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[Compat]: Game doesn't even boot, but KytyPlus doesn't write _kyty.txt #16

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Description

@2mg

KytyPlus version

v4.2

Game (title + Title ID if known)

Demon's Souls [PPSA01341]

Status

Does not boot

Notes

The game is crashing on start, but I can't even figure out why because _kyty.txt isn't being written at all, so I can't even share the log.

"_No log file found at:
X:/xxxx/PPSA01341/_kyty.txt

Run a game first — the emulator writes kyty.txt when it starts."

Here is _launcher_debug.txt if it helps.
_launcher_debug.txt

OS

Windows 10

CPU

Ryzen 7 5800x

GPU + driver

RTX 2080ti, Game Ready Driver 610.62

RAM

32 GB

Log / error excerpt (optional but preferred)

Checklist

  • I own this dump legally and will not upload it here.
  • I am not asking for dumps or firmware.

Activity

  1. Coder787-source commented on Oct 14, 2026

    @Coder787-source
    Owner

    Hi @2mg ,

    Thanks for the report and for sharing _launcher_debug.txt. I’ll investigate the Demon's Souls startup issue and try to prepare a patch for v4.4. I’ll update this issue when I have more information or a build for you to test.

  2. Coder787-source commented on Oct 18, 2026

    @Coder787-source
    Owner

    Hi @2mg — thanks for the detail, and sorry for the slow reply. Two separate things were going on here, and neither was your setup.

    Why there was no log. Two independent causes

    The launcher was passing several options the emulator no longer recognised, so the process exited immediately on unknown option — before any log was written. This is fixed.
    _kyty.txt is only created when that game's printf direction is set to File. A per-game setting overrides the global one, and if it's on Silent the file is never opened at all — which looks identical to "the emulator crashed before logging".

    Also worth checking on your side: the log is written to the emulator's working directory, not the game folder. Your error mentions X:/xxxx/PPSA01341/_kyty.txt — it will instead be _kyty.txt next to kyty_emulator.exe.

    What I'd like to ask. Could you retest on v4.4 and attach the log if it still won't boot?

    In the launcher, select Demon's Souls → Edit game config → Debug tab → set printf direction to File, then Apply.
    Launch the game and wait for it to fail.
    Upload the _kyty.txt from the folder containing kyty_emulator.exe (if it's large, the last few hundred lines are the useful part).

    v4.4 merges a large batch of upstream shader fixes and several loader corrections that plausibly affect this title, so there's a decent chance it behaves differently — but I'd rather know either way. If the log shows a specific failure, that's exactly what I need to chase it down.

    Thanks for reporting it properly, including _launcher_debug.txt — that file is what let us find the unknown option problem.


  3. 2mg commented on Oct 19, 2026

    @2mg
    Author

    3. Hi @2mg — thanks for the detail, and sorry for the slow reply. Two separate things were going on here, and neither was your setup.
    Why there was no log. Two independent causes
    The launcher was passing several options the emulator no longer recognised, so the process exited immediately on unknown option — before any log was written. This is fixed.
    _kyty.txt is only created when that game's printf direction is set to File. A per-game setting overrides the global one, and if it's on Silent the file is never opened at all — which looks identical to "the emulator crashed before logging".
    Also worth checking on your side: the log is written to the emulator's working directory, not the game folder. Your error mentions X:/xxxx/PPSA01341/_kyty.txt — it will instead be _kyty.txt next to kyty_emulator.exe.
    What I'd like to ask. Could you retest on v4.4 and attach the log if it still won't boot?
    In the launcher, select Demon's Souls → Edit game config → Debug tab → set printf direction to File, then Apply.
    Launch the game and wait for it to fail.
    Upload the _kyty.txt from the folder containing kyty_emulator.exe (if it's large, the last few hundred lines are the useful part).
    v4.4 merges a large batch of upstream shader fixes and several loader corrections that plausibly affect this title, so there's a decent chance it behaves differently — but I'd rather know either way. If the log shows a specific failure, that's exactly what I need to chase it down.
    Thanks for reporting it properly, including _launcher_debug.txt — that file is what let us find the unknown option problem.

    _kyty.txt issue is solved with Debug settings as explained.

    Game not booting was due to low available RAM (unsure if page-file is included in this calculation) but the user (me) was not warned about this neither via a popup window or in launcher's GUI (I found out the issue only in _kyty.txt).

  4. Coder787-source commented on Oct 21, 2026

    @Coder787-source
    Owner

    Hi @2mg would you mind testing v5.0 I implemented a plausible fix for this game, however,I can't confirm it went farther, thanks!

  5. 2mg commented on Oct 24, 2026

    @2mg
    Author

    Will do it today or tomorrow.

  6. 2mg commented on Oct 25, 2026

    @2mg
    Author

    Kyty_launcher.exe and launcher.exe triggered the antivirus.

    This wasn't the case so far.

  7. Coder787-source commented on Oct 26, 2026

    @Coder787-source
    Owner

    Hi @2mg would you mind testing the latest release, I didnt get smartscreen using launcher.exe, but it could just be because i approved it in the past, hope this helps fix this issue!

  8. 2mg commented on Oct 27, 2026

    @2mg
    Author

    8. Hi @2mg would you mind testing the latest release, I didnt get smartscreen using launcher.exe, but it could just be because i approved it in the past, hope this helps fix this issue!

    I'm not gonna test anything unless you can explain why 0.5.0 triggered the antivirus/Windows defender.

    I don't understand what you approved in the past exactly?

  9. Coder787-source commented on Oct 27, 2026

    @Coder787-source
    Owner

    Hi @2mg so I will be honest about the Smartscreen, I unfortunately couldn't figure a fix, and due to recent changes in code, I suspect that some change make SmartScreen flag it, if you want to verify the .exe/.zip yourself, I would suggest you use VirusTotal: https://www.virustotal.com/gui/home/upload
    And also what I meant by approved in the past is I might have approved smartscreen to run this application to run before, so that's what I meant by approved in the past, hope this explanation helps!

  10. 2mg commented on Oct 27, 2026

    @2mg
    Author

    Please see #17 (comment) for further problems related to _kyty.txt and game crashes, I will close this ticket and post in that thread.

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