The bottom of the status bar is truncated, it looks to be a calculation issue with the gl_projection values:
|
gl_projection = (0.839099705, 0.0, 0.0, 0.0, 0.0, 1.49173284, 0.0, 0.0, 0.0, 0.0, -1.00195503, -1.0, 0.0, 0.0, -8.00782013, 0.0) |
If the 1.49173284 value (left) is changed to 1.42790992 (right) the status bar is flush with the bottom:

The bottom of the status bar is truncated, it looks to be a calculation issue with the
gl_projectionvalues:Quake-iOS/Quake-iOS/GameViewController.swift
Line 198 in a3b76c5
If the

1.49173284value (left) is changed to1.42790992(right) the status bar is flush with the bottom: