2
    [mvk-info] Created VkInstance for Vulkan version 1.3.357, as requested by app, with the following 3 Vulkan extensions enabled:
    VK_KHR_surface v25
    VK_EXT_debug_utils v2
    VK_EXT_metal_surface v1
    WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics=false, workgroupMemoryExplicitLayout=false. Continuing with the selected Vulkan device.
    [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue.
    [mvk-info] Descriptor sets binding resources using Metal3 argument buffers.
    [mvk-info] Created VkDevice to run on GPU Apple M1 with the following 8 Vulkan extensions enabled:
    VK_KHR_maintenance1 v2
    VK_KHR_maintenance8 v1
    VK_KHR_portability_subset v1
    VK_KHR_push_descriptor v2
    VK_KHR_swapchain v70
    VK_EXT_depth_clip_control v1
    VK_EXT_memory_budget v1
    VK_EXT_robustness2 v1
    Vulkan pipeline cache: loading _PipelineCache/PPSA23732.bin
    Vulkan pipeline cache: loaded 3796453 bytes from _PipelineCache/PPSA23732.bin
    [mvk-info] Created 3 swapchain images with size (1280, 720) and contents scale 1.0 in layer CAMetalLayer: SDL3_cocoametalview (0x600003ec5110) on screen SAMSUNG.
    Vulkan presentation: SDR format=B8G8R8A8Unorm colorspace=SrgbNonlinear extent=1280x720 images=3 mode=Fifo hdr_config=false hdr_supported=false hdr_requested=false
    Initialized: Graphics
    Title ID: PPSA23732
    [present-probe] #1 (1 blank, 0 real) image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #2 (2 blank, 0 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #3 (3 blank, 0 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #4 (4 blank, 0 real) image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #5 (5 blank, 0 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #6 (6 blank, 0 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #7 (7 blank, 0 real) image=0/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [present-probe] #8 (8 blank, 0 real) image=1/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=blank 1280x720 format=B8G8R8A8Unorm overlay=none
    [render-request] guest argv requests 1920x1080; engine support is not guaranteed
    version = 13
    Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 0 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    Shader: emitted zero-position clip guard
    Shaders: VS 1 | PS 1 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
    [present-probe] #84 (83 blank, 1 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    [present-check] real=1 1920x1080 B8G8R8A8Unorm lit=0/8294400 hash=227ea3796d10f325 first=00000000 center=00000000
    [present-check] real=2 1920x1080 B8G8R8A8Unorm lit=0/8294400 hash=227ea3796d10f325 first=00000000 center=00000000
    [present-check] real=3 1920x1080 B8G8R8A8Unorm lit=0/8294400 hash=227ea3796d10f325 first=00000000 center=00000000
    [present-check] real=4 1920x1080 B8G8R8A8Unorm lit=0/8294400 hash=227ea3796d10f325 first=00000000 center=00000000
    version = 13
    AJM codec=1, name=ATRAC9 decoder
    AvPlayer: source added: /app0/Media/sharedassets1.resource
    AvPlayer video started playing
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video started playing
    version = 13
    Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 1 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 2 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 3 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 4 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 5 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 2 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 6 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 3 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 7 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 4 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 5 | PS 8 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    AvPlayerState: active=1 t=810 ms
    AvPlayerState: active=1 t=2892 ms
    AvPlayerState: active=1 t=4892 ms
    AvPlayerState: active=1 t=6942 ms
    AvPlayerState: active=1 t=8944 ms
    [present-probe] #600 (83 blank, 517 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    AvPlayerState: active=1 t=10943 ms
    AvPlayerState: active=1 t=12960 ms
    AvPlayer demuxer: EOF reached
    AvPlayer decoder thread: done
    AvPlayer video stopped
    Shaders: VS 5 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
    note: this device cannot create block-compressed images with storage access; Bc3SrgbBlock images are created sampled-only
    Shaders: VS 6 | PS 9 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 6 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 9 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 7 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 10 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 8 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 11 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 9 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 12 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 13 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 14 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 10 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 15 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 11 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 12 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 16 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 13 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 17 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 14 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 18 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 15 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 19 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 20 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 16 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 21 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 17 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 22 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 23 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 18 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 24 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 25 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 26 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 19 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 27 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 28 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 29 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 30 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 31 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 32 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 20 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 21 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 33 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 22 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 34 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 23 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 35 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 24 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    Shaders: VS 25 | PS 36 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
    [present-probe] #1200 (83 blank, 1117 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    [present-check] real=1117 1920x1080 B8G8R8A8Unorm lit=8294400/8294400 hash=39d8c6aee2b6cf25 first=ffffffff center=ffffffff
    [present-probe] #1800 (83 blank, 1717 real) image=2/3 swapchain=1280x720 format=B8G8R8A8Unorm colorspace=SrgbNonlinear hdr=false source=frame 1920x1080 format=B8G8R8A8Unorm overlay=none
    Vulkan pipeline cache: saved 3796453 bytes to _PipelineCache/PPSA23732.bin

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