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Copy pathcontent.js
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1315 lines (1119 loc) · 33.9 KB
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/* global chrome */
const IDLE = `IDLE`
const RECORDING = `RECORDING`
const TESTING = `TESTING`
const UNTESTED = `UNTESTED`
const PASSED = `PASSED`
const FAILED = `FAILED`
/**
* For easier replication, this store resembles the `store` object created by `React.useState`
* in the dev tools' `Provider` component, but it doesn't work like `React.useState`.
* The data relevant to this content script is initialized below.
*/
let store = {
state: IDLE,
location: {
origin: window.location.origin,
pathname: window.location.pathname,
hash: window.location.hash
},
testGroupIndex: -1,
testIndex: -1,
frameIndex: -1,
allTestGroups: false,
allTests: false,
data: {
state: UNTESTED,
testGroups: [],
timeLimits: {
test: 5000,
saveData: 1500
},
delays: {
events: {
input: 0,
change: 0
}
}
},
/* These exist only within this content script. */
locationEventListeners: {}, // Browsers don't have a great way to confirm location changes so we have to be clever.
pendingTestGroupPath: false,
bufferedFrameTestResults: null
}
/**
* When recording or testing, the window might be reloaded.
* We'll want to synchronously reload the store in this case,
* so that we can immediately resume recording or testing.
*/
const storeKey = `__TestFront__contentScriptStore`
const initializeStore = () => {
let savedStore = null
try {
savedStore = JSON.parse(window.localStorage.getItem(storeKey))
} catch (error) {
}
if (!savedStore) {
// Store not saved, so get the initial state from dev tools.
chrome.runtime.sendMessage({
command: `initializeContentStore`,
updates: {
location: store.location
}
})
return
}
// We're in the middle of recording or testing.
const eventType = (
savedStore.location.origin === window.location.origin
&& savedStore.location.pathname === window.location.pathname
&& savedStore.location.hash === window.location.hash
) ? `reload`
: `navigate`
// We've either reloaded or navigated, so go ahead and set the current location
// to prevent the pushstate "event" in `setStoreLocation`.
savedStore.location = {
origin: window.location.origin,
pathname: window.location.pathname,
hash: window.location.hash
}
window.localStorage.removeItem(storeKey)
updateStore(savedStore, eventType)
}
/**
* Updates the store by extending it. Also extends `store.data` if `updates.data` is provided.
* Also performs necessary side effects when starting/stopping recording/testing.
*/
const updateStore = (updates, eventType) => {
const startRecording = store.state !== RECORDING && updates.state === RECORDING
const stopRecording = store.state === RECORDING && updates.state && updates.state !== RECORDING
const startTesting = store.state !== TESTING && updates.state === TESTING
const stopTesting = store.state === TESTING && updates.state && updates.state !== TESTING
if (updates.data) {
updates.data = {
...store.data,
...updates.data
}
}
store = {
...store,
...updates
}
if (startRecording) {
addLocationFrame({ eventType })
addCurrentSnapshotHtml()
setCurrentTestEventListeners()
} else if (stopRecording) {
setEventListeners([])
} else if (startTesting) {
setTestTimeouts()
verifyTestGroupPath()
simulateCurrentFrameEvent()
compareLocationFrame({ eventType })
compareCurrentSnapshotHtml()
} else if (stopTesting) {
clearTimeouts(`test`)
}
if (updates.location) {
sendLocation()
}
}
/**
* When recording, adds the provided `frame` to the current test and sends the same `frame` to dev tools.
* @param {object} frame
*/
const addFrame = frame => {
if (store.state !== RECORDING) {
return
}
const { testGroupIndex, testIndex } = store
const data = {}
const testGroups = [ ...store.data.testGroups ]
const testGroup = { ...testGroups[testGroupIndex] }
const tests = [ ...testGroup.tests ]
const test = { ...tests[testIndex] }
const frames = [ ...test.frames ]
frames.push(frame)
test.frames = frames
test.state = UNTESTED
tests[testIndex] = test
testGroup.state = UNTESTED
testGroup.tests = tests
testGroups[testGroupIndex] = testGroup
data.state = UNTESTED
data.testGroups = testGroups
updateStore({ data })
chrome.runtime.sendMessage({ command: `addFrame`, frame })
}
/**
* Gets the path to some element as a selector.
