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ARZU-V/README.md

Typing SVG


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~/whoami

❯ cat arjit.config.ts
export default {
  name:      "Arjit Verma",
  base:      "IIIT Dharwad, India 🇮🇳",
  batch:     "CSE '26",
  role:      "Fullstack · Systems · Cloud",
  obsession: "Building things that scale & things that feel",

  currently: [
    "⚙️  Physics Engine from scratch",
    "🔬  On-device LLM research (1B–3B params, Android)",
    "🌐  Open Source @ Meshery / CNCF",
  ],

  stack:     { loves: ["Go", "TypeScript", "React", "AWS"] },
  reach:     "arjitverma73@gmail.com",
} satisfies Developer;


◈ Arsenal

— FRONTEND —

TypeScript React Next.js Vite Tailwind Framer

— BACKEND & SYSTEMS —

Go Node.js Express C++

— CLOUD & INFRA —

AWS Lambda Amazon Bedrock GCP Docker Prometheus Grafana

— DATA —

PostgreSQL MongoDB DynamoDB Redis Firebase

— CREATIVE & GAME DEV —

Godot Figma Blender


◈ Shipped

🏥 Bhasha AI

Voice-first multilingual health assistant · PWA · AWS Serverless

Built for rural India — speaks medicine in 10 Indian languages.

▸ 13 AWS Lambda functions behind API Gateway
▸ Voice: Transcribe → Bedrock (Nova) → Polly TTS
▸ Exotel telephony for AI appointment booking
▸ Emergency SOS: parallel calls + SNS geolocation
▸ Medicine Scanner: Bedrock Vision on prescriptions

React TypeScript AWS Vercel

→ Live Demo

📡 Video Streaming Engine

Adaptive bitrate HLS pipeline · Node.js · GCP

Engineered for real-time media at scale.

▸ FFmpeg ABR transcoding pipeline
▸ GCP Cloud Storage for segmented delivery
▸ 6–7 second live latency via segment tuning
▸ Distributed storage + async React frontend

NodeJS MongoDB GCP

→ GitHub

🔁 HTTP Caching Reverse Proxy

High-concurrency proxy · Go · Observability

Production-grade infra engineering.

▸ Memory-bounded LRU cache
▸ Thread-safe sync.Mutex for concurrency
▸ Prometheus + Grafana observability
▸ Docker + graceful shutdown lifecycle
▸ Full unit test coverage on eviction logic

Go Docker Prometheus

→ GitHub

⚙️ Physics Engine (WIP)

Simulation from first principles · C++ · Godot

Building what most people just import.

▸ Rigid body dynamics & collision resolution
▸ Broad/narrow phase detection pipeline
▸ Custom constraint solver
▸ Godot GDExtension integration planned
▸ "Why use a lib when you can suffer?" 

C++ Godot

[→ In Progress...]


◈ Open Source · CNCF / Meshery

┌─────────────────────────────────────────────────────────────────┐
│  Certified Meshery Contributor  ·  Layer5 / Linux Foundation    │
├─────────────────────────────────────────────────────────────────┤
│  PR #102 · #120  ──  AI-Readiness                               │
│    Engineered llms.txt standard for Kanvas; registered in       │
│    llmstxt.site & llmstxt.cloud for LLM documentation ingestion │
│                                                                  │
│  PR #119         ──  Infrastructure                             │
│    Resolved critical 404s in Explore Docs flow;                 │
│    improved contributor onboarding & SEO                         │
└─────────────────────────────────────────────────────────────────┘

◈ Recognition


Certified Meshery Contributor
CNCF · Layer5 · Linux Foundation

First Design
Meshery · Layer5



AI for Bharat Hackathon
Amazon · Shortlisted ✦


◈ Stats

◈ ─────────────────────────────────────── ◈
   "Ship it. Iterate. Break things right."
◈ ─────────────────────────────────────── ◈

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