Hi! I'm doing sort of a sequencer and wondering if I can add a playControl to a transport that itself is controlled by a "master" play control?:
masterTransport = new wavesAudio.Transport();
masterPlayControl = new wavesAudio.PlayControl(masterTransport);
segmentEngine = new wavesAudio.SegmentEngine();
wrapPlayer = new wavesAudio.PlayControl(segmentEngine);
masterTransport.add(wrapPlayer);
The reason for doing it is so that during playback the wrapPlayer engine can be replaced and playback in the new engine continues from current position (like in the PlayControl example).
Hi! I'm doing sort of a sequencer and wondering if I can add a playControl to a transport that itself is controlled by a "master" play control?:
The reason for doing it is so that during playback the wrapPlayer engine can be replaced and playback in the new engine continues from current position (like in the PlayControl example).