Nix Fix#60
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fix(popups): Dashboard and wallpaper behavior fixed. - Dashboard and wallpaper Popups don't close when interacting with them. - Keyboard focus to enable mouse-free control - Fixed few interaction bugs. - Refactored code - Enhanced UI behavior
Merge pull request Brainitech#38 from notcandy001/main feat : add GitHub Actions workflow, fix flake.nix, and correct dependency lists
fix(installer): added missing imports
Dev-main feat/dual config support & user_data migration
fix(installer):Branch change from feat/Dual_Config_Support to main
fix(Auto_Updater): path fix + cleanup
… and Screen Recorder Enhancements) ## Overview This Pull Request streamlines the user experience by providing out-of-the-box support for screen shaders and improves the overall quality and compatibility of the screen recording feature. ## Key Changes * **Native Shaders:** Bundled standard screen shaders directly into `src/config/shaders`. Users no longer need to manually download or configure external shader files; they will work immediately upon installation. * **Video Command Enhancements:** Updated the underlying screen recorder build command to optimize the video encoding format, improve color accuracy, and ensure broader playback compatibility.
Readme Video Update
Definitely-Not-A-Dolphin
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June 10, 2026 21:40
leriart
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Jun 11, 2026
…ers, color extraction, performance optimizations, and bug fixes ## Native Wallpaper System - Native QML wallpaper renderer (Image/GIF/Video) — no external daemon needed - Hardware-accelerated video with GPU-aware downscaling and caching - Per-screen wallpaper support (different wallpaper per monitor) - Directory watcher for auto-refresh on file changes - Type filters in wallpaper popup (Images/GIFs/Videos) - Thumbnail-based grid with viewport-aware lazy loading - Video wallpapers auto-loop with IdleService-aware pause/resume - Color extraction via matugen for all wallpaper types (image/video/GIF) - Frame extraction fallback: ffmpeg → magick → convert → thumbnail - Live ShaderEffectSource crossfade transitions between wallpapers ## Performance Optimizations - AppSearch debounce prevents 77+ redundant index rebuilds on startup - WallpaperPopup: viewport-aware lazy loading with preload buffer - WallpaperPopup: thumbnails only, never full-resolution images in grid - WallpaperPopup: video/GIF previews only when selected AND in viewport - ColorLoader: 3s polling fallback for unreliable filesystem watchers - GpuDetector: Process-based detection replaces blocked XMLHttpRequest ## Bug Fixes - ScreenCorners: width/height → implicitWidth/Height (deprecation warnings) - WallpaperPopup: Theme.animDuration → Anim.* (undefined-to-int crash) - IpcManager: QVariant IPC serialization workaround - UpdateService: git repo pre-check before fetch - IdleService: fallback no longer permanently pauses video wallpapers - EnvyControlService: binary pre-check avoids startup error - Duplicate keybind registration (single HyprlandSyncService bind source) - services/qmldir: removed stale references - Missing icon fallback (hwloc, wine → application-x-executable) - Dashboard: restored original visibility-toggle page pattern - ShellConfig: restored original upstream placeholder tabs ## Nix Flake (upstream PR Brainitech#60) - flake-utils follows nixpkgs, updated nixpkgs-unstable lock - Removed non-functional Hyprland exec-once NixOS module block ## Animation Consistency - TabSwitcher: Anim.standardSmall replaces hardcoded durations - WallpaperPopup: all Theme.animDuration references → Anim.*
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Hi, thanks for your time and contribution. Could you open the PR to the dev branch whenever you open a proper pr? Also i'll update the repo with some pr/contribution guidelines so go thru them once. Also regarding the nix flakes: That said, I'm actually exploring NixOS right now to learn the setup process. I'll manually review and properly fix the flake implementation, and bundle it into the upcoming patch release. |
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The NixOS flake and lockfile were utterly terrible, I highly suspect vibecoding. I am currently still trying to get the flakes to work, here is my progress.