diff --git a/types/three/src/objects/BatchedMesh.d.ts b/types/three/src/objects/BatchedMesh.d.ts index 98389b105..b4032efe8 100644 --- a/types/three/src/objects/BatchedMesh.d.ts +++ b/types/three/src/objects/BatchedMesh.d.ts @@ -127,7 +127,7 @@ declare class BatchedMesh extends Mesh { * Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer * used in your app. */ - dispose(): this; + dispose(): void; /** * Takes a sort a function that is run before render. The function takes a list of instances to sort and a camera.