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19 changes: 13 additions & 6 deletions indra/alrender/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@ set(
alshaderinputs.cpp
alskydome.cpp
alspotshadowcache.cpp
alstarfield.cpp
altransienttargetpool.cpp
altransienttargets.cpp
alwaterfield.cpp
Expand All @@ -46,6 +47,8 @@ set(
alshaderinputs.h
alskydome.h
alspotshadowcache.h
alstarfield.h
alstarfieldgenerate.h
altransienttargetpool.h
altransienttargets.h
alwaterfield.h
Expand Down Expand Up @@ -76,7 +79,7 @@ if(AL_BUILD_TESTS)
# that ask for it again, the transient target pool's policy, what the programs are built from, the far plane
# and the constants its shaders share, the water's field and the wave
# heights a normal map's slopes integrate to, snapshot cutouts, the spot
# shadows' cache, and how a display pass ends its frame.
# shadows' cache, how a display pass ends its frame, and the star field.
al_add_test_binary(
alrender_tests
PROJECT alrender
Expand All @@ -89,9 +92,11 @@ if(AL_BUILD_TESTS)
tests/alrenderresourceplan_test.cpp
tests/alshaderinputs_test.cpp
tests/alspotshadowcache_test.cpp
tests/alstarfield_test.cpp
tests/altransienttargetpool_test.cpp
tests/alwaterfield_test.cpp
tests/alwaterheightbake_test.cpp
BENCH_SOURCES tests/alstarfield_bench.cpp
LIBRARIES alrender
SUPPORT llrender_test_checks llcommon_test_checks
DEFINES ${alrender_shader_dir}
Expand All @@ -102,11 +107,12 @@ if(AL_BUILD_TESTS)
# and the waves displaced by heights the bake integrates from a normal map,
# a spot shadow draw's geometry from a real vertex buffer,
# the light map's blur by one dispatch against its two fragment passes,
# WindLight's dome along the view ray against the dome's mesh,
# FXAA on an RGB10_A2 source, the reflection probes' taps in one pass over
# them against their list, the transient target pool's GL objects,
# shared depth and poison, and the previews' and bakes' targets taken from
# it only when one draws, on llrender's shared hidden window.
# WindLight's dome along the view ray against the dome's mesh, the stars
# against the picture they left before their rework, FXAA on an RGB10_A2
# source, the reflection probes' taps in one pass over them against their
# list, the transient target pool's GL objects, shared depth and poison,
# and the previews' and bakes' targets taken from it only when one draws,
# on llrender's shared hidden window.
al_add_test_binary(
alrender_gl_tests
PROJECT alrender
Expand All @@ -116,6 +122,7 @@ if(AL_BUILD_TESTS)
tests/alondemandtarget_gl_test.cpp
tests/alskydome_gl_test.cpp
tests/alspotshadowcache_gl_test.cpp
tests/alstarfield_gl_test.cpp
tests/altransienttargetpool_gl_test.cpp
tests/alwatersurface_gl_test.cpp
tests/fxaa_gl_test.cpp
Expand Down
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