| layout | page |
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| title | Developer Guide |
- Table of Contents {:toc}
- {list here sources of all reused/adapted ideas, code, documentation, and third-party libraries -- include links to the original source as well}
Refer to the guide Setting up and getting started.
💡 Tip: The .puml files used to create diagrams in this document can be found in the diagrams folder. Refer to the PlantUML Tutorial at se-edu/guides to learn how to create and edit diagrams.
The Architecture Diagram given above explains the high-level design of the App.
Given below is a quick overview of main components and how they interact with each other.
Main components of the architecture
Main has two classes called Main and MainApp. It is responsible for,
- At app launch: Initializes the components in the correct sequence, and connects them up with each other.
- At shut down: Shuts down the components and invokes cleanup methods where necessary.
Commons represents a collection of classes used by multiple other components.
The rest of the App consists of four components.
UI: The UI of the App.Logic: The command executor.Model: Holds the data of the App in memory.Storage: Reads data from, and writes data to, the hard disk.
How the architecture components interact with each other
The Sequence Diagram below shows how the components interact with each other for the scenario where the user issues the command delete 1.
Each of the four main components (also shown in the diagram above),
- defines its API in an
interfacewith the same name as the Component. - implements its functionality using a concrete
{Component Name}Managerclass (which follows the corresponding APIinterfacementioned in the previous point.
For example, the Logic component defines its API in the Logic.java interface and implements its functionality using the LogicManager.java class which follows the Logic interface. Other components interact with a given component through its interface rather than the concrete class (reason: to prevent outside component's being coupled to the implementation of a component), as illustrated in the (partial) class diagram below.
The sections below give more details of each component.
The API of this component is specified in Ui.java
The UI consists of a MainWindow that is made up of parts e.g.CommandBox, ResultDisplay, PersonListPanel, StatusBarFooter etc. All these, including the MainWindow, inherit from the abstract UiPart class which captures the commonalities between classes that represent parts of the visible GUI.
The UI component uses the JavaFx UI framework. The layout of these UI parts are defined in matching .fxml files that are in the src/main/resources/view folder. For example, the layout of the MainWindow is specified in MainWindow.fxml
The UI component,
- executes user commands using the
Logiccomponent. - listens for changes to
Modeldata so that the UI can be updated with the modified data. - keeps a reference to the
Logiccomponent, because theUIrelies on theLogicto execute commands. - depends on some classes in the
Modelcomponent, as it displaysPersonobject residing in theModel.
API : Logic.java
Here's a (partial) class diagram of the Logic component:
How the Logic component works:
- When
Logicis called upon to execute a command, it uses theAddressBookParserclass to parse the user command. - This results in a
Commandobject (more precisely, an object of one of its subclasses e.g.,AddCommand) which is executed by theLogicManager. - The command can communicate with the
Modelwhen it is executed (e.g. to add a person). - The result of the command execution is encapsulated as a
CommandResultobject which is returned back fromLogic.
The Sequence Diagram below illustrates the interactions within the Logic component for the execute("delete 1") API call.
Here are the other classes in Logic (omitted from the class diagram above) that are used for parsing a user command:
How the parsing works:
- When called upon to parse a user command, the
AddressBookParserclass creates anXYZCommandParser(XYZis a placeholder for the specific command name e.g.,AddCommandParser) which uses the other classes shown above to parse the user command and create aXYZCommandobject (e.g.,AddCommand) which theAddressBookParserreturns back as aCommandobject. - All
XYZCommandParserclasses (e.g.,AddCommandParser,DeleteCommandParser, ...) inherit from theParserinterface so that they can be treated similarly where possible e.g, during testing.
API : Model.java
The Model component,
- stores the address book data i.e., all
Personobjects (which are contained in aUniquePersonListobject). - stores the currently 'selected'
Personobjects (e.g., results of a search query) as a separate filtered list which is exposed to outsiders as an unmodifiableObservableList<Person>that can be 'observed' e.g. the UI can be bound to this list so that the UI automatically updates when the data in the list change. - stores a
UserPrefobject that represents the user’s preferences. This is exposed to the outside as aReadOnlyUserPrefobjects. - does not depend on any of the other three components (as the
Modelrepresents data entities of the domain, they should make sense on their own without depending on other components)
API : Storage.java
The Storage component,
- can save both address book data and user preference data in json format, and read them back into corresponding objects.
- inherits from both
AddressBookStorageandUserPrefStorage, which means it can be treated as either one (if only the functionality of only one is needed). - depends on some classes in the
Modelcomponent (because theStoragecomponent's job is to save/retrieve objects that belong to theModel)
Classes used by multiple components are in the seedu.addressbook.commons package.
