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Fix MSDF text transform inside Filters.Mask - #1

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Antriel merged 1 commit into
Antriel:mainfrom
rmartone:fix/filters-mask-transform
Aug 29, 2026
Merged

Antriel merged 1 commit into
Antriel:mainfrom
rmartone:fix/filters-mask-transform

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@rmartone

@rmartone rmartone commented Aug 1, 2026

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Pass ignoreCameraPosition to GetCalcMatrix during framebuffer rendering, matching Phaser's stock WebGL renderers and preventing the filter camera position from being applied twice.

Pass ignoreCameraPosition to GetCalcMatrix during framebuffer rendering,   matching Phaser's stock WebGL renderers and preventing the filter camera   position from being applied twice.
@rmartone

rmartone commented Aug 1, 2026

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Fixes a positioning issue with MSDF text used in a scroller that's masked for clipping

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Antriel merged commit 23578cf into Antriel:main Aug 29, 2026
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Antriel commented Aug 29, 2026

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Thanks!

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2 participants