forked from Evocation-Games/KestrelEngine
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
138 lines (123 loc) · 5.36 KB
/
CMakeLists.txt
File metadata and controls
138 lines (123 loc) · 5.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
# Copyright (c) 2020 Tom Hancocks
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
cmake_minimum_required(VERSION 3.0.0 FATAL_ERROR)
project(Kestrel VERSION 0.1.0 LANGUAGES CXX C)
set(KESTREL_NAME "Kestrel")
# CONFIGURATION ################################################################
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_C_STANDARD 11)
set(CMAKE_BINARY_DIR ${CMAKE_SOURCE_DIR}/bin)
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(PROJECT_SUBMODULES ${PROJECT_SOURCE_DIR}/submodules)
if(UNIX AND NOT APPLE)
set(LINUX TRUE)
endif()
# LUA ##########################################################################
add_library(Lua STATIC "${PROJECT_SUBMODULES}/lua/onelua.c")
target_compile_options(Lua PUBLIC "-DMAKE_LIB=1")
target_include_directories(Lua PUBLIC "${PROJECT_SUBMODULES}/lua")
# GRAPHITE #####################################################################
file(GLOB_RECURSE graphite_sources
"${PROJECT_SUBMODULES}/graphite/libGraphite/*.cpp"
)
add_library(Graphite ${graphite_sources})
target_include_directories(Graphite PUBLIC "${PROJECT_SUBMODULES}/graphite")
# KDL ##########################################################################
file(GLOB_RECURSE kdl_sources
"${PROJECT_SUBMODULES}/kdl/src/*.cpp"
)
add_executable(kdl ${kdl_sources})
target_include_directories(kdl PUBLIC
"${PROJECT_SUBMODULES}/kdl/Submodules/Graphite"
"${PROJECT_SUBMODULES}/kdl/src"
"support/submodules/kdl"
)
target_link_libraries(kdl Graphite)
# GAME (BreakOut) #########################################################
file(GLOB_RECURSE kestrel_game_files
"projects/KestrelDemo/*.kdl"
"projects/KestrelDemo/*.lua"
)
add_custom_target(KestrelGameCore ALL
DEPENDS kdl ${kestrel_game_files}
)
add_custom_command(TARGET KestrelGameCore
COMMAND ${CMAKE_BINARY_DIR}/kdl -o ${CMAKE_BINARY_DIR}/GameCore ${CMAKE_SOURCE_DIR}/projects/KestrelDemo/game.kdl
DEPENDS ${kestrel_game_files}
)
# KESTREL ENGINE ###############################################################
set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL REQUIRED)
find_package(glfw3 REQUIRED)
find_package(Freetype REQUIRED)
if(LINUX)
find_package(GLEW REQUIRED)
endif()
if (APPLE)
file(GLOB_RECURSE kestrel_sources
"engine/*.cpp"
"engine/*.mm"
)
else()
file(GLOB_RECURSE kestrel_sources
"engine/*.cpp"
)
endif()
add_executable(Kestrel ${kestrel_sources})
target_include_directories(Kestrel PUBLIC
"${OPENGL_INCLUDE_DIRS}"
"${GLFW3_INCLUDE_DIRS}"
"${FREETYPE_INCLUDE_DIRS}"
"${PROJECT_SUBMODULES}/glm"
"${PROJECT_SUBMODULES}/lua_bridge/Source"
"${PROJECT_SUBMODULES}/graphite"
"${PROJECT_SUBMODULES}"
"engine"
)
target_link_libraries(Kestrel Graphite Lua ${OPENGL_LIBRARIES} glfw ${FREETYPE_LIBRARIES})
if(LINUX)
target_include_directories(Kestrel PUBLIC "${GLEW_INCLUDE_DIRS}")
target_link_libraries(Kestrel ${GLEW_LIBRARIES} "-lfontconfig")
elseif(APPLE)
target_link_libraries(Kestrel "-framework Cocoa -framework MetalKit -framework Metal" objc)
endif()
add_dependencies(Kestrel kdl KestrelGameCore)
# MAC OS X APPLICATION BUNDLE ##################################################
if(APPLE)
add_custom_command(TARGET Kestrel
POST_BUILD
COMMAND ${CMAKE_COMMAND} -D SRC=${CMAKE_SOURCE_DIR}/support/macOS/Info.plist.in
-D DST=${CMAKE_BINARY_DIR}/Info.plist
-D KESTREL_NAME=${KESTREL_NAME}
-P ${CMAKE_SOURCE_DIR}/support/macOS/GenerateInfoPlist.cmake
)
add_custom_command(TARGET Kestrel
POST_BUILD
COMMAND rm -rf "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app"
COMMAND mkdir -p "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/MacOS"
COMMAND mkdir -p "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/Resources"
COMMAND xcrun -sdk macosx metal -I "${CMAKE_SOURCE_DIR}/engine" -c "${CMAKE_SOURCE_DIR}/engine/core/graphics/metal/shader.metal" -o "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/Resources/default.air"
COMMAND xcrun -sdk macosx metallib "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/Resources/default.air" -o "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/Resources/default.metallib"
COMMAND cp "${CMAKE_BINARY_DIR}/Kestrel" "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/MacOS/Kestrel"
COMMAND cp "${CMAKE_BINARY_DIR}/GameCore.ndat" "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/Resources/GameCore.ndat"
COMMAND cp "${CMAKE_BINARY_DIR}/Info.plist" "${CMAKE_BINARY_DIR}/${KESTREL_NAME}.app/Contents/Info.plist"
DEPENDS KestrelScenario
)
endif(APPLE)