* @param {element} element
* @returns {string}
*/
const getTargetSelector = (element) => {
const { testGroupIndex, testIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const snapshotSelector = (test && test.snapshotSelector) || `html`
const snapshotContainer = document.querySelector(snapshotSelector)
const targetSelector = []
while (element.parentNode !== null) {
targetSelector.unshift(getSimplestElementSelector(element))
if (targetSelector[0][0] === `#`) {
break
}
element = element.parentNode
if (snapshotContainer && element === snapshotContainer) {
targetSelector.unshift(snapshotSelector)
break
}
}
return targetSelector.join(` > `)
}
/**
* Gets the simplest element selector for some `element`.
* @param {element} element
* @param {array} attributes
* @returns {string}
*/
const getSimplestElementSelector = (element, attributes = [`name`, `placeholder`, `role`]) => {
if (element.id && !/[0-9]/.test(element.id)) {
return `#${element.id}`
}
let elementSelector = ``
elementSelector = element.nodeName.toLowerCase()
if (element.parentNode.querySelector(elementSelector) === element) {
return elementSelector
}
for (let attribute of attributes) {
if (element.getAttribute(attribute)) {
elementSelector = `[${attribute}='${element.getAttribute(attribute)}']`
if (element.parentNode.querySelector(elementSelector) !== element) {
elementSelector = element.nodeName.toLowerCase() + elementSelector
}
if (element.parentNode.querySelector(elementSelector) === element) {
return elementSelector
}
}
}
let i = 0
let n = 1
while (element.parentNode.childNodes[i] && element.parentNode.childNodes[i] !== element) {
if (element.parentNode.childNodes[i] instanceof Element) {
n++
}
i++
}
return `${elementSelector}:nth-child(${n})`
}
/**
* Keep track of timeouts.
*/
const timeouts = {
test: -1
}
/**
* Clears and sets the timeouts.
* Uses the `store.data.timeLimits` and defaults to 5 seconds if undefined.
* @param {object} object - timeout keys to functions
*/
const setTimeouts = object => {
clearTimeouts(object)
for (let key in object) {
timeouts[key] = setTimeout(
object[key],
typeof store.data.timeLimits[key] !== `undefined` ? store.data.timeLimits[key] : 5000
)
}
}
/**
* Clears the provided timeout `keys` and resets to -1.
* @param {array|object|string} keys
*/
const clearTimeouts = (keys = Object.keys(timeouts)) => {
if (typeof keys === `object` && !Array.isArray(keys)) {
keys = Object.keys(keys)
} else if (typeof keys === `string`) {
keys = [ keys ]
}
for (let key of keys) {
clearTimeout(timeouts[key])
timeouts[key] = -1
}
}
/**
* Sets the timeouts specific to tests.
*/
const setTestTimeouts = () => {
if (store.state !== TESTING) {
return
}
setTimeouts({
test: () => {
const { testGroupIndex, testIndex, frameIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const frames = test && test.frames
const frame = frames && frames[frameIndex]
if (!frame) {
return
}
if (typeof frame.html !== `undefined`) {
handleFrameTestResult({
state: FAILED,
error: {
filteredHtml: applySnapshotFilters(getSnapshotHtml()),
filteredFrameHtml: applySnapshotFilters(frame.html)
}
})
} else if (locationEventTypes[frame.eventType]) {
handleFrameTestResult({
state: FAILED,
error: {
location: {
origin: window.location.origin,
pathname: window.location.pathname,
hash: window.location.hash
}
}
})
} else if (frame.eventType) {
handleFrameTestResult({
state: FAILED,
error: {
message: `Target not found.`
}
})
}
}
})
}
/**
* Keep track of event listeners.
*/
const eventListeners = {}
/**
* When recording, sets the event listeners for the current test.
*/
const setCurrentTestEventListeners = () => {
if (store.state !== RECORDING) {
return
}
const { testGroupIndex, testIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const eventTypes = test && test.eventTypes
if (eventTypes) {
setEventListeners(eventTypes)
}
}
/**
* Sets the event listeners for the provided `eventTypes`.
* @param {array} eventTypes
*/
const setEventListeners = eventTypes => {
for (let eventType in eventListeners) {
removeEventListener(eventType)
}
for (let eventType of eventTypes) {
addEventListener(eventType)
}
}
/**
* Removes the existing event listener for the provided `eventType`.
* @param {string} eventType
*/
const removeEventListener = eventType => {
if (eventListeners[eventType]) {
if (locationEventTypes[eventType]) {
delete store.locationEventListeners[eventType]
} else if (typeof eventListeners[eventType] === `function`) {
document.removeEventListener(eventType, eventListeners[eventType], true)
}
delete eventListeners[eventType]
}
}
/**
* Adds an event listener for the provided `eventType` and sends the `eventType` and `targetSelector` when triggered.
