New Engine Feature: Tweak Op261#8
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Opcode 261 enhancements:
Opcode_Hook_Op261_SelectRandomSpellandOpcode_Hook_Op261_ShouldStopAfterCurrentLevelto theEEexnamespace inEEex.h, enabling external control over spell selection and loop termination for opcode 261.EEex.cpp, including a helper function that randomly selects an eligible spell from a memorized spell list, closely following the vanilla engine's logic and random number usage. Also added logic to determine if the spell level loop should stop after the current level.See also: Bubb13/EEex#126.