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Fix: Improve useIsMobile SSR and initial render consistency
#126
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🧩 Analysis chain
🏁 Script executed:
Repository: Authormaton/authormaton
Length of output: 1049
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rg -n "useIsMobile" --type=ts --type=tsx -C3Repository: Authormaton/authormaton
Length of output: 94
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rg -n "useIsMobile" --type=ts -C3Repository: Authormaton/authormaton
Length of output: 6544
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rg -n "useIsMobile" -C3Repository: Authormaton/authormaton
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sed -n '55,80p' src/components/ui/sidebar.tsxRepository: Authormaton/authormaton
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sed -n '14,40p' src/components/models/projects/ProjectsTable.tsxRepository: Authormaton/authormaton
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sed -n '8,30p' src/components/layouts/GeneralLayout.tsxRepository: Authormaton/authormaton
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sed -n '14,60p' src/components/models/projects/ProjectsTable.tsxRepository: Authormaton/authormaton
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rg -n "suppressHydrationWarning" --type=tsRepository: Authormaton/authormaton
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rg -n "suppressHydrationWarning"Repository: Authormaton/authormaton
Length of output: 143
Hydration mismatch from lazy
useStateinitializer readingwindowThe lazy initializer with
typeof window === 'undefined'is runtime-safe for SSR, but it causes server and initial client renders to diverge:isMobileis alwaysfalse.trueifinnerWidth < 768.This causes hydration mismatches in components that conditionally render based on
isMobile:<Sheet>on mobile but<div>on desktop based on this value<BasicTable>on desktop based on this valueBoth components will render different markup on the server versus the client, triggering hydration warnings and potential layout shifts after the effect updates.
Initialize to a constant value (e.g.,
useState(false)) and rely on the effect to update after mount, ensuring server and first hydration render are consistent. Alternatively, make these components client-only or addsuppressHydrationWarningif the brief mismatch is acceptable.🤖 Prompt for AI Agents