* @param {string} eventType
*/
const addEventListener = eventType => {
if (locationEventTypes[eventType]) {
store.locationEventListeners[eventType] = true
eventListeners[eventType] = true
return
}
if (specialEventListeners[eventType]) {
eventListeners[eventType] = specialEventListeners[eventType]
} else {
eventListeners[eventType] = (event) => {
const targetSelector = getTargetSelector(event.target)
if (targetSelector) {
addFrame({ eventType, targetSelector })
}
}
}
document.addEventListener(eventType, eventListeners[eventType], true)
}
/**
* Some events can be listened to, but need special handling.
*/
const specialEventListeners = {
input: event => {
const eventType = `input`
const targetSelector = getTargetSelector(event.target)
const value = event.target.value || ``
const id = event.target.id || undefined
const name = event.target.getAttribute(`name`) || undefined
const placeholder = event.target.getAttribute(`placeholder`) || undefined
if (targetSelector) {
addFrame({
eventType,
targetSelector,
value,
id,
name,
placeholder
})
}
},
change: event => {
const eventType = `change`
const targetSelector = getTargetSelector(event.target)
const value = event.target.value || ``
const id = event.target.id || undefined
const name = event.target.getAttribute(`name`) || undefined
const placeholder = event.target.getAttribute(`placeholder`) || undefined
if (targetSelector) {
addFrame({
eventType,
targetSelector,
value,
id,
name,
placeholder
})
}
}
}
/**
* When testing, attempts to simulates the current frame event and updates the store based on the result.
*/
const simulateCurrentFrameEvent = () => {
if ((store.state !== TESTING && !Object.keys(specialEventTimeouts).length) || store.pendingTestGroupPath) {
return
}
const { testGroupIndex, testIndex, frameIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const frames = test && test.frames
const frame = frames && frames[frameIndex]
if (frame && frame.eventType && simulateEvent(frame)) {
handleFrameTestResult({ state: PASSED })
}
}
/**
* Some events are better simulated by calling the method attached to them.
*/
const methodEventTypes = {
click: true
}
/**
* Simulates an event based on the `frame`.
* @param {object} frame
* @returns {boolean} `true` if the event was successfully simulated
*/
const simulateEvent = frame => {
const { eventType, targetSelector } = frame
let element = null
if (locationEventTypes[eventType]) {
return // TODO find a better place to timeout the location "events"
} else if (specialEventSimulator[eventType]) {
element = specialEventSimulator[eventType](frame)
} else {
element = document.querySelector(targetSelector)
}
if (!element) {
return false
}
if (methodEventTypes[eventType] && typeof element[eventType] === `function`) {
element[eventType]()
return true
}
let event
if (document.createEvent) {
event = document.createEvent(`HTMLEvents`)
event.initEvent(eventType, true, true)
event.eventName = eventType
element.dispatchEvent(event)
} else {
event = document.createEventObject()
event.eventName = eventType
event.eventType = eventType
element.fireEvent(`on${event.eventType}`, event);
}
return true
}
/**
* Some events need special simulation. Each simulator should return the target `element`.
*/
const specialEventTimeouts = {}
const specialEventSimulator = {
input: ({ targetSelector, value }) => {
const element = document.querySelector(targetSelector)
if (element) {
// TODO is there a better way?
if (element.value === value && element.getAttribute(`value`) === value) {
return element
}
if (!specialEventTimeouts.input) {
specialEventTimeouts.input = setTimeout(() => {
window.requestAnimationFrame(() => {
element.value = value
element.setAttribute(`value`, value)
specialEventTimeouts.input = setTimeout(() => {
window.requestAnimationFrame(() => {
delete specialEventTimeouts.input
})
}, 1)
})
}, store.data.delays.events.input || 0)
}
}
},
change: ({ targetSelector, value }) => {
const element = document.querySelector(targetSelector)
if (element) {
// TODO is there a better way?
if (element.value === value && element.getAttribute(`value`) === value) {
return element
}
if (!specialEventTimeouts.change) {
specialEventTimeouts.change = setTimeout(() => {
window.requestAnimationFrame(() => {
element.value = value
element.setAttribute(`value`, value)
specialEventTimeouts.change = setTimeout(() => {
window.requestAnimationFrame(() => {
delete specialEventTimeouts.change
})
}, 1)
})
}, store.data.delays.events.change || 0)
}
}
}
}
/**
* Location "events" need to be recorded/confirmed manually.
*/
const locationEventTypes = {
reload: true,
navigate: true,
hashchange: true,
pushstate: true,
popstate: true
}
/**
* Sets `store.location` and runs `addLocationFrame` and `compareLocationFrame`, if changed.