This section describes some noteworthy details on how certain features are implemented.
The proposed undo/redo mechanism is facilitated by VersionedAddressBook. It extends AddressBook with an undo/redo history, stored internally as an addressBookStateList and currentStatePointer. Additionally, it implements the following operations:
VersionedAddressBook#commit()— Saves the current address book state in its history.VersionedAddressBook#undo()— Restores the previous address book state from its history.VersionedAddressBook#redo()— Restores a previously undone address book state from its history.
These operations are exposed in the Model interface as Model#commitAddressBook(), Model#undoAddressBook() and Model#redoAddressBook() respectively.
Given below is an example usage scenario and how the undo/redo mechanism behaves at each step.
Step 1. The user launches the application for the first time. The VersionedAddressBook will be initialized with the initial address book state, and the currentStatePointer pointing to that single address book state.
Step 2. The user executes delete 5 command to delete the 5th person in the address book. The delete command calls Model#commitAddressBook(), causing the modified state of the address book after the delete 5 command executes to be saved in the addressBookStateList, and the currentStatePointer is shifted to the newly inserted address book state.
Step 3. The user executes add n/David … to add a new person. The add command also calls Model#commitAddressBook(), causing another modified address book state to be saved into the addressBookStateList.
Step 4. The user now decides that adding the person was a mistake, and decides to undo that action by executing the undo command. The undo command will call Model#undoAddressBook(), which will shift the currentStatePointer once to the left, pointing it to the previous address book state, and restores the address book to that state.
The following sequence diagram shows how the undo operation works:
The redo command does the opposite — it calls Model#redoAddressBook(), which shifts the currentStatePointer once to the right, pointing to the previously undone state, and restores the address book to that state.
Step 5. The user then decides to execute the command list. Commands that do not modify the address book, such as list, will usually not call Model#commitAddressBook(), Model#undoAddressBook() or Model#redoAddressBook(). Thus, the addressBookStateList remains unchanged.
Step 6. The user executes clear, which calls Model#commitAddressBook(). Since the currentStatePointer is not pointing at the end of the addressBookStateList, all address book states after the currentStatePointer will be purged. Reason: It no longer makes sense to redo the add n/David … command. This is the behavior that most modern desktop applications follow.
The following activity diagram summarizes what happens when a user executes a new command:
Aspect: How undo & redo executes:
-
Alternative 1 (current choice): Saves the entire address book.
- Pros: Easy to implement.
- Cons: May have performance issues in terms of memory usage.
-
Alternative 2: Individual command knows how to undo/redo by itself.
- Pros: Will use less memory (e.g. for
delete, just save the person being deleted). - Cons: We must ensure that the implementation of each individual command are correct.
- Pros: Will use less memory (e.g. for
{more aspects and alternatives to be added}
{Explain here how the data archiving feature will be implemented}
Target user profile:
- is a university student who organizes many bulk purchases
- has a need to manage a significant number of contacts
- has a need to track who has paid him back
- prefer desktop apps over other types
- can type fast
- prefers typing to mouse interactions
- is reasonably comfortable using CLI apps
Value proposition:
- track their debtors
- view total money owed from all debtors
- manage contacts faster than a typical mouse/GUI driven app
Priorities: High (must have) - * * *, Medium (nice to have) - * *, Low (unlikely to have) - *
| Priority | As a … | I can … | So that … |
|---|---|---|---|
* * * |
user | save persons and their contact details | I do not need to remember these details |
* * * |
user | keep track of debts | I know who owes me money and for what |
* * * |
user | remove debts | I do not mistakenly think I have not yet been paid |
* * * |
user | see how much I am owed in total | I know how much I expect to be paid |
* * * |
user | close the application | |
* * |
user | see an overview of all the debts owed | I am in better control of my overall financial situation |
* * |
user | search for a person’s contact | I can easily access his contact details |
* * |
user | save my contacts and debts over multiple usage sessions of the app | I do not need to key in data again when I exit and re-enter the app |
{More to be added}
(For all use cases below, the System is PayMeLah and the Actor is the user, unless specified otherwise)
Use case: Add a person
MSS
-
User requests to add a person
-
PayMeLah adds the person
Use case ends.
Extensions:
-
1a. The given input is invalid.
-
1a1. PayMeLah shows an error message.
Use case ends.
-
Use case: Add a debt
MSS
-
User requests to list persons
-
PayMeLah shows a list of persons
-
User requests to add a debt to a specific person in the list
-
PayMeLah adds the debt to the person
Use case ends.
Extensions
-
1a. The given input is invalid.
-
1a1. PayMeLah shows an error message.
Use case ends.
-
-
3a. The given input is invalid.
