From 63e0e4077a8aa19dff108b8a69c86d7dc6bce0a8 Mon Sep 17 00:00:00 2001 From: waynemwashuma <94756970+waynemwashuma@users.noreply.github.com> Date: Sat, 4 Apr 2026 10:59:14 +0300 Subject: [PATCH] Fix spawning of entities in transform examples --- examples/samples/transform/2d/propagate.js | 2 +- examples/samples/transform/3d/propagate.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/samples/transform/2d/propagate.js b/examples/samples/transform/2d/propagate.js index 407a1d1e..829e9e3b 100644 --- a/examples/samples/transform/2d/propagate.js +++ b/examples/samples/transform/2d/propagate.js @@ -74,7 +74,7 @@ function addMeshes(world) { .insertPrefab([ ...createTransform2D(0.4, 0, 0, 0.5, 0.5), new Meshed(mesh), - new BasicMaterial2D(material), , + new BasicMaterial2D(material), new Parent(child) ]) .build() diff --git a/examples/samples/transform/3d/propagate.js b/examples/samples/transform/3d/propagate.js index e608c9c9..cff05920 100644 --- a/examples/samples/transform/3d/propagate.js +++ b/examples/samples/transform/3d/propagate.js @@ -73,7 +73,7 @@ function spawnMeshes(world) { .insertPrefab([ ...createTransform3D(0.5, 0, 0, 0, 0, 0, 0.5, 0.5, 0.5), new Meshed(mesh), - new BasicMaterial3D(material), , + new BasicMaterial3D(material), new Parent(child) ]) .build()