A physics-based web simulation that models subsurface object detection using electromagnetic (EM) wave propagation in layered media.
(After deployment, add your Vercel link here)
-
📡 EM wave propagation simulation
-
🧱 Layered medium modeling
-
📊 Real-time visualization using Chart.js
-
🎛 Adjustable transceiver parameters
-
🧪 Multiple scenarios:
- Road Infrastructure
- Utility Detection
- Landmine Sweeper
- Custom Mode
This simulator is based on:
- Electromagnetic wave theory
- Material permittivity & permeability
- Signal reflection & impedance mismatch
- Wave velocity in different media
- HTML5
- CSS3 (Modern UI with custom themes)
- JavaScript (Physics engine)
- Chart.js (Data visualization)
subsurface_object_detection/
├── index.html # Main UI
├── style.css # Styling
└── script.js # Physics + Logic
- Clone the repository:
git clone https://github.com/your-username/subsurface-object-detection.git
- Open:
index.html
That’s it — no build required 🎉
- Ground Penetrating Radar (GPR) simulation
- Infrastructure analysis
- Underground utility mapping
- Defense & landmine detection studies
- Educational physics demonstrations
(Add screenshots after deployment)
This project is optimized for deployment on:
- Vercel
- Netlify
- GitHub Pages
Pull requests are welcome! For major changes, please open an issue first.
MIT License
Your Name GitHub: https://github.com/your-username