-
3a1. PayMeLah shows an error message.
Use case resumes at step 2.
-
Use case: Delete a person
MSS
-
User requests to list persons
-
PayMeLah shows a list of persons
-
User requests to delete a specific person in the list
-
PayMeLah deletes the person
Use case ends.
Extensions
-
2a. The list is empty.
Use case ends.
-
3a. The given index is invalid.
-
3a1. PayMeLah shows an error message.
Use case resumes at step 2.
-
Use case: Clear debts
MSS
- User requests to list debtors
- PayMeLah shows a list of debtors
- User requests to clear the debts of a specific debtor in the list
- PayMeLah clears the debts of that person
- PayMeLah displays that the person’s debts are cleared
Extensions
-
3a. The given index is invalid.
-
3a1. PayMeLah shows an error message
Use case resumes at step 3.
-
Use case: List persons with debts
MSS
-
User requests to list persons with debts
-
PayMeLah shows the list of persons
Use case ends.
Extensions
-
2a. The list is empty (no persons with debts).
Use case ends.
Use case: Find a person by name
MSS
-
User requests to find a person by name.
-
PayMeLah shows a list of people with that name.
Use case ends.
Extensions
- 1a. There is no person with the given name.
-
1a1. PayMeLah shows an error message.
Use case ends.
-
Use case: Find a person by debt description
MSS
-
User requests to find a person by debt description.
-
PayMeLah shows a list of people with a debt matching the debt description.
Use case ends.
Extensions
- 1a. There is no debt matching the given description.
-
1a1. PayMeLah shows an error message.
Use case ends.
-
Use case: Get debt overview
MSS
-
User requests to get overview of all debts
-
PayMeLah shows the total sum of debts the user is owed.
Use case ends.
{More to be added}
- The software should work on any mainstream OS as long as it has Java 11 or above installed.
- The software will not facilitate actual monetary transactions, nor any communications between persons.
- The software should be able to hold up to 1000 persons and 10000 debts without a noticeable sluggishness in performance for typical usage.
- The software should not result in noticeable lag for other applications.
- The product should be for a single user only; multiple users cannot use the software on the same device simultaneously.
- The data stored by the software should be stored locally and in a human editable text file, rather than stored using a DBMS.
- The software should work without requiring an installer.
- The software should not depend on a remote server.
- The software should not require the user to create an account on a third-party service.
- The software should follow the Object-oriented paradigm primarily.
- The software should avoid implementing hard-to-test features or features that make the product hard-to-test.
- The software should only make use of third-party frameworks/libraries/services if they are free, open-source, and have permissive license terms.
- The software should be able to be packaged into a single JAR file.
- The file sizes of the product and its documents should be reasonable, i.e. the JAR file itself should not exceed 100MB and the documents should not exceed 15MB per file.
- The GUI should work well for standard screen resolutions 1920x1080 and higher, and, for screen scales 100% and 125%.
- The GUI should be usable for resolutions 1280x720 and higher, and, for screen scales 150%.
- The GUI should have a readable font, at least size 12.
- The GUI should be able to respond to user inputs in 500 milliseconds.
- The software and documentation should be accessible for users who have a basic command of the English language.
- A user with above average typing speed for regular English text (i.e. not code, not system admin commands) should be able to accomplish most of the tasks faster using commands than using the mouse.
- Mainstream OS: Windows, Linux, Unix, OS-X
- Debtor: The person who owes money.
- Creditor: The person who is owed money.
- Debt: The transaction event (e.g. group dinner, Grab food order) where money is owed between a debtor and a creditor
Given below are instructions to test the app manually.
-
Initial launch
-
Download the jar file and copy into an empty folder
-
Double-click the jar file Expected: Shows the GUI with a set of sample contacts. The window size may not be optimum.
-
-
Saving window preferences
-
Resize the window to an optimum size. Move the window to a different location. Close the window.
-
Re-launch the app by double-clicking the jar file.
Expected: The most recent window size and location is retained.
-
-
{ more test cases … }
-
Deleting a person while all persons are being shown
-
Prerequisites: List all persons using the
listcommand. Multiple persons in the list. -
Test case:
delete 1
Expected: First contact is deleted from the list. Details of the deleted contact shown in the status message. Timestamp in the status bar is updated. -
Test case:
delete 0
Expected: No person is deleted. Error details shown in the status message. Status bar remains the same. -
Other incorrect delete commands to try:
delete,delete x,...(where x is larger than the list size)
Expected: Similar to previous.
-
-
{ more test cases … }
-
Dealing with missing/corrupted data files
- {explain how to simulate a missing/corrupted file, and the expected behavior}
-
{ more test cases … }
