*/
const setStoreLocation = () => {
if (
store.location.origin !== window.location.origin
|| store.location.pathname !== window.location.pathname
|| store.location.hash !== window.location.hash
) {
updateStore({
location: {
origin: window.location.origin,
pathname: window.location.pathname,
hash: window.location.hash
}
})
const eventType = `pushstate`
addLocationFrame({ eventType })
compareLocationFrame({ eventType })
}
}
/**
* Send `store.location` to dev tools.
*/
const sendLocation = (location = store.location) => {
chrome.runtime.sendMessage({
command: `updateStore`,
updates: {
location
}
})
}
/**
* When testing and at the start of a test group (or test when running a single test),
* loads or pushes the current test group's path if it doesn't already match.
*/
const verifyTestGroupPath = () => {
if (
store.state !== TESTING
|| store.frameIndex !== 0
|| (store.testIndex !== 0 && store.allTests)
) {
return
}
const { testGroupIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
if (!testGroup || matchTestGroupPath(testGroup)) {
store.pendingTestGroupPath = false
return
} else if (store.pendingTestGroupPath) {
// TODO figure out a better way to verify this?
return
}
switch (testGroup.behavior) {
case `load`:
store.pendingTestGroupPath = true
window.location.href = testGroup.path
break
case `push`:
store.pendingTestGroupPath = true
window.history.pushState({}, ``, testGroup.path)
break
default:
break
}
}
/**
* When recording, adds a frame describing the location "event" if it meets the necessary criteria.
*/
const addLocationFrame = ({
eventType,
location = {
origin: window.location.origin,
pathname: window.location.pathname,
hash: window.location.hash
}
}) => {
if (store.state !== RECORDING || !store.locationEventListeners[eventType]) {
return
}
addFrame({ eventType, location })
}
/**
* When testing, compares and confirms location updates as described by the current frame.
*/
const compareLocationFrame = ({ eventType }) => {
if (store.state !== TESTING || store.pendingTestGroupPath) {
return
}
const { testGroupIndex, testIndex, frameIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const frames = test && test.frames
const frame = frames && frames[frameIndex]
if (
frame
&& frame.eventType
&& frame.eventType === eventType
&& locationEventTypes[eventType]
&& confirmLocationEvent(frame)
) {
handleFrameTestResult({ state: PASSED })
}
}
/**
* Confirm the location "event" resulted in the same location.
*/
const confirmLocationEvent = ({ eventType, location }) => {
if (store.state !== TESTING || store.pendingTestGroupPath || !locationEventTypes[eventType]) {
return
}
return Boolean(
location.origin === window.location.origin
&& location.pathname === window.location.pathname
&& location.hash === window.location.hash
)
}
/**
* Returns the current snapshot's html, unfiltered.
*/
const getSnapshotHtml = () => {
const { testGroupIndex, testIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const snapshotSelector = test && test.snapshotSelector
const snapshotContainer = snapshotSelector ? document.querySelector(snapshotSelector) : null
return snapshotContainer && snapshotContainer.innerHTML
}
/**
* Applies the global snapshot filters plus the current test's filters to the provided `html`.
*/
const applySnapshotFilters = html => {
const { testGroupIndex, testIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const snapshotFilters = (store.data.snapshotFilters || []).concat((test && test.snapshotFilters) || [])
if (!html || !snapshotFilters || !snapshotFilters.length) {
return html
}
for (let { type, values } of snapshotFilters) {
if (filterSnapshotHtml[type]) {
html = filterSnapshotHtml[type]({ html, values })
}
}
return html
}
/**
* Filters snapshot html based on the `type`.
* @param {string} html
* @param {object} values
* @returns {string}
*/
const filterSnapshotHtml = {
removeElements: ({ html, values }) => {
if (!values.elementsSelector) {
return html
}
const container = document.createElement(`div`)
container.innerHTML = html
const elements = [ ...container.querySelectorAll(values.elementsSelector) ]
let element = null
while (elements.length) {
element = elements.pop()
element.parentNode.removeChild(element)
}
return container.innerHTML
},
removeAttribute: ({ html, values }) => {
if (!values.elementsSelector || !values.attribute) {
return html
}
const container = document.createElement(`div`)
container.innerHTML = html
const elements = [ ...container.querySelectorAll(values.elementsSelector) ]
for (let element of elements) {
element.removeAttribute(values.attribute)
}
return container.innerHTML
}
}
/**
* When recording, adds the snapshot html (unfiltered) to the current test.
*/
const addCurrentSnapshotHtml = () => {
if (store.state !== RECORDING) {
return
}
const html = getSnapshotHtml()
if (typeof html === `string`) {
addFrame({ html })
}
}
/**
* When testing, compares the current snapshot html to the current frame's html.
*/
const compareCurrentSnapshotHtml = () => {
if (store.state !== TESTING || store.pendingTestGroupPath) {
return
}
const { testGroupIndex, testIndex, frameIndex } = store
const { testGroups } = store.data
const testGroup = testGroups[testGroupIndex]
const tests = testGroup && testGroup.tests
const test = tests && tests[testIndex]
const frames = test && test.frames
const frame = frames && frames[frameIndex]
const snapshotSelector = test && test.snapshotSelector
if (
snapshotSelector
&& frame
&& typeof frame.html !== `undefined`
&& applySnapshotFilters(getSnapshotHtml()) === applySnapshotFilters(frame.html)
) {
handleFrameTestResult({ state: PASSED })
}
}
/**
* Buffer the sending of frame test results.
*/
let bufferedFrameTestResultsCount = 0
const bufferedFrameTestResultsLimit = 20 // Send every 20 animation frames.
const sendFrameTestResults = () => {
if (store.bufferedFrameTestResults) {
if (bufferedFrameTestResultsCount < bufferedFrameTestResultsLimit) {
bufferedFrameTestResultsCount++
} else {
chrome.runtime.sendMessage({ command: `handleBufferedFrameTestResults`, bufferedFrameTestResults: store.bufferedFrameTestResults })
store.bufferedFrameTestResults = null
bufferedFrameTestResultsCount = 0
}
}
}
/**
* When testing, updates the current frame and sends the necessary updates to dev tools.
* If `updates.state` is PASSED, increments the indexes to the next testable frame.
* If `updates.state` is FAILED, stops testing.
* Updates the `state` of the frame's parent `test` and `testGroup` as necessary.
* @param {object} updates
*/
const handleFrameTestResult = updates => {
let { state, testGroupIndex, testIndex, frameIndex } = store
const { allTestGroups, allTests } = store
const data = {}
const testGroups = [ ...store.data.testGroups ]
const testGroup = testGroups[testGroupIndex] && { ...testGroups[testGroupIndex] }
const tests = testGroup && [ ...testGroup.tests ]
const test = tests && tests[testIndex] && { ...tests[testIndex] }
const frames = test && [ ...test.frames ]
const frame = frames && frames[frameIndex] && { ...frames[frameIndex], ...updates }
if (!frame) {
return
}
const incrementTestIndex = () => {
const testGroup = testGroups[testGroupIndex]
const tests = testGroup.tests
const test = tests[++testIndex]
if (!test) {
if (allTestGroups) {
incrementTestGroupIndex()
} else {
stopTesting()
}
} else if (test.skip || !test.frames.length) {
incrementTestIndex()
}
}
const incrementTestGroupIndex = () => {
const testGroup = testGroups[++testGroupIndex]
if (!testGroup) {
stopTesting()
} else if (testGroup.skip) {
incrementTestGroupIndex()
} else {
testIndex = -1
incrementTestIndex()
}
}
const stopTesting = () => {
state = IDLE
}
frames[frameIndex] = frame
test.frames = frames
tests[testIndex] = test
testGroup.tests = tests
testGroups[testGroupIndex] = testGroup
data.testGroups = testGroups
if (!store.bufferedFrameTestResults) {
store.bufferedFrameTestResults = {
data: {
testGroups: {}
}
}
}
if (!store.bufferedFrameTestResults.data.testGroups[testGroupIndex]) {
store.bufferedFrameTestResults.data.testGroups[testGroupIndex] = {
tests: {}
}
}
if (!store.bufferedFrameTestResults.data.testGroups[testGroupIndex].tests[testIndex]) {
store.bufferedFrameTestResults.data.testGroups[testGroupIndex].tests[testIndex] = {
frames: {}
}
}
store.bufferedFrameTestResults.data.testGroups[testGroupIndex].tests[testIndex].frames[frameIndex] = {
...store.bufferedFrameTestResults.data.testGroups[testGroupIndex].tests[testIndex].frames[frameIndex],
...updates
}
if (updates.state === PASSED) {
frameIndex++
if (!frames[frameIndex]) {
test.state = PASSED
store.bufferedFrameTestResults.data.testGroups[testGroupIndex].tests[testIndex].state = PASSED
if (tests.every(test => test.state === PASSED)) {
testGroup.state = PASSED
store.bufferedFrameTestResults.data.testGroups[testGroupIndex].state = PASSED
}
if (testGroups.every(testGroup => testGroup.state === PASSED)) {
data.state = PASSED
store.bufferedFrameTestResults.data.state = PASSED
}
if (allTests) {
frameIndex = 0
incrementTestIndex()
} else {
stopTesting